Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Kaylubsun
Mercury
Level 121
God Stats
1W - 2L
1,683 SR
Queue Stats
275W - 234L
1,579 Elo+
Party 3
Sobek
Sobek
Kush n Success
Sobek
Level 159
God Stats
1W - 2L
1,792 SR
Queue Stats
208W - 206L
1,605 Elo+
Party 1
Neith
Neith
pwuseidon
Neith
Level 121
God Stats
39W - 28L
1,650 SR
Queue Stats
304W - 315L
1,487 Elo+
Party 1
Team Averages
Level 140
1,625 SR
1,534 Elo+

VS

Team Averages
Level 123
1,540 SR
1,530 Elo+
Gilgamesh
Gilgamesh
DoomFarter
Gilgamesh
Level 88
God Stats
7W - 11L
1,470 SR
Queue Stats
401W - 374L
1,556 Elo+
Solo
Jormungandr
Jormungandr
DrNfms
Jormungandr
Level 121
God Stats
8W - 3L
1,871 SR
Queue Stats
404W - 365L
1,583 Elo+
Solo
Thoth
Thoth
GamingPro212
Thoth
Level 138
God Stats
1W - 2L
1,082 SR
Queue Stats
363W - 403L
1,526 Elo+
Party 2
Achilles
Achilles
roboticserpent0
Achilles
Level 118
God Stats
10W - 8L
1,540 SR
Queue Stats
87W - 112L
1,454 Elo+
Party 2
Charybdis
Charybdis
ƒatboy
Charybdis
Level 149
God Stats
10W - 7L
1,735 SR
Queue Stats
413W - 470L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 1
7,073
544
7,355
9,228
8,990
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
10
0 / 3 / 3
6,301
485
3,857
4,808
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Kaylubsun
Mercury
13
4 / 2 / 0
7,930
610
3,699
8,014
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 3
6,703
516
4,538
11,656
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
pwuseidon
Neith
11
1 / 3 / 2
6,349
488
4,744
8,370
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomFarter
Gilgamesh
12
2 / 2 / 4
7,251
558
7,870
11,170
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DrNfms
Jormungandr
12
4 / 1 / 4
7,039
541
6,373
9,391
8,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,749
519
3,630
5,594
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
13
2 / 0 / 2
6,788
522
3,420
9,633
8,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
ƒatboy
Charybdis
13
4 / 2 / 2
7,645
588
7,075
9,296
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
13
13
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
L
Kukulkan
 
Kukulkan
0
3
3
0.5
W
Gilgamesh
DoomFarter
Gilgamesh
2
2
4
2
W
Jormungandr
DrNfms
Jormungandr
4
1
4
6
W
1
3
1
0.5
L
Mercury
Kaylubsun
Mercury
4
2
0
2
L
2
1
3
3.5
L
Neith
pwuseidon
Neith
1
3
2
0.67
W
Achilles
2
0
2
3
W
Charybdis
ƒatboy
Charybdis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
28,368
42,076
Taken
45,084
24,861
Mitigated
27,874
13,390
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,355
925
58
3,112
9,228
8,990
0
1,235
7,993
47,268
0
L
Kukulkan
 
Kukulkan
3,857
349
0
420
4,808
1,430
0
1,708
3,100
34,468
0
W
Gilgamesh
DoomFarter
Gilgamesh
7,870
3,379
0
5,087
11,170
5,378
0
4,126
7,044
0
42,097
W
Jormungandr
DrNfms
Jormungandr
6,373
2,917
623
2,466
9,391
8,987
13
4,170
5,221
32,652
0
W
3,630
54
0
516
5,594
1,666
283
838
4,756
41,735
0
L
Mercury
Kaylubsun
Mercury
3,699
1,711
0
1,304
8,014
2,725
0
956
7,058
0
55,157
L
4,538
700
0
4,803
11,656
9,595
0
3,841
7,815
21,742
0
L
Neith
pwuseidon
Neith
4,744
2,476
0
3,693
8,370
2,121
0
2,263
6,107
0
32,996
W
Achilles
3,420
251
0
2,815
9,633
8,902
0
4,723
4,910
0
34,894
W
Charybdis
ƒatboy
Charybdis
7,075
4,296
0
3,502
9,296
2,941
896
2,017
7,279
0
50,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
35,472
351
Minions Killed
368
0
Camps Cleared
0
1,187,477
Distance Traveled
1,298,571
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,073
544
92
7
0
223,472
3
L
Kukulkan
6,301
485
60
5
0
162,505
1
W
Gilgamesh
7,251
558
72
6
0
262,993
3
W
Jormungandr
7,039
541
44
3
0
255,807
3
W
Thoth
6,749
519
94
7
0
264,920
8
L
Mercury
7,930
610
113
9
0
312,682
2
L
Sobek
6,703
516
17
1
0
274,380
6
L
Neith
6,349
488
69
5
0
214,438
5
W
Achilles
6,788
522
64
5
0
279,259
2
W
Charybdis
7,645
588
94
7
0
235,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role