Player Matchup

Odin
Odin
Andres_avelar05
Odin
Level 39
God Stats
16W - 9L
1,500 SR
Queue Stats
77W - 94L
1,538 Elo+
Solo
Scylla
Scylla
T0NmeT0N
Scylla
Level 53
God Stats
11W - 8L
1,451 SR
Queue Stats
80W - 89L
1,360 Elo+
Solo
Izanami
Izanami
blood0child
Izanami
Level 61
God Stats
3W - 4L
1,344 SR
Queue Stats
21W - 19L
1,276 Elo+
Solo
Team Averages
Level 51
1,432 SR
1,392 Elo+

VS

Team Averages
Level 43
1,338 SR
1,224 Elo+
Charybdis
Charybdis
BandaBard
Charybdis
Level 67
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 7L
1,130 Elo+
Solo
Thoth
Thoth
Gamebreed
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,273 Elo+
Solo
Scylla
Scylla
Himself5times
Scylla
Level 54
God Stats
0W - 4L
1,221 SR
Queue Stats
60W - 99L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
11,814
738
7,503
12,821
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
T0NmeT0N
Scylla
14
5 / 5 / 8
11,012
688
7,637
11,899
3,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
blood0child
Izanami
13
3 / 4 / 6
10,480
655
6,360
10,353
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BandaBard
Charybdis
7
0 / 1 / 0
7,767
485
620
3,480
1,214
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Gamebreed
Thoth
13
2 / 10 / 5
9,925
620
8,653
12,781
4,016
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 1
10,926
683
15,159
13,047
4,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
9
9
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Charybdis
BandaBard
Charybdis
0
1
0
0
L
Thoth
Gamebreed
Thoth
2
10
5
0.45
L
7
4
1
1.88
W
Scylla
T0NmeT0N
Scylla
5
5
8
1.8
W
Izanami
blood0child
Izanami
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
24,432
35,073
Taken
29,308
17,510
Mitigated
9,252
10,219
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,503
1,822
0
4,271
12,821
10,170
235
7,878
4,943
0
25,190
L
Charybdis
BandaBard
Charybdis
620
411
144
221
3,480
1,214
0
721
2,680
0
2,718
L
Thoth
Gamebreed
Thoth
8,653
734
189
1,064
12,781
4,016
0
3,672
8,749
30,460
0
L
15,159
1,658
387
2,269
13,047
4,022
0
3,644
8,961
56,628
0
W
Scylla
T0NmeT0N
Scylla
7,637
586
716
2,730
11,899
3,525
1,045
8,986
2,913
24,199
0
W
Izanami
blood0child
Izanami
6,360
2,430
631
1,871
10,353
3,815
1,703
7,763
2,590
0
35,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
28,618
130
Minions Killed
119
2
Camps Cleared
3
843,365
Distance Traveled
524,506
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,814
738
38
2
1
317,486
1
L
Charybdis
7,767
485
4
0
0
60,673
0
L
Thoth
9,925
620
41
3
3
215,171
1
L
Scylla
10,926
683
74
5
0
248,662
0
W
Scylla
11,012
688
24
2
0
269,834
0
W
Izanami
10,480
655
68
4
1
256,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role