Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BakinoShiba
Scylla
Level 146
God Stats
6W - 8L
1,531 SR
Queue Stats
566W - 561L
1,472 Elo+
Party 2
Charybdis
Charybdis
Lyrical1Lemonade
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,429 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,467 Elo+

VS

Team Averages
Level 90
1,490 SR
1,401 Elo+
Gilgamesh
Gilgamesh
Chop-_-TooBrazy
Gilgamesh
Level 43
God Stats
2W - 3L
1,345 SR
Queue Stats
23W - 38L
1,280 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JehovahsBanned
Ah Muzen Cab
Level 69
God Stats
15W - 17L
1,694 SR
Queue Stats
528W - 539L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vitor-Melgaco
Morgan Le Fay
Level 159
God Stats
4W - 4L
1,432 SR
Queue Stats
21W - 48L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 3 / 5
7,364
669
4,717
21,919
12,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
11
1 / 4 / 6
7,321
666
4,410
9,961
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
12
4 / 3 / 3
7,818
711
4,812
9,924
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chop-_-TooBrazy
Gilgamesh
11
1 / 4 / 6
7,383
671
6,859
9,082
4,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
JehovahsBanned
Ah Muzen Cab
12
2 / 1 / 7
8,132
739
11,862
5,066
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Vitor-Melgaco
Morgan Le Fay
13
7 / 2 / 3
9,168
833
14,188
6,711
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
10
10
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
5
1.5
L
Scylla
1
4
6
1
W
Gilgamesh
Chop-_-TooBrazy
Gilgamesh
1
4
6
1
W
Ah Muzen Cab
JehovahsBanned
Ah Muzen Cab
2
1
7
5.5
L
Charybdis
4
3
3
1.83
W
Morgan Le Fay
Vitor-Melgaco
Morgan Le Fay
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,939
Damage
32,909
41,804
Taken
20,859
20,147
Mitigated
9,096
11,359
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,717
2,155
0
7,856
21,919
12,520
35
6,161
15,758
0
12,231
L
Scylla
4,410
449
0
2,290
9,961
3,358
159
4,310
5,651
18,305
0
W
Gilgamesh
Chop-_-TooBrazy
Gilgamesh
6,859
1,687
0
1,141
9,082
4,902
130
1,585
7,343
0
13,247
W
Ah Muzen Cab
JehovahsBanned
Ah Muzen Cab
11,862
3,715
0
1,498
5,066
1,673
1,137
1,492
3,330
0
35,747
L
Charybdis
4,812
2,468
0
1,213
9,924
4,269
283
4,113
5,811
0
31,256
W
Morgan Le Fay
Vitor-Melgaco
Morgan Le Fay
14,188
578
0
1,574
6,711
2,521
526
956
5,669
36,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
24,683
138
Minions Killed
136
4
Camps Cleared
6
613,961
Distance Traveled
652,669
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,364
669
24
2
0
214,101
2
L
Scylla
7,321
666
39
4
2
195,671
2
W
Gilgamesh
7,383
671
18
2
1
228,948
1
W
Ah Muzen Cab
8,132
739
65
6
0
219,745
2
L
Charybdis
7,818
711
75
7
2
204,189
2
W
Morgan Le Fay
9,168
833
53
5
5
203,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role