Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
The Spooky Nut
Mulan
Level 128
God Stats
7W - 5L
1,659 SR
Queue Stats
137W - 97L
1,680 Elo+
Party 1
Cernunnos
Cernunnos
VigilSuS
Cernunnos
Level 97
God Stats
3W - 1L
1,541 SR
Queue Stats
92W - 68L
1,678 Elo+
Party 1
Team Averages
Level 122
1,567 SR
1,620 Elo+

VS

Team Averages
Level 143
1,642 SR
1,579 Elo+
Erlang Shen
Erlang Shen
JustifiedOtaku
Erlang Shen
Level 159
God Stats
0W - 3L
1,613 SR
Queue Stats
136W - 84L
1,732 Elo+
Party 2
Baron Samedi
Baron Samedi
KAMP_SOLDIER
Baron Samedi
Level 155
God Stats
4W - 3L
1,814 SR
Queue Stats
109W - 124L
1,503 Elo+
Solo
Cupid
Cupid
YaBoyHood14
Cupid
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 4 / 16
11,094
792
13,405
14,780
13,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 3 / 16
11,727
838
17,643
23,870
25,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
VigilSuS
Cernunnos
16
11 / 3 / 9
11,838
846
14,497
8,801
3,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JustifiedOtaku
Erlang Shen
14
2 / 9 / 7
10,533
752
8,472
20,933
14,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KAMP_SOLDIER
Baron Samedi
13
1 / 9 / 3
8,943
639
7,190
14,509
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 5 / 3
11,208
801
11,932
17,067
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
23
Kills
10
10
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
4
16
3.5
L
Erlang Shen
JustifiedOtaku
Erlang Shen
2
9
7
0.61
L
Baron Samedi
KAMP_SOLDIER
Baron Samedi
1
9
3
0.28
W
6
3
16
4.67
W
Cernunnos
VigilSuS
Cernunnos
11
3
9
5.17
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,545
Damage
27,594
47,451
Taken
52,509
42,921
Mitigated
27,219
16,709
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,405
1,506
0
4,723
14,780
13,253
1,686
1,515
13,265
44,218
0
L
Erlang Shen
JustifiedOtaku
Erlang Shen
8,472
3,995
0
4,686
20,933
14,856
439
7,368
13,124
0
21,649
L
Baron Samedi
KAMP_SOLDIER
Baron Samedi
7,190
596
1,922
2,878
14,509
7,122
0
2,497
11,834
27,928
0
W
17,643
2,548
0
10,033
23,870
25,785
342
3,807
20,063
0
32,343
W
Cernunnos
VigilSuS
Cernunnos
14,497
7,177
0
1,953
8,801
3,883
1,309
2,174
6,627
0
45,647
L
11,932
6,991
23
4,397
17,067
5,241
891
3,201
13,729
0
46,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
30,684
181
Minions Killed
150
8
Camps Cleared
5
748,067
Distance Traveled
671,982
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,094
792
85
6
4
239,265
1
L
Erlang Shen
10,533
752
23
2
3
240,398
4
L
Baron Samedi
8,943
639
48
3
1
202,938
3
W
Mulan
11,727
838
22
2
0
261,332
2
W
Cernunnos
11,838
846
74
5
4
247,470
1
L
Cupid
11,208
801
79
6
1
228,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role