Player Matchup

Cu Chulainn
Cu Chulainn
CASHBUCKET
Cu Chulainn
Level 89
God Stats
25W - 14L
1,683 SR
Queue Stats
264W - 224L
1,628 Elo+
Party 3
Cthulhu
Cthulhu
GankDaddyGrimm
Cthulhu
Level 58
God Stats
2W - 3L
1,570 SR
Queue Stats
265W - 231L
1,569 Elo+
Solo
Geb
Geb
IxxTAMPICOxxI
Geb
Level 82
God Stats
54W - 35L
1,601 SR
Queue Stats
127W - 95L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
MrStealUrToast
Danzaburou
Level 77
God Stats
13W - 25L
1,481 SR
Queue Stats
64W - 56L
1,585 Elo+
Party 3
Scylla
Scylla
WalkingArc
Scylla
Level 108
God Stats
31W - 19L
1,710 SR
Queue Stats
451W - 405L
1,651 Elo+
Party 3
Team Averages
Level 83
1,609 SR
1,598 Elo+

VS

Team Averages
Level 135
1,568 SR
1,519 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CE Elpizo
Hachiman
Level 109
God Stats
9W - 7L
1,604 SR
Queue Stats
319W - 296L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaBaddestInMiami
Tsukuyomi
Level 149
God Stats
3W - 2L
1,571 SR
Queue Stats
78W - 65L
1,508 Elo+
Party 1
Ymir
Ymir
PurpleRose93961
Ymir
Level 129
God Stats
2W - 1L
1,480 SR
Queue Stats
191W - 164L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
Shadow7133
Erlang Shen
Level 132
God Stats
3W - 2L
1,683 SR
Queue Stats
201W - 195L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CASHBUCKET
Cu Chulainn
10
4 / 2 / 2
5,961
596
3,456
6,763
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 3
6,706
671
6,766
7,729
6,888
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 6 / 2
5,440
544
2,488
8,686
3,221
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MrStealUrToast
Danzaburou
9
0 / 4 / 2
5,343
534
2,593
6,603
1,620
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
WalkingArc
Scylla
10
5 / 1 / 2
6,366
637
5,165
4,010
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 4 / 3
5,743
574
3,871
4,504
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CE Elpizo
Hachiman
8
7 / 0 / 2
6,100
610
4,774
2,840
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
9
1 / 2 / 4
5,668
567
3,385
5,834
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 3 / 5
6,370
637
6,062
8,220
5,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Shadow7133
Erlang Shen
9
0 / 5 / 0
5,527
553
4,552
9,247
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
14
14
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
3
0.63
W
Cu Chulainn
CASHBUCKET
Cu Chulainn
4
2
2
2.5
L
Hachiman
CE Elpizo
Hachiman
7
0
2
8
L
Tsukuyomi
1
2
4
1.5
W
3
1
3
4.5
W
2
6
2
0.5
W
Danzaburou
MrStealUrToast
Danzaburou
0
4
2
0.25
L
5
3
5
2.5
L
Erlang Shen
Shadow7133
Erlang Shen
0
5
0
0
W
Scylla
WalkingArc
Scylla
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
22,644
33,791
Taken
30,645
15,256
Mitigated
15,681
9,166
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,871
551
0
556
4,504
1,259
294
2,075
2,272
25,367
0
W
Cu Chulainn
CASHBUCKET
Cu Chulainn
3,456
986
0
1,618
6,763
2,568
0
2,129
4,538
0
27,596
L
Hachiman
CE Elpizo
Hachiman
4,774
3,496
0
965
2,840
652
808
992
1,782
0
20,080
L
Tsukuyomi
3,385
747
0
2,165
5,834
1,819
0
2,095
3,690
0
21,439
W
6,766
1,385
0
3,781
7,729
6,888
451
0
7,729
34,951
0
W
2,488
345
0
833
8,686
3,221
0
3,094
5,574
9,371
0
W
Danzaburou
MrStealUrToast
Danzaburou
2,593
1,182
0
1,835
6,603
1,620
296
2,288
4,315
0
29,547
L
6,062
1,529
42
1,244
8,220
5,359
156
2,875
5,152
22,097
0
L
Erlang Shen
Shadow7133
Erlang Shen
4,552
2,255
0
2,220
9,247
6,592
0
5,917
3,330
0
30,776
W
Scylla
WalkingArc
Scylla
5,165
515
0
1,099
4,010
959
0
2,046
1,702
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
29,408
250
Minions Killed
248
0
Camps Cleared
0
1,028,545
Distance Traveled
900,170
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,743
574
53
5
0
192,817
3
W
Cu Chulainn
5,961
596
45
5
0
232,589
1
L
Hachiman
6,100
610
42
4
0
117,950
2
L
Tsukuyomi
5,668
567
46
5
0
224,300
1
W
Cthulhu
6,706
671
70
7
0
193,176
1
W
Geb
5,440
544
16
2
0
202,958
1
W
Danzaburou
5,343
534
51
5
0
184,350
5
L
Ymir
6,370
637
38
4
0
185,705
3
L
Erlang Shen
5,527
553
69
7
0
179,398
0
W
Scylla
6,366
637
68
7
0
215,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role