Player Matchup

Chaac
Chaac
Gingie808
Chaac
Level 27
God Stats
31W - 28L
1,513 SR
Queue Stats
79W - 101L
1,347 Elo+
Party 1
Da Ji
Da Ji
NeffKttn
Da Ji
Level 28
God Stats
18W - 9L
1,660 SR
Queue Stats
74W - 81L
1,370 Elo+
Party 1
Cerberus
Cerberus
TonyBaggaDonuts
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,212 Elo+
Solo
Zeus
Zeus
Toonatic3
Zeus
Level 17
God Stats
8W - 4L
1,619 SR
Queue Stats
44W - 49L
1,327 Elo+
Party 1
Artemis
Artemis
evieisonline
Artemis
Level 24
God Stats
41W - 19L
1,653 SR
Queue Stats
78W - 87L
1,353 Elo+
Party 1
Team Averages
Level 22
1,589 SR
1,322 Elo+

VS

Team Averages
Level 15
1,536 SR
1,469 Elo+
Artemis
Artemis
ArkamKage
Artemis
Level 10
God Stats
8W - 10L
1,694 SR
Queue Stats
161W - 249L
1,263 Elo+
Solo
Fafnir
Fafnir
HighBSharp
Fafnir
Level 29
God Stats
3W - 2L
1,640 SR
Queue Stats
61W - 61L
1,440 Elo+
Solo
Skadi
Skadi
Lordjp28
Skadi
Level 8
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 2L
1,673 Elo+
Solo
Charybdis
Charybdis
locioscrub
Charybdis
Level 12
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
全体起立yyds
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gingie808
Chaac
9
6 / 0 / 1
5,619
624
4,242
3,471
1,375
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
NeffKttn
Da Ji
8
2 / 1 / 3
5,062
562
2,769
4,877
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
6
0 / 1 / 3
4,412
490
850
3,498
1,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
8
2 / 0 / 1
5,073
564
1,696
3,445
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
evieisonline
Artemis
9
5 / 2 / 1
5,685
632
5,835
4,501
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArkamKage
Artemis
8
0 / 2 / 0
4,553
506
3,056
4,301
1,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
HighBSharp
Fafnir
8
2 / 2 / 1
4,744
527
1,843
6,761
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Lordjp28
Skadi
3
0 / 3 / 0
3,423
380
453
2,438
432
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
locioscrub
Charybdis
6
1 / 3 / 0
4,086
454
1,362
5,236
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 1
4,085
454
1,734
5,413
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
4
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArkamKage
Artemis
0
2
0
0
W
Chaac
Gingie808
Chaac
6
0
1
6.5
L
Fafnir
HighBSharp
Fafnir
2
2
1
1.25
L
Skadi
Lordjp28
Skadi
0
3
0
0
W
Da Ji
NeffKttn
Da Ji
2
1
3
3.5
W
Cerberus
0
1
3
1.5
W
Zeus
2
0
1
2.5
W
Artemis
evieisonline
Artemis
5
2
1
2.75
L
Charybdis
locioscrub
Charybdis
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
8,448
19,792
Taken
24,149
6,346
Mitigated
8,380
5,998
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArkamKage
Artemis
3,056
802
0
953
4,301
1,125
211
1,355
2,946
0
18,402
W
Chaac
Gingie808
Chaac
4,242
298
0
1,133
3,471
1,375
448
0
3,471
0
20,254
L
Fafnir
HighBSharp
Fafnir
1,843
603
0
1,256
6,761
3,911
0
458
6,303
11,343
0
L
Skadi
Lordjp28
Skadi
453
224
0
359
2,438
432
0
0
2,438
0
3,645
W
Da Ji
NeffKttn
Da Ji
2,769
774
0
2,684
4,877
1,216
0
15
4,862
0
20,607
W
Cerberus
850
131
0
136
3,498
1,839
110
730
2,768
8,082
0
W
Zeus
1,696
203
0
293
3,445
676
0
0
3,445
16,114
0
W
Artemis
evieisonline
Artemis
5,835
3,934
0
1,752
4,501
1,240
576
1,098
3,403
0
21,027
L
Charybdis
locioscrub
Charybdis
1,362
714
0
250
5,236
1,231
0
316
4,920
0
11,249
L
1,734
812
0
1,063
5,413
1,681
0
417
4,996
0
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
20,891
183
Minions Killed
116
0
Camps Cleared
0
780,799
Distance Traveled
641,598
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,553
506
40
4
0
130,725
0
W
Chaac
5,619
624
37
4
0
181,872
2
L
Fafnir
4,744
527
12
1
0
157,125
0
L
Skadi
3,423
380
8
1
0
62,554
0
W
Da Ji
5,062
562
46
5
0
168,775
0
W
Cerberus
4,412
490
15
2
0
135,016
0
W
Zeus
5,073
564
47
5
0
153,263
0
W
Artemis
5,685
632
38
4
0
141,873
4
L
Charybdis
4,086
454
26
3
0
140,049
2
L
Nemesis
4,085
454
30
3
0
151,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role