Player Matchup

Sol
Sol
Gold IV
King Doood
Sol
Gold IV
Level 106
God Stats
13W - 6L
1,673 SR
Queue Stats
223W - 235L
1,206 MMR
Solo
King Arthur
King Arthur
Silver I
RAFMAXTEJON
King Arthur
Silver I
Level 67
God Stats
4W - 7L
1,496 SR
Queue Stats
236W - 262L
1,286 MMR
Solo
Guan Yu
Guan Yu
Silver II
Smackhead9772
Guan Yu
Silver II
Level 48
God Stats
1W - 1L
1,723 SR
Queue Stats
33W - 44L
1,213 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
SnappyFrags
Gilgamesh
Silver I
Level 109
God Stats
4W - 4L
1,635 SR
Queue Stats
258W - 267L
1,294 MMR
Solo
Persephone
Persephone
Silver I
smoovblizz
Persephone
Silver I
Level 143
God Stats
9W - 6L
1,533 SR
Queue Stats
970W - 986L
1,266 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,612 SR
1,253 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,578 SR
1,253 MMR
Fenrir
Fenrir
Silver II
JKIDD2317
Fenrir
Silver II
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,305 MMR
Solo
Bellona
Bellona
Gold IV
Playboy75
Bellona
Gold IV
Level 136
God Stats
13W - 15L
1,626 SR
Queue Stats
149W - 161L
1,261 MMR
Solo
Chang'e
Chang'e
Gold V
Xx_-Bryan_93-_xX
Chang'e
Gold V
Level 137
God Stats
14W - 6L
1,485 SR
Queue Stats
225W - 235L
1,244 MMR
Solo
Medusa
Medusa
Silver I
grimmykitty98
Medusa
Silver I
Level 127
God Stats
2W - 0L
1,581 SR
Queue Stats
135W - 137L
1,201 MMR
Solo
Ah Puch
Ah Puch
Gold IV
lCuby
Ah Puch
Gold IV
Level 133
God Stats
23W - 9L
1,698 SR
Queue Stats
220W - 227L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 2
13,717
473
14,465
26,284
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RAFMAXTEJON
King Arthur
20
2 / 2 / 2
13,118
452
11,986
23,450
23,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
16
0 / 14 / 3
10,332
356
6,752
30,025
24,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SnappyFrags
Gilgamesh
18
1 / 9 / 4
11,753
405
11,345
30,812
15,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
smoovblizz
Persephone
17
1 / 7 / 5
12,210
421
17,757
22,927
13,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatMorgan Le FayAthenaArachneSet

VS

Bans
ArtemisHadesHelKukulkanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JKIDD2317
Fenrir
20
7 / 3 / 10
15,587
537
16,881
24,238
13,764
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Playboy75
Bellona
20
7 / 0 / 12
18,151
626
19,802
25,615
33,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 3 / 13
14,420
497
13,793
21,669
27,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 0 / 10
16,728
577
7,864
15,484
6,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
lCuby
Ah Puch
20
13 / 1 / 11
16,163
557
44,208
21,908
10,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
7
Kills
36
36
Deaths
7
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JKIDD2317
Fenrir
7
3
10
4
L
3
4
2
1
W
Bellona
Playboy75
Bellona
7
0
12
13
L
King Arthur
RAFMAXTEJON
King Arthur
2
2
2
1.5
L
Guan Yu
0
14
3
0.11
L
Gilgamesh
SnappyFrags
Gilgamesh
1
9
4
0.33
W
6
3
13
4.17
W
3
0
10
8
W
Ah Puch
lCuby
Ah Puch
13
1
11
18.5
L
Persephone
smoovblizz
Persephone
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
102,548
133,498
Taken
108,914
85,549
Mitigated
93,050
23,314
Healing
55,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JKIDD2317
Fenrir
16,881
3,656
0
7,503
24,238
13,764
969
6,067
17,897
0
113,637
L
14,465
3,418
0
9,233
26,284
8,942
1,034
13,010
13,274
125,248
0
W
Bellona
Playboy75
Bellona
19,802
7,182
0
11,953
25,615
33,831
6,008
6,520
18,897
16,813
125,054
L
King Arthur
RAFMAXTEJON
King Arthur
11,986
575
0
240
23,450
23,926
0
9,664
13,786
0
90,573
L
Guan Yu
6,752
874
1,344
2,278
30,025
24,513
0
12,055
17,970
0
60,230
L
Gilgamesh
SnappyFrags
Gilgamesh
11,345
2,115
0
7,259
30,812
15,027
0
13,785
17,027
0
96,191
W
13,793
724
5,168
11,847
21,669
27,875
316
6,933
14,556
54,581
0
W
7,864
3,378
0
10,651
15,484
6,748
9,579
4,735
10,671
0
151,376
W
Ah Puch
lCuby
Ah Puch
44,208
1,745
0
8,134
21,908
10,832
1,942
7,539
13,965
112,155
0
L
Persephone
smoovblizz
Persephone
17,757
525
0
2,960
22,927
13,141
0
13,337
9,583
81,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,130
Gold Earned
81,049
785
Minions Killed
814
0
Camps Cleared
0
2,590,890
Distance Traveled
2,855,102
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,587
537
128
4
0
594,261
7
L
Sol
13,717
473
207
7
0
526,689
3
W
Bellona
18,151
626
247
9
0
604,082
5
L
King Arthur
13,118
452
183
6
0
577,408
1
L
Guan Yu
10,332
356
82
3
0
460,284
7
L
Gilgamesh
11,753
405
161
6
0
523,920
11
W
Chang'e
14,420
497
80
3
0
498,283
12
W
Medusa
16,728
577
215
7
0
573,432
9
W
Ah Puch
16,163
557
144
5
0
585,044
3
L
Persephone
12,210
421
152
5
0
502,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role