Player Matchup

Ymir
Ymir
JackpotSaadat11
Ymir
Level 52
God Stats
12W - 11L
1,413 SR
Queue Stats
155W - 164L
1,311 Elo+
Party 1
Charybdis
Charybdis
SpiderBary
Charybdis
Level 56
God Stats
10W - 13L
1,481 SR
Queue Stats
242W - 313L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
k0kasourousREX
Baron Samedi
Level 42
God Stats
5W - 10L
1,161 SR
Queue Stats
184W - 234L
1,327 Elo+
Party 1
Team Averages
Level 50
1,352 SR
1,315 Elo+

VS

Team Averages
Level 53
1,630 SR
1,350 Elo+
Charybdis
Charybdis
Dope ReFLX
Charybdis
Level 44
God Stats
8W - 14L
1,715 SR
Queue Stats
74W - 101L
1,410 Elo+
Solo
Ares
Ares
Theus_Gerrard
Ares
Level 87
God Stats
0W - 1L
1,842 SR
Queue Stats
85W - 96L
1,346 Elo+
Solo
Medusa
Medusa
joe_schultz15
Medusa
Level 27
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
8,071
734
2,524
9,918
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SpiderBary
Charybdis
14
12 / 1 / 3
9,773
888
13,009
8,817
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
k0kasourousREX
Baron Samedi
11
2 / 4 / 12
7,823
711
5,160
8,115
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dope ReFLX
Charybdis
10
0 / 5 / 5
6,884
626
4,200
6,889
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 3
6,527
593
5,075
11,144
8,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 5 / 0
8,210
746
8,155
7,536
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dope ReFLX
Charybdis
0
5
5
0.5
W
1
1
10
6
W
Charybdis
SpiderBary
Charybdis
12
1
3
13.5
L
1
5
3
0.5
L
5
5
0
1
W
Baron Samedi
k0kasourousREX
Baron Samedi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
17,430
26,850
Taken
25,569
18,090
Mitigated
13,697
8,116
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dope ReFLX
Charybdis
4,200
2,091
0
1,389
6,889
2,281
0
2,232
4,657
0
12,236
W
2,524
537
0
2,344
9,918
10,534
278
1,911
8,007
9,599
0
W
Charybdis
SpiderBary
Charybdis
13,009
7,828
0
2,489
8,817
3,852
1,850
1,754
7,063
0
40,973
L
5,075
598
0
0
11,144
8,891
0
3,502
7,642
9,462
0
L
8,155
2,752
0
392
7,536
2,525
0
2,214
5,322
0
28,452
W
Baron Samedi
k0kasourousREX
Baron Samedi
5,160
455
1,232
2,051
8,115
3,704
831
1,854
6,261
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
21,621
125
Minions Killed
80
6
Camps Cleared
1
544,305
Distance Traveled
497,605
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,884
626
29
3
0
148,308
0
W
Ymir
8,071
734
24
2
1
182,351
2
W
Charybdis
9,773
888
69
6
5
188,609
1
L
Ares
6,527
593
7
1
1
157,931
2
L
Medusa
8,210
746
44
4
0
191,366
0
W
Baron Samedi
7,823
711
32
3
0
173,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role