Player Matchup

Charybdis
Charybdis
Caridex
Charybdis
Level 58
God Stats
3W - 3L
1,628 SR
Queue Stats
208W - 238L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
ChaoticxKing
Nu Wa
Level 123
God Stats
27W - 21L
1,519 SR
Queue Stats
210W - 215L
1,364 Elo+
Solo
Freya
Freya
EternaI Fox
Freya
Level 96
God Stats
7W - 6L
1,483 SR
Queue Stats
382W - 407L
1,386 Elo+
Solo
Arachne
Arachne
PrincipeAzul312
Arachne
Level 95
God Stats
11W - 8L
1,655 SR
Queue Stats
554W - 613L
1,495 Elo+
Solo
Ymir
Ymir
VxArimax
Ymir
Level 69
God Stats
18W - 32L
1,366 SR
Queue Stats
223W - 269L
1,423 Elo+
Party 2
Team Averages
Level 88
1,530 SR
1,406 Elo+

VS

Team Averages
Level 91
1,606 SR
1,362 Elo+
Set
Set
Fazty_Kaoz
Set
Level 81
God Stats
2W - 5L
1,397 SR
Queue Stats
209W - 217L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
HollywoodKeyy
Gilgamesh
Level 65
God Stats
16W - 9L
1,648 SR
Queue Stats
288W - 380L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
SLEEPLESSFAT3
Cthulhu
Level 121
God Stats
8W - 3L
1,778 SR
Queue Stats
69W - 85L
1,314 Elo+
Solo
Charybdis
Charybdis
Yonkoleek
Charybdis
Level 85
God Stats
1W - 1L
1,761 SR
Queue Stats
227W - 306L
1,370 Elo+
Party 1
Scylla
Scylla
k1000osilva
Scylla
Level 101
God Stats
5W - 7L
1,445 SR
Queue Stats
389W - 409L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Caridex
Charybdis
9
3 / 1 / 1
5,140
571
2,425
5,030
1,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,242
582
3,949
2,671
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 2
5,275
586
2,714
5,943
2,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 3
5,427
603
2,585
5,672
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
1 / 0 / 4
5,625
625
998
5,814
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
4,843
538
3,714
6,309
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HollywoodKeyy
Gilgamesh
8
1 / 1 / 0
4,816
535
2,534
4,832
1,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
1
0 / 0 / 0
1,758
195
0
313
97
Charybdis
Yonkoleek
Charybdis
9
0 / 2 / 1
4,785
532
2,487
4,250
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
9
0 / 2 / 2
5,017
557
2,897
4,525
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Caridex
Charybdis
3
1
1
3.5
W
1
1
1
1.5
W
1
0
2
2
L
2
3
0
0.67
L
Gilgamesh
HollywoodKeyy
Gilgamesh
1
1
0
1
W
2
2
3
1.75
L
Cthulhu
0
0
0
0
W
Ymir
1
0
4
3
L
Charybdis
Yonkoleek
Charybdis
0
2
1
0.25
L
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,671
Damage
11,632
25,130
Taken
20,229
9,208
Mitigated
6,335
10,374
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Caridex
Charybdis
2,425
1,531
257
1,548
5,030
1,196
800
0
5,030
0
23,050
W
3,949
1,716
0
547
2,671
669
110
620
2,033
19,888
0
W
2,714
1,082
0
4,061
5,943
2,319
0
1,879
3,948
23,993
0
L
3,714
1,233
0
302
6,309
1,755
0
1,159
5,150
0
20,776
L
Gilgamesh
HollywoodKeyy
Gilgamesh
2,534
186
0
778
4,832
1,791
0
2,792
2,040
2,128
19,033
W
2,585
1,820
0
1,985
5,672
2,071
192
624
4,988
0
21,518
L
Cthulhu
0
0
0
0
313
97
0
313
0
0
0
W
Ymir
998
186
396
1,580
5,814
2,953
75
0
5,814
14,209
0
L
Charybdis
Yonkoleek
Charybdis
2,487
1,300
0
1,193
4,250
1,353
0
778
3,472
0
21,860
L
Scylla
2,897
381
0
1,242
4,525
1,339
0
2,619
1,906
25,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
21,219
204
Minions Killed
169
0
Camps Cleared
0
913,840
Distance Traveled
692,783
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,140
571
51
6
0
159,478
1
W
Nu Wa
5,242
582
45
5
0
164,078
5
W
Freya
5,275
586
36
4
0
187,187
1
L
Set
4,843
538
34
4
0
178,836
2
L
Gilgamesh
4,816
535
45
5
0
189,012
3
W
Arachne
5,427
603
48
5
0
213,426
3
L
Cthulhu
1,758
195
0
0
0
0
0
W
Ymir
5,625
625
24
3
0
189,671
2
L
Charybdis
4,785
532
38
4
0
146,398
0
L
Scylla
5,017
557
52
6
0
178,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role