Player Matchup

Bastet
Bastet
DJPinHD
Bastet
Level 122
God Stats
1W - 0L
1,359 SR
Queue Stats
28W - 26L
1,410 Elo+
Solo
Horus
Horus
Jamhay13
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,445 Elo+
Solo
Ra
Ra
xMagnetized
Ra
Level 27
God Stats
21W - 17L
1,594 SR
Queue Stats
59W - 33L
1,700 Elo+
Solo
Team Averages
Level 59
1,484 SR
1,519 Elo+

VS

Team Averages
Level 39
1,471 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LeonBelmont93
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Solo
Cthulhu
Cthulhu
ll Saiyan
Cthulhu
Level 16
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DJPinHD
Bastet
13
10 / 3 / 6
10,381
799
11,016
12,382
5,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Jamhay13
Horus
13
0 / 0 / 18
10,311
793
4,578
16,468
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
12 / 0 / 8
11,181
860
17,082
13,608
7,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 9 / 2
8,042
619
8,351
11,751
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 9 / 0
8,092
622
5,469
12,855
7,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ll Saiyan
Cthulhu
12
1 / 5 / 2
8,234
633
10,968
14,985
9,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
3
3
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
9
2
0.22
W
Bastet
DJPinHD
Bastet
10
3
6
4.33
W
Horus
Jamhay13
Horus
0
0
18
9
L
1
9
0
0.11
L
Cthulhu
ll Saiyan
Cthulhu
1
5
2
0.4
W
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
24,788
42,458
Taken
39,591
29,395
Mitigated
20,578
24,233
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,351
3,812
0
580
11,751
3,427
254
4,708
7,043
0
25,319
W
Bastet
DJPinHD
Bastet
11,016
3,187
0
2,300
12,382
5,288
1,591
3,196
9,058
0
38,543
W
Horus
Jamhay13
Horus
4,578
1,810
3,047
7,095
16,468
16,983
242
6,296
9,320
0
8,274
L
5,469
1,062
362
814
12,855
7,313
108
7,499
5,356
26,720
0
L
Cthulhu
ll Saiyan
Cthulhu
10,968
833
0
2,881
14,985
9,838
0
5,026
9,959
25,887
0
W
17,082
1,685
4,295
7,496
13,608
7,124
458
6,244
6,829
58,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
24,368
150
Minions Killed
127
9
Camps Cleared
2
805,203
Distance Traveled
618,641
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,042
619
46
4
1
190,742
0
W
Bastet
10,381
799
46
4
6
259,741
4
W
Horus
10,311
793
8
1
0
255,940
0
L
Ra
8,092
622
48
4
0
210,053
0
L
Cthulhu
8,234
633
33
3
1
217,846
2
W
Ra
11,181
860
96
7
3
289,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role