Player Matchup

Geb
Geb
Cuore_Di_Drago94
Geb
Level 137
God Stats
3W - 1L
1,477 SR
Queue Stats
141W - 188L
1,309 Elo+
Party 2
Chaac
Chaac
Mr56borderlands
Chaac
Level 125
God Stats
2W - 1L
1,520 SR
Queue Stats
133W - 141L
1,370 Elo+
Solo
Fenrir
Fenrir
kitsunechan95
Fenrir
Level 68
God Stats
4W - 3L
1,488 SR
Queue Stats
134W - 211L
1,291 Elo+
Party 2
Zeus
Zeus
krosha_big
Zeus
Level 83
God Stats
12W - 8L
1,554 SR
Queue Stats
590W - 617L
1,425 Elo+
Solo
Bakasura
Bakasura
starfoulek55
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,261 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,331 Elo+

VS

Team Averages
Level 64
1,476 SR
1,350 Elo+
Jing Wei
Jing Wei
DigiFang1999
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,310 Elo+
Solo
Thoth
Thoth
Jazeppy
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Kizzay
Sol
Level 77
God Stats
1W - 2L
1,382 SR
Queue Stats
32W - 68L
1,230 Elo+
Party 1
Ravana
Ravana
Skoad
Ravana
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,506 Elo+
Solo
Freya
Freya
Xevron
Freya
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 75L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 20
10,946
912
7,387
14,057
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
13 / 4 / 11
11,551
963
17,001
20,559
17,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
9,440
787
4,553
9,091
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 10
10,701
892
22,774
10,999
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
starfoulek55
Bakasura
2
0 / 0 / 0
3,722
310
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DigiFang1999
Jing Wei
17
3 / 6 / 5
10,229
852
14,252
10,909
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Jazeppy
Thoth
15
1 / 6 / 7
8,764
730
7,029
11,332
4,397
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Kizzay
Sol
17
5 / 5 / 4
9,744
812
6,858
11,807
4,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Skoad
Ravana
15
5 / 6 / 7
9,717
810
5,254
10,587
8,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Xevron
Freya
13
2 / 7 / 6
8,145
679
3,967
13,550
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
29
Kills
16
17
Deaths
30
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
L
Jing Wei
DigiFang1999
Jing Wei
3
6
5
0.92
L
Thoth
Jazeppy
Thoth
1
6
7
0.75
L
Sol
Kizzay
Sol
5
5
4
1.4
W
13
4
11
4.63
L
Ravana
Skoad
Ravana
5
6
7
1.42
L
Freya
Xevron
Freya
2
7
6
0.71
W
3
5
7
1.3
W
10
4
10
3.75
W
Bakasura
starfoulek55
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
37,360
54,706
Taken
58,185
45,634
Mitigated
27,650
21,472
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,387
526
1,753
2,913
14,057
18,331
540
4,559
9,498
18,949
0
L
Jing Wei
DigiFang1999
Jing Wei
14,252
6,943
0
701
10,909
4,704
447
6,283
4,626
0
29,226
L
Thoth
Jazeppy
Thoth
7,029
265
1,150
1,811
11,332
4,397
0
5,561
5,771
20,082
0
L
Sol
Kizzay
Sol
6,858
1,956
983
3,410
11,807
4,865
1,186
6,527
5,280
17,471
0
W
17,001
4,437
1,685
7,568
20,559
17,750
2,470
6,029
14,530
0
31,916
L
Ravana
Skoad
Ravana
5,254
1,633
538
1,058
10,587
8,061
19
4,986
5,601
0
9,900
L
Freya
Xevron
Freya
3,967
1,311
1,014
3,911
13,550
5,623
0
6,804
6,746
10,062
0
W
4,553
376
954
950
9,091
4,874
1,373
2,916
6,175
0
13,501
W
22,774
2,250
2,280
3,369
10,999
4,679
722
4,350
6,649
40,733
0
W
Bakasura
starfoulek55
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
46,599
92
Minions Killed
103
0
Camps Cleared
0
795,257
Distance Traveled
972,606
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,946
912
8
1
0
187,589
0
L
Jing Wei
10,229
852
31
3
0
217,654
0
L
Thoth
8,764
730
35
3
0
185,550
2
L
Sol
9,744
812
21
2
0
210,220
0
W
Chaac
11,551
963
29
2
0
219,164
1
L
Ravana
9,717
810
5
0
0
179,347
0
L
Freya
8,145
679
11
1
0
179,835
0
W
Fenrir
9,440
787
11
1
0
183,735
0
W
Zeus
10,701
892
44
4
0
204,769
1
W
Bakasura
3,722
310
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role