Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CaptainGordan
Hel
Level 28
God Stats
3W - 8L
1,490 SR
Queue Stats
180W - 186L
1,257 Elo+
Party 1
Hachiman
Hachiman
Kingcop9
Hachiman
Level 12
God Stats
1W - 0L
1,697 SR
Queue Stats
7W - 8L
1,257 Elo+
Party 1
King Arthur
King Arthur
Rhonor
King Arthur
Level 41
God Stats
2W - 3L
1,631 SR
Queue Stats
61W - 77L
1,257 Elo+
Party 1
Olorun
Olorun
xXDarkSlasherXx
Olorun
Level 25
God Stats
6W - 5L
1,469 SR
Queue Stats
37W - 50L
1,257 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,306 Elo+

VS

Team Averages
Level 24
1,534 SR
1,371 Elo+
Olorun
Olorun
AWildRaikou
Olorun
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
127W - 129L
1,412 Elo+
Party 2
Bellona
Bellona
Ale894
Bellona
Level 15
God Stats
1W - 1L
1,760 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 2
Thanatos
Thanatos
Dharøk
Thanatos
Level 58
God Stats
1W - 2L
1,726 SR
Queue Stats
32W - 30L
1,546 Elo+
Party 2
Apollo
Apollo
Saganowski
Apollo
Level 16
God Stats
13W - 16L
1,426 SR
Queue Stats
91W - 87L
1,363 Elo+
Party 2
Cerberus
Cerberus
kdog0401
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 2 / 2
8,984
642
3,888
7,462
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 2 / 5
7,714
551
6,464
9,493
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Kingcop9
Hachiman
11
1 / 4 / 6
6,764
483
2,333
7,087
1,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rhonor
King Arthur
13
4 / 3 / 1
7,564
540
6,551
14,034
6,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 2 / 1
8,411
601
7,654
8,961
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 3 / 1
6,584
470
7,486
9,838
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Ale894
Bellona
11
1 / 4 / 1
6,782
484
6,570
8,093
7,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Dharøk
Thanatos
12
5 / 5 / 3
7,828
559
7,232
11,020
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Saganowski
Apollo
14
4 / 4 / 4
8,153
582
6,837
10,070
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
kdog0401
Cerberus
4
0 / 3 / 0
4,636
331
312
4,139
1,163

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
11
13
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
2
3.5
L
Olorun
1
3
1
0.5
L
Bellona
Ale894
Bellona
1
4
1
0.38
W
4
2
5
3.25
L
Thanatos
Dharøk
Thanatos
5
5
3
1.3
W
Hachiman
Kingcop9
Hachiman
1
4
6
1
W
King Arthur
Rhonor
King Arthur
4
3
1
1.5
L
Apollo
Saganowski
Apollo
4
4
4
1.5
L
Cerberus
kdog0401
Cerberus
0
3
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
28,437
47,037
Taken
43,160
17,073
Mitigated
18,768
15,706
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,888
1,807
0
1,213
7,462
2,643
0
322
7,140
0
60,461
L
Olorun
7,486
4,372
0
3,605
9,838
3,370
1,120
4,428
5,410
38,395
0
L
Bellona
Ale894
Bellona
6,570
2,791
0
645
8,093
7,016
103
0
8,093
0
32,492
W
6,464
667
1,356
3,264
9,493
2,946
0
2,258
7,235
27,115
0
L
Thanatos
Dharøk
Thanatos
7,232
2,550
0
7,445
11,020
3,575
0
3,761
7,259
0
36,874
W
Hachiman
Kingcop9
Hachiman
2,333
1,659
0
1,019
7,087
1,687
141
1,306
5,781
0
22,649
W
King Arthur
Rhonor
King Arthur
6,551
637
0
5,719
14,034
6,449
461
2,474
11,560
0
39,465
L
Apollo
Saganowski
Apollo
6,837
3,365
0
3,193
10,070
3,644
0
4,957
5,113
0
47,478
L
Cerberus
kdog0401
Cerberus
312
120
0
1,266
4,139
1,163
0
972
3,167
5,325
0
W
7,654
4,651
0
3,135
8,961
3,348
4,917
1,860
7,101
47,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
33,983
354
Minions Killed
304
0
Camps Cleared
0
1,352,506
Distance Traveled
1,055,792
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,984
642
108
8
0
290,802
0
L
Olorun
6,584
470
68
5
0
245,958
3
L
Bellona
6,782
484
63
5
0
210,303
1
W
Hel
7,714
551
41
3
0
268,669
1
L
Thanatos
7,828
559
68
5
0
241,520
0
W
Hachiman
6,764
483
38
3
0
245,332
3
W
King Arthur
7,564
540
60
4
0
298,486
0
L
Apollo
8,153
582
94
7
0
222,787
6
L
Cerberus
4,636
331
11
1
0
135,224
1
W
Olorun
8,411
601
107
8
0
249,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role