Player Matchup

Nike
Nike
Brownielol
Nike
Level 26
God Stats
19W - 12L
1,419 SR
Queue Stats
65W - 59L
1,481 Elo+
Party 1
Charybdis
Charybdis
Diekster
Charybdis
Level 24
God Stats
2W - 3L
1,241 SR
Queue Stats
12W - 19L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
Hinni__
Kukulkan
Level 24
God Stats
39W - 44L
1,480 SR
Queue Stats
40W - 46L
1,491 Elo+
Party 1
Loki
Loki
Tonser_
Loki
Level 26
God Stats
31W - 32L
1,353 SR
Queue Stats
61W - 53L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
olepootpoot
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,451 Elo+
Solo
Team Averages
Level 25
1,399 SR
1,448 Elo+

VS

Team Averages
Level 18
1,591 SR
1,610 Elo+
Gilgamesh
Gilgamesh
Körpee
Gilgamesh
Level 18
God Stats
1W - 1L
1,337 SR
Queue Stats
25W - 21L
1,478 Elo+
Solo
Ymir
Ymir
PrimalAspid50
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Kali
Kali
Shrigmah
Kali
Level 25
God Stats
5W - 9L
1,694 SR
Queue Stats
49W - 35L
1,545 Elo+
Solo
Charybdis
Charybdis
Vhuh
Charybdis
Level 29
God Stats
6W - 3L
1,734 SR
Queue Stats
51W - 29L
1,540 Elo+
Solo
Ra
Ra
perhaps4N4L
Ra
Level 12
God Stats
2W - 0L
1,690 SR
Queue Stats
17W - 2L
1,985 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 4
11,478
522
19,418
21,223
24,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Diekster
Charybdis
13
2 / 13 / 3
8,747
398
6,775
16,813
4,683
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Hinni__
Kukulkan
15
3 / 7 / 3
10,329
470
10,396
11,856
4,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Tonser_
Loki
15
3 / 8 / 9
10,157
462
10,531
19,309
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
olepootpoot
Baron Samedi
13
2 / 8 / 5
9,232
420
11,267
14,681
5,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Körpee
Gilgamesh
16
4 / 5 / 10
11,520
524
10,008
19,613
14,252
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 1 / 23
13,260
603
12,390
17,921
23,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
17
12 / 7 / 8
12,324
560
12,201
19,029
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Vhuh
Charybdis
18
11 / 5 / 11
12,325
560
13,810
16,954
6,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
10 / 3 / 12
12,311
560
17,786
16,251
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
20
Kills
44
44
Deaths
21
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
10
8
4
1.5
L
Charybdis
Diekster
Charybdis
2
13
3
0.27
L
Kukulkan
Hinni__
Kukulkan
3
7
3
0.64
W
Gilgamesh
Körpee
Gilgamesh
4
5
10
1.8
W
7
1
23
18.5
W
Kali
12
7
8
2.29
L
Loki
Tonser_
Loki
3
8
9
0.94
W
Charybdis
Vhuh
Charybdis
11
5
11
3.3
L
Baron Samedi
olepootpoot
Baron Samedi
2
8
5
0.56
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,387
Damage
66,195
83,882
Taken
89,768
44,791
Mitigated
59,315
9,041
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,418
5,925
0
10
21,223
24,704
622
7,348
13,726
0
69,096
L
Charybdis
Diekster
Charybdis
6,775
3,754
0
1,239
16,813
4,683
64
6,740
10,073
0
35,190
L
Kukulkan
Hinni__
Kukulkan
10,396
130
0
275
11,856
4,037
168
6,540
5,316
45,140
0
W
Gilgamesh
Körpee
Gilgamesh
10,008
2,147
0
933
19,613
14,252
518
5,125
14,488
7,465
38,780
W
12,390
3,135
0
4,806
17,921
23,306
326
6,600
11,321
52,786
0
W
Kali
12,201
7,169
0
4,265
19,029
7,358
0
2,792
16,237
0
47,238
L
Loki
Tonser_
Loki
10,531
2,389
0
3,470
19,309
6,088
689
6,821
12,416
0
56,612
W
Charybdis
Vhuh
Charybdis
13,810
7,962
0
4,448
16,954
6,855
2,782
5,264
11,690
0
97,794
L
Baron Samedi
olepootpoot
Baron Samedi
11,267
1,561
1,210
2,837
14,681
5,279
86
4,471
10,210
36,873
0
W
17,786
3,168
6,555
6,778
16,251
7,544
1,373
3,484
12,767
88,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,943
Gold Earned
61,740
363
Minions Killed
480
0
Camps Cleared
0
1,836,331
Distance Traveled
2,007,265
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,478
522
110
5
0
327,175
0
L
Charybdis
8,747
398
43
2
0
312,142
0
L
Kukulkan
10,329
470
71
3
0
385,935
0
W
Gilgamesh
11,520
524
92
4
0
375,920
1
W
Ymir
13,260
603
80
4
0
413,661
4
W
Kali
12,324
560
57
3
0
407,009
2
L
Loki
10,157
462
88
4
0
420,678
1
W
Charybdis
12,325
560
140
6
0
384,240
4
L
Baron Samedi
9,232
420
51
2
0
390,401
5
W
Ra
12,311
560
111
5
0
426,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role