Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CryJack0
Zhong Kui
Level 24
God Stats
8W - 7L
1,669 SR
Queue Stats
95W - 82L
1,569 Elo+
Solo
Janus
Janus
Hema143863
Janus
Level 4
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 2L
1,838 Elo+
Party 2
Thanatos
Thanatos
Musty Hug
Thanatos
Level 8
God Stats
3W - 0L
1,747 SR
Queue Stats
8W - 1L
1,818 Elo+
Solo
Charybdis
Charybdis
nexto102
Charybdis
Level 18
God Stats
1W - 2L
1,737 SR
Queue Stats
39W - 21L
1,680 Elo+
Solo
Team Averages
Level 43
1,676 SR
1,681 Elo+

VS

Team Averages
Level 24
1,485 SR
1,606 Elo+
Persephone
Persephone
JAKASHIELDS
Persephone
Level 29
God Stats
15W - 13L
1,638 SR
Queue Stats
175W - 202L
1,417 Elo+
Solo
Arachne
Arachne
Papafewback
Arachne
Level 18
God Stats
93W - 66L
1,647 SR
Queue Stats
197W - 199L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
TI84PlusCE
Kumbhakarna
Level 18
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 3L
1,817 Elo+
Party 1
Set
Set
TheGunBoy
Set
Level 27
God Stats
14W - 20L
1,611 SR
Queue Stats
32W - 35L
1,568 Elo+
Party 1
Charybdis
Charybdis
Zaxobeat
Charybdis
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 52L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 8
5,792
579
4,533
6,746
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CryJack0
Zhong Kui
11
2 / 2 / 0
6,015
602
5,833
7,641
8,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
11
4 / 1 / 7
6,379
638
4,831
2,728
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Musty Hug
Thanatos
11
9 / 1 / 2
7,068
707
5,393
6,098
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
nexto102
Charybdis
9
6 / 3 / 5
6,095
610
4,848
6,915
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JAKASHIELDS
Persephone
9
1 / 6 / 0
5,606
561
1,476
5,288
994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Papafewback
Arachne
10
2 / 4 / 2
6,613
661
4,396
9,122
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
TI84PlusCE
Kumbhakarna
8
0 / 5 / 4
5,341
534
1,432
6,476
2,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,280
628
4,983
8,189
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Zaxobeat
Charybdis
8
4 / 6 / 0
5,521
552
3,770
7,732
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
8
8
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
8
6
W
Zhong Kui
CryJack0
Zhong Kui
2
2
0
1
W
Janus
4
1
7
7.5
L
Persephone
JAKASHIELDS
Persephone
1
6
0
0.17
W
Thanatos
Musty Hug
Thanatos
9
1
2
10
L
Arachne
Papafewback
Arachne
2
4
2
0.75
L
Kumbhakarna
TI84PlusCE
Kumbhakarna
0
5
4
0.4
L
1
2
0
0.5
L
Charybdis
Zaxobeat
Charybdis
4
6
0
0.67
W
Charybdis
nexto102
Charybdis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
16,057
30,128
Taken
36,807
15,468
Mitigated
11,856
16,209
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,533
1,147
762
3,526
6,746
2,894
627
1,087
5,317
18,651
5,197
W
Zhong Kui
CryJack0
Zhong Kui
5,833
898
0
3,422
7,641
8,382
0
0
7,021
28,447
0
W
Janus
4,831
0
0
642
2,728
609
468
484
2,188
29,362
0
L
Persephone
JAKASHIELDS
Persephone
1,476
310
0
316
5,288
994
247
1,017
4,173
23,996
0
W
Thanatos
Musty Hug
Thanatos
5,393
1,290
0
5,913
6,098
1,802
0
310
5,748
0
36,618
L
Arachne
Papafewback
Arachne
4,396
3,226
0
2,129
9,122
2,796
0
3,095
5,902
0
36,278
L
Kumbhakarna
TI84PlusCE
Kumbhakarna
1,432
342
0
0
6,476
2,339
0
1,977
4,417
10,214
0
L
4,983
2,238
0
3,631
8,189
4,336
0
4,864
3,325
0
38,720
L
Charybdis
Zaxobeat
Charybdis
3,770
1,719
0
1,042
7,732
1,391
0
3,332
4,288
0
17,405
W
Charybdis
nexto102
Charybdis
4,848
2,695
0
1,944
6,915
1,781
166
748
6,099
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
29,361
291
Minions Killed
257
0
Camps Cleared
0
942,454
Distance Traveled
945,104
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,792
579
48
5
0
154,263
1
W
Zhong Kui
6,015
602
66
7
0
194,102
0
W
Janus
6,379
638
56
6
0
206,289
3
L
Persephone
5,606
561
55
6
0
179,721
0
W
Thanatos
7,068
707
77
8
0
223,814
1
L
Arachne
6,613
661
60
6
0
222,273
1
L
Kumbhakarna
5,341
534
22
2
0
178,718
0
L
Set
6,280
628
87
9
0
206,051
4
L
Charybdis
5,521
552
33
3
0
158,341
1
W
Charybdis
6,095
610
44
4
0
163,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role