Player Matchup

Jormungandr
Jormungandr
Hannibal3101
Jormungandr
Level 15
God Stats
3W - 0L
1,826 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 1
Ra
Ra
Jeansnex
Ra
Level 15
God Stats
3W - 4L
1,449 SR
Queue Stats
9W - 15L
1,350 Elo+
Party 2
Thanatos
Thanatos
Recnav
Thanatos
Level 34
God Stats
8W - 1L
1,830 SR
Queue Stats
17W - 14L
1,555 Elo+
Solo
Izanami
Izanami
ZEPYZ
Izanami
Level 109
God Stats
16W - 9L
1,767 SR
Queue Stats
152W - 175L
1,381 Elo+
Party 2
Tyr
Tyr
hootbas
Tyr
Level 94
God Stats
2W - 2L
1,680 SR
Queue Stats
27W - 21L
1,565 Elo+
Party 1
Team Averages
Level 53
1,710 SR
1,487 Elo+

VS

Team Averages
Level 34
1,473 SR
1,525 Elo+
Bakasura
Bakasura
??91
Bakasura
Level 41
God Stats
27W - 27L
1,576 SR
Queue Stats
69W - 69L
1,558 Elo+
Party 4
Cerberus
Cerberus
Markazzo123
Cerberus
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
14W - 12L
1,477 Elo+
Party 3
Chiron
Chiron
Muzza96
Chiron
Level 44
God Stats
11W - 5L
1,500 SR
Queue Stats
99W - 89L
1,530 Elo+
Party 3
Guan Yu
Guan Yu
Yodå
Guan Yu
Level 32
God Stats
8W - 10L
1,480 SR
Queue Stats
69W - 60L
1,505 Elo+
Party 3
Tiamat
Tiamat
wulewilde
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hannibal3101
Jormungandr
7
1 / 1 / 2
5,003
500
2,286
5,432
2,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 0 / 2
5,494
549
2,047
2,342
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Recnav
Thanatos
9
3 / 1 / 1
5,753
575
2,510
5,782
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ZEPYZ
Izanami
10
1 / 1 / 2
5,651
565
4,702
5,343
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tyr
11
1 / 0 / 2
6,436
644
4,054
5,736
3,647

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
??91
Bakasura
4
0 / 1 / 0
3,976
398
269
1,449
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Markazzo123
Cerberus
7
1 / 2 / 2
4,418
442
1,549
5,708
3,730
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Muzza96
Chiron
8
2 / 1 / 1
5,057
506
5,537
5,678
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Yodå
Guan Yu
9
0 / 2 / 0
4,748
475
1,918
6,761
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
wulewilde
Tiamat
9
0 / 0 / 0
4,527
453
2,777
3,634
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
??91
Bakasura
0
1
0
0
W
Jormungandr
Hannibal3101
Jormungandr
1
1
2
2
W
0
0
2
1
L
Cerberus
Markazzo123
Cerberus
1
2
2
1
L
Chiron
Muzza96
Chiron
2
1
1
2.5
W
Thanatos
Recnav
Thanatos
3
1
1
3.5
L
Guan Yu
Yodå
Guan Yu
0
2
0
0
W
Izanami
ZEPYZ
Izanami
1
1
2
2
W
Tyr
1
0
2
2
L
Tiamat
wulewilde
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
12,050
24,635
Taken
23,230
10,277
Mitigated
11,821
11,484
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
??91
Bakasura
269
192
0
524
1,449
428
0
0
1,449
0
7,239
W
Jormungandr
Hannibal3101
Jormungandr
2,286
595
0
258
5,432
2,447
0
1,338
4,034
15,047
0
W
2,047
278
480
901
2,342
685
447
1,116
1,048
25,465
0
L
Cerberus
Markazzo123
Cerberus
1,549
66
0
1,241
5,708
3,730
0
2,123
3,497
6,533
0
L
Chiron
Muzza96
Chiron
5,537
2,824
375
2,230
5,678
1,195
0
1,122
4,530
0
31,319
W
Thanatos
Recnav
Thanatos
2,510
697
0
5,545
5,782
2,137
382
470
5,248
0
27,422
L
Guan Yu
Yodå
Guan Yu
1,918
140
0
3,039
6,761
4,870
0
0
6,761
0
16,381
W
Izanami
ZEPYZ
Izanami
4,702
3,696
0
1,639
5,343
1,361
785
959
4,330
0
36,522
W
Tyr
4,054
612
0
2,661
5,736
3,647
273
61
5,649
0
33,142
L
Tiamat
wulewilde
Tiamat
2,777
39
0
1,194
3,634
1,598
0
939
2,609
14,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
22,726
294
Minions Killed
168
0
Camps Cleared
0
953,209
Distance Traveled
806,643
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,976
398
22
2
0
86,780
0
W
Jormungandr
5,003
500
27
3
0
183,101
1
W
Ra
5,494
549
56
6
0
197,060
2
L
Cerberus
4,418
442
21
2
0
182,547
0
L
Chiron
5,057
506
58
6
0
178,647
0
W
Thanatos
5,753
575
52
5
0
205,185
2
L
Guan Yu
4,748
475
38
4
0
184,090
0
W
Izanami
5,651
565
75
8
0
174,656
0
W
Tyr
6,436
644
84
8
0
193,207
0
L
Tiamat
4,527
453
29
3
0
174,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role