Player Matchup

Merlin
Merlin
Kamikaze_Kal96
Merlin
Level 120
God Stats
34W - 39L
1,459 SR
Queue Stats
618W - 652L
1,445 Elo+
Solo
Ra
Ra
Papitomagico
Ra
Level 141
God Stats
2W - 3L
1,522 SR
Queue Stats
71W - 58L
1,534 Elo+
Solo
Danzaburou
Danzaburou
itchyscatch
Danzaburou
Level 62
God Stats
14W - 11L
1,528 SR
Queue Stats
199W - 187L
1,445 Elo+
Solo
Jormungandr
Jormungandr
otajr
Jormungandr
Level 102
God Stats
498W - 551L
1,438 SR
Queue Stats
539W - 598L
1,448 Elo+
Solo
Kukulkan
Kukulkan
pauchemical
Kukulkan
Level 59
God Stats
8W - 14L
1,279 SR
Queue Stats
415W - 491L
1,392 Elo+
Solo
Team Averages
Level 97
1,445 SR
1,453 Elo+

VS

Team Averages
Level 53
1,418 SR
1,393 Elo+
Thor
Thor
HighFlyer3001
Thor
Level 65
God Stats
2W - 4L
1,171 SR
Queue Stats
70W - 75L
1,445 Elo+
Solo
Fafnir
Fafnir
PsykoticxDemon
Fafnir
Level 28
God Stats
7W - 6L
1,418 SR
Queue Stats
124W - 148L
1,379 Elo+
Party 1
Izanami
Izanami
Retr0Elite1
Izanami
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
mrlegokid39
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,436 Elo+
Party 1
Hachiman
Hachiman
xRAzorxDicex
Hachiman
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 97L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
11,054
921
6,212
11,245
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 6
11,406
951
17,507
17,190
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
itchyscatch
Danzaburou
16
0 / 1 / 1
9,601
800
1,460
2,505
813
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
otajr
Jormungandr
17
1 / 2 / 5
11,082
924
5,061
15,439
18,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
pauchemical
Kukulkan
18
5 / 2 / 2
11,595
966
14,421
12,815
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

142

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
10,389
866
3,430
11,954
4,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 2 / 9
11,362
947
4,477
9,933
8,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Retr0Elite1
Izanami
18
7 / 0 / 4
12,851
1,071
19,860
7,757
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
mrlegokid39
Kukulkan
19
5 / 0 / 6
12,874
1,073
21,516
8,252
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xRAzorxDicex
Hachiman
18
0 / 3 / 7
11,049
921
8,061
11,374
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
9
Kills
13
13
Deaths
9
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
1
4
7
1.13
L
2
4
6
1.25
W
1
2
9
2.75
W
Izanami
Retr0Elite1
Izanami
7
0
4
9
L
Danzaburou
itchyscatch
Danzaburou
0
1
1
0.5
W
Kukulkan
mrlegokid39
Kukulkan
5
0
6
8
L
Jormungandr
otajr
Jormungandr
1
2
5
1.75
L
Kukulkan
pauchemical
Kukulkan
5
2
2
3
W
Hachiman
xRAzorxDicex
Hachiman
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,661
Damage
57,344
59,194
Taken
49,270
37,154
Mitigated
23,716
12,029
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,430
591
0
0
11,954
4,329
0
10,214
1,452
0
9,690
L
6,212
116
0
704
11,245
4,252
0
6,307
4,705
31,956
0
L
17,507
1,768
1,739
6,978
17,190
7,830
0
6,322
10,502
43,500
0
W
4,477
1,210
0
1,815
9,933
8,994
0
8,818
714
10,011
0
W
Izanami
Retr0Elite1
Izanami
19,860
10,198
0
1,161
7,757
3,335
0
6,576
895
0
52,380
L
Danzaburou
itchyscatch
Danzaburou
1,460
113
139
763
2,505
813
0
1,063
1,315
0
8,346
W
Kukulkan
mrlegokid39
Kukulkan
21,516
2,368
0
1,015
8,252
3,117
0
6,190
1,867
69,234
0
L
Jormungandr
otajr
Jormungandr
5,061
589
82
1,126
15,439
18,609
0
7,687
7,507
18,460
0
L
Kukulkan
pauchemical
Kukulkan
14,421
794
0
498
12,815
5,650
0
4,614
7,909
36,569
0
W
Hachiman
xRAzorxDicex
Hachiman
8,061
5,065
121
706
11,374
3,941
0
10,066
1,141
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
58,525
226
Minions Killed
266
3
Camps Cleared
12
934,493
Distance Traveled
1,084,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,389
866
15
1
2
194,421
0
L
Merlin
11,054
921
48
4
0
175,876
0
L
Ra
11,406
951
80
7
1
241,362
0
W
Fafnir
11,362
947
14
1
0
209,058
0
W
Izanami
12,851
1,071
92
8
4
237,729
0
L
Danzaburou
9,601
800
10
1
0
75,000
2
W
Kukulkan
12,874
1,073
117
10
2
241,795
2
L
Jormungandr
11,082
924
23
2
0
215,418
0
L
Kukulkan
11,595
966
65
5
2
226,837
0
W
Hachiman
11,049
921
28
2
4
201,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role