Player Matchup

Gilgamesh
Gilgamesh
DarkCrusnik
Gilgamesh
Level 97
God Stats
29W - 4L
1,766 SR
Queue Stats
431W - 328L
1,640 Elo+
Solo
Charybdis
Charybdis
JocLaSunet
Charybdis
Level 107
God Stats
5W - 3L
1,238 SR
Queue Stats
274W - 219L
1,637 Elo+
Solo
Hades
Hades
santosh26
Hades
Level 148
God Stats
13W - 5L
1,687 SR
Queue Stats
132W - 134L
1,562 Elo+
Solo
Team Averages
Level 117
1,564 SR
1,613 Elo+

VS

Team Averages
Level 107
1,432 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MapacheDelCaribe
Anubis
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo
Anhur
Anhur
RaSnipedMe
Anhur
Level 156
God Stats
0W - 5L
1,515 SR
Queue Stats
49W - 26L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkCrusnik
Gilgamesh
12
4 / 0 / 10
9,055
823
5,265
9,090
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
JocLaSunet
Charybdis
13
7 / 3 / 9
8,693
790
11,651
6,846
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
santosh26
Hades
12
6 / 2 / 11
8,663
788
7,626
11,354
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 2
8,395
763
5,547
8,890
8,633
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 8 / 2
6,524
593
4,973
8,243
3,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
11
2 / 6 / 1
7,621
693
8,564
12,011
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
5
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
2
1.33
W
Gilgamesh
DarkCrusnik
Gilgamesh
4
0
10
9
W
Charybdis
JocLaSunet
Charybdis
7
3
9
3.83
L
0
8
2
0.13
L
Anhur
2
6
1
0.42
W
Hades
santosh26
Hades
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
19,084
27,290
Taken
29,144
16,799
Mitigated
16,335
11,423
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,547
268
0
1,066
8,890
8,633
0
1,973
6,917
14,706
0
W
Gilgamesh
DarkCrusnik
Gilgamesh
5,265
1,592
0
2,256
9,090
9,075
303
4,635
4,455
0
10,089
W
Charybdis
JocLaSunet
Charybdis
11,651
6,892
0
811
6,846
2,460
1,086
2,543
4,303
0
32,016
L
4,973
345
0
732
8,243
3,902
0
3,119
5,124
18,831
0
L
Anhur
8,564
5,084
0
2,339
12,011
3,800
0
2,874
9,137
0
31,545
W
Hades
santosh26
Hades
7,626
603
1,275
7,081
11,354
5,264
836
3,615
7,739
35,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
22,540
133
Minions Killed
98
7
Camps Cleared
3
581,054
Distance Traveled
543,125
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,395
763
17
2
0
206,894
3
W
Gilgamesh
9,055
823
9
1
1
214,243
0
W
Charybdis
8,693
790
47
4
5
173,236
0
L
Anubis
6,524
593
30
3
1
148,535
4
L
Anhur
7,621
693
51
5
2
187,696
4
W
Hades
8,663
788
77
7
1
193,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role