Player Matchup

Hercules
Hercules
SuperGaymerPro
Hercules
Level 120
God Stats
2W - 1L
1,881 SR
Queue Stats
36W - 34L
1,529 Elo+
Party 2
Agni
Agni
eldpanavlz
Agni
Level 17
God Stats
12W - 10L
1,512 SR
Queue Stats
23W - 29L
1,410 Elo+
Party 2
Charybdis
Charybdis
selumadi
Charybdis
Level 123
God Stats
4W - 4L
1,662 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 2
Team Averages
Level 87
1,685 SR
1,464 Elo+

VS

Team Averages
Level 19
1,406 SR
1,325 Elo+
Chaac
Chaac
MeRereUs
Chaac
Level 15
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Charybdis
Charybdis
RimuruTempestt
Charybdis
Level 16
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 11L
1,468 Elo+
Solo
Janus
Janus
Stronnger
Janus
Level 27
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 0 / 10
7,468
830
7,140
14,581
12,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 9
7,220
802
4,211
5,093
1,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
selumadi
Charybdis
12
8 / 1 / 7
8,472
941
8,929
5,884
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MeRereUs
Chaac
9
0 / 6 / 1
5,761
640
4,047
10,219
6,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
RimuruTempestt
Charybdis
8
0 / 4 / 1
5,672
630
3,334
6,641
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Stronnger
Janus
10
1 / 5 / 1
6,427
714
6,701
7,403
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
MeRereUs
Chaac
0
6
1
0.08
L
Charybdis
RimuruTempestt
Charybdis
0
4
1
0.13
L
Janus
Stronnger
Janus
1
5
1
0.3
W
Hercules
4
0
10
9
W
3
1
9
7.5
W
Charybdis
selumadi
Charybdis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
14,082
25,558
Taken
24,263
16,673
Mitigated
10,984
8,266
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
MeRereUs
Chaac
4,047
573
0
1,291
10,219
6,201
0
2,509
7,710
0
10,640
L
Charybdis
RimuruTempestt
Charybdis
3,334
1,003
0
250
6,641
2,476
0
474
6,167
0
9,672
L
Janus
Stronnger
Janus
6,701
468
0
1,099
7,403
2,307
0
1,486
5,917
24,641
0
W
Hercules
7,140
2,457
0
4,599
14,581
12,671
132
4,143
10,438
0
12,712
W
4,211
576
0
1,866
5,093
1,861
684
1,991
3,102
17,632
0
W
Charybdis
selumadi
Charybdis
8,929
4,947
0
1,801
5,884
2,141
2,256
1,100
4,784
0
38,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
17,860
104
Minions Killed
83
6
Camps Cleared
2
517,246
Distance Traveled
451,052
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,761
640
20
2
0
162,049
1
L
Charybdis
5,672
630
15
2
1
117,413
4
L
Janus
6,427
714
48
5
1
171,590
4
W
Hercules
7,468
830
11
1
1
184,113
1
W
Agni
7,220
802
24
3
1
159,625
0
W
Charybdis
8,472
941
69
8
4
173,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role