Player Matchup

Charybdis
Charybdis
GoatedByron
Charybdis
Level 17
God Stats
42W - 46L
1,500 SR
Queue Stats
55W - 82L
1,137 Elo+
Party 2
Gilgamesh
Gilgamesh
KayTwelve
Gilgamesh
Level 61
God Stats
8W - 15L
1,375 SR
Queue Stats
257W - 302L
1,391 Elo+
Party 2
Ra
Ra
jpim85
Ra
Level 145
God Stats
11W - 18L
1,421 SR
Queue Stats
603W - 781L
1,347 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,292 Elo+

VS

Team Averages
Level 61
1,363 SR
1,237 Elo+
Artemis
Artemis
Mercy_Monk
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Solo
Charybdis
Charybdis
prote_mark_1
Charybdis
Level 109
God Stats
4W - 8L
1,198 SR
Queue Stats
84W - 138L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
z-Tyranna-z
Danzaburou
Level 68
God Stats
65W - 112L
1,391 SR
Queue Stats
121W - 222L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoatedByron
Charybdis
13
9 / 4 / 15
10,258
855
10,461
9,676
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KayTwelve
Gilgamesh
15
16 / 2 / 12
11,428
952
14,954
13,273
13,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
14
4 / 0 / 20
9,786
816
8,593
9,010
3,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mercy_Monk
Artemis
11
0 / 10 / 4
7,416
618
4,692
11,168
3,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
prote_mark_1
Charybdis
11
2 / 11 / 2
8,697
725
4,413
15,342
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
z-Tyranna-z
Danzaburou
13
4 / 8 / 2
9,486
791
10,045
12,713
4,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
29
Kills
6
6
Deaths
29
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GoatedByron
Charybdis
9
4
15
4.13
W
Gilgamesh
KayTwelve
Gilgamesh
16
2
12
11
L
Artemis
Mercy_Monk
Artemis
0
10
4
0.2
W
Ra
4
0
20
14
L
Charybdis
prote_mark_1
Charybdis
2
11
2
0.27
L
Danzaburou
z-Tyranna-z
Danzaburou
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
19,150
31,959
Taken
39,223
22,891
Mitigated
13,666
11,939
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GoatedByron
Charybdis
10,461
7,763
0
1,241
9,676
5,190
1,945
0
9,676
0
35,472
W
Gilgamesh
KayTwelve
Gilgamesh
14,954
3,725
504
4,469
13,273
13,981
513
543
12,730
0
32,790
L
Artemis
Mercy_Monk
Artemis
4,692
1,962
0
454
11,168
3,785
100
2,989
7,910
0
13,492
W
Ra
8,593
1,454
1,367
4,358
9,010
3,720
354
293
8,717
33,866
0
L
Charybdis
prote_mark_1
Charybdis
4,413
2,071
0
0
15,342
5,619
0
3,199
11,666
0
13,992
L
Danzaburou
z-Tyranna-z
Danzaburou
10,045
3,791
0
1,103
12,713
4,262
148
2,405
9,794
0
31,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
25,599
154
Minions Killed
89
6
Camps Cleared
1
642,076
Distance Traveled
473,706
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,258
855
67
6
1
187,069
0
W
Gilgamesh
11,428
952
31
3
2
229,098
1
L
Artemis
7,416
618
20
2
1
143,303
2
W
Ra
9,786
816
56
5
3
225,909
0
L
Charybdis
8,697
725
20
2
0
165,029
1
L
Danzaburou
9,486
791
49
4
0
165,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role