Player Matchup

Skadi
Skadi
CSSheetz
Skadi
Level 107
God Stats
1W - 1L
1,892 SR
Queue Stats
49W - 54L
1,533 Elo+
Solo
Loki
Loki
Dakida12
Loki
Level 129
God Stats
21W - 13L
1,614 SR
Queue Stats
182W - 170L
1,471 Elo+
Party 1
Yemoja
Yemoja
JahJefferson
Yemoja
Level 62
God Stats
0W - 1L
1,348 SR
Queue Stats
19W - 8L
1,729 Elo+
Party 1
Thoth
Thoth
KSWINEE
Thoth
Level 128
God Stats
4W - 3L
1,632 SR
Queue Stats
127W - 124L
1,561 Elo+
Party 1
Odin
Odin
NAMEDLOGAN
Odin
Level 154
God Stats
5W - 7L
1,630 SR
Queue Stats
598W - 534L
1,521 Elo+
Party 1
Team Averages
Level 116
1,624 SR
1,563 Elo+

VS

Team Averages
Level 122
1,500 SR
1,559 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JukeboxHerooooo
Charybdis
Level 109
God Stats
24W - 26L
1,487 SR
Queue Stats
956W - 894L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
Try Akimbo
Hun Batz
Level 151
God Stats
4W - 4L
1,338 SR
Queue Stats
424W - 416L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WoahRichard
Morgan Le Fay
Level 109
God Stats
23W - 12L
1,511 SR
Queue Stats
616W - 541L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Zagrathon
Sylvanus
Level 139
God Stats
130W - 88L
1,662 SR
Queue Stats
431W - 383L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CSSheetz
Skadi
15
3 / 4 / 2
8,712
512
7,919
12,169
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
2 / 4 / 3
7,918
466
3,324
10,008
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
2 / 1 / 4
7,300
429
4,421
7,018
7,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
KSWINEE
Thoth
13
1 / 4 / 1
8,565
504
3,055
8,870
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 0
8,337
490
2,917
9,409
5,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 3 / 5
8,217
483
2,909
9,622
2,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
JukeboxHerooooo
Charybdis
16
2 / 1 / 6
9,962
586
4,835
10,822
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Try Akimbo
Hun Batz
13
3 / 4 / 4
9,160
539
5,709
11,373
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
WoahRichard
Morgan Le Fay
18
5 / 0 / 6
11,464
674
9,024
3,534
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Zagrathon
Sylvanus
19
5 / 1 / 4
11,636
684
9,435
12,162
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
15
15
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
3
5
0.83
L
Skadi
CSSheetz
Skadi
3
4
2
1
L
Loki
2
4
3
0.88
L
Yemoja
2
1
4
4
W
Charybdis
JukeboxHerooooo
Charybdis
2
1
6
5
L
Thoth
KSWINEE
Thoth
1
4
1
0.38
L
1
2
0
0.5
W
Hun Batz
Try Akimbo
Hun Batz
3
4
4
1.25
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
5
0
6
8
W
Sylvanus
Zagrathon
Sylvanus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
31,912
47,474
Taken
47,513
23,337
Mitigated
17,601
9,243
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,909
1,123
78
4,087
9,622
2,444
753
1,910
7,712
0
39,343
L
Skadi
CSSheetz
Skadi
7,919
2,791
0
2,998
12,169
4,780
507
2,507
9,662
0
69,680
L
Loki
3,324
701
0
90
10,008
2,771
0
4,388
5,620
0
47,688
L
Yemoja
4,421
992
1,707
1,062
7,018
7,435
65
1,559
5,459
27,267
0
W
Charybdis
JukeboxHerooooo
Charybdis
4,835
2,108
0
5,124
10,822
3,282
1,359
1,733
8,997
0
59,368
L
Thoth
KSWINEE
Thoth
3,055
192
0
1,628
8,870
2,509
0
5,233
3,637
54,086
0
L
2,917
535
0
1,758
9,409
5,842
0
4,449
4,960
0
44,351
W
Hun Batz
Try Akimbo
Hun Batz
5,709
1,545
0
3,977
11,373
3,451
637
3,377
7,769
0
44,112
W
Morgan Le Fay
WoahRichard
Morgan Le Fay
9,024
490
0
1,679
3,534
1,731
1,248
903
2,541
86,693
0
W
Sylvanus
Zagrathon
Sylvanus
9,435
2,182
994
5,653
12,162
6,693
680
2,237
9,535
72,761
18,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
50,439
482
Minions Killed
553
0
Camps Cleared
0
1,577,478
Distance Traveled
1,640,619
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,217
483
58
3
0
330,083
3
L
Skadi
8,712
512
125
7
0
316,099
0
L
Loki
7,918
466
81
5
0
335,361
5
L
Yemoja
7,300
429
41
2
0
316,086
6
W
Charybdis
9,962
586
110
6
0
306,436
9
L
Thoth
8,565
504
131
8
0
293,097
1
L
Odin
8,337
490
104
6
0
316,835
8
W
Hun Batz
9,160
539
69
4
0
373,816
6
W
Morgan Le Fay
11,464
674
149
9
0
358,003
4
W
Sylvanus
11,636
684
167
10
0
272,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role