Player Matchup

Apollo
Apollo
Platinum V
ClutchByNature
Apollo
Platinum V
Level 42
God Stats
31W - 22L
1,707 SR
Queue Stats
74W - 66L
1,788 MMR
Party 1
King Arthur
King Arthur
Platinum I
ITZJJBANZZ
King Arthur
Platinum I
Level 159
God Stats
4W - 2L
1,909 SR
Queue Stats
18W - 23L
1,805 MMR
Solo
Thoth
Thoth
Diamond III
Jdubzzx412
Thoth
Diamond III
Level 129
God Stats
4W - 3L
1,338 SR
Queue Stats
276W - 271L
1,841 MMR
Solo
Kali
Kali
Gold II
PaperTag889067
Kali
Gold II
Level 50
God Stats
27W - 14L
1,969 SR
Queue Stats
71W - 63L
1,676 MMR
Party 1
Cabrakan
Cabrakan
Gold II
V0rTeXPlayZ1
Cabrakan
Gold II
Level 89
God Stats
53W - 52L
1,512 SR
Queue Stats
737W - 768L
1,749 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,687 SR
1,772 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,621 SR
1,773 MMR
Bacchus
Bacchus
Masters
HayyyBrother
Bacchus
Masters
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
366W - 351L
1,839 MMR
Solo
Artemis
Artemis
Gold I
THC Connisseur
Artemis
Gold I
Level 126
God Stats
21W - 11L
1,731 SR
Queue Stats
103W - 101L
1,687 MMR
Solo
Guan Yu
Guan Yu
Gold I
TommyChong69420
Guan Yu
Gold I
Level 149
God Stats
9W - 11L
1,512 SR
Queue Stats
468W - 459L
1,723 MMR
Solo
Ra
Ra
Platinum II
Yagoo_GamerBR
Ra
Platinum II
Level 157
God Stats
4W - 4L
1,662 SR
Queue Stats
544W - 549L
1,823 MMR
Solo
Thor
Thor
Platinum V
el Papi fuego
Thor
Platinum V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
11,520
606
11,454
12,503
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ITZJJBANZZ
King Arthur
17
3 / 1 / 4
10,744
565
11,936
13,382
9,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
17
2 / 3 / 6
11,077
583
7,424
8,842
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
15 / 2 / 8
13,004
684
24,071
19,357
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
V0rTeXPlayZ1
Cabrakan
15
2 / 3 / 16
9,993
526
4,028
11,973
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FaySetOdinGilgameshPersephone

VS

Bans
AthenaAwilixJormungandrGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HayyyBrother
Bacchus
12
2 / 5 / 8
8,461
445
8,206
17,520
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 9 / 3
9,237
486
10,003
13,017
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
9,118
480
7,397
19,323
26,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 2
9,150
482
4,077
9,099
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 6 / 1
9,087
478
5,473
13,881
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
29
Kills
11
12
Deaths
29
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Bacchus
HayyyBrother
Bacchus
2
5
8
1.2
W
King Arthur
ITZJJBANZZ
King Arthur
3
1
4
5
W
Thoth
2
3
6
1.67
W
15
2
8
9.5
L
3
9
3
0.5
L
1
4
2
0.5
W
Cabrakan
V0rTeXPlayZ1
Cabrakan
2
3
16
3.33
L
0
5
2
0.2
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,913
Damage
35,156
66,057
Taken
72,840
46,159
Mitigated
61,691
21,212
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,454
7,111
0
4,882
12,503
5,017
6,655
2,135
10,268
0
72,385
L
Bacchus
HayyyBrother
Bacchus
8,206
809
0
1,434
17,520
21,256
0
3,914
13,420
17,278
0
W
King Arthur
ITZJJBANZZ
King Arthur
11,936
2,711
0
4,066
13,382
9,464
447
312
12,248
0
69,029
W
Thoth
7,424
481
0
1,142
8,842
3,547
1,036
3,046
5,759
80,169
0
W
24,071
13,425
0
8,680
19,357
13,187
87
3,622
15,643
0
88,592
L
10,003
4,068
0
1,028
13,017
5,698
64
1,197
11,820
0
52,057
L
7,397
515
63
7,880
19,323
26,528
466
206
19,117
0
53,167
W
Cabrakan
V0rTeXPlayZ1
Cabrakan
4,028
797
447
1,995
11,973
14,944
411
3,343
8,536
17,737
0
L
4,077
133
526
1,905
9,099
3,299
0
1,372
7,685
77,585
0
L
5,473
1,445
0
220
13,881
4,910
0
4,351
9,346
0
61,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
45,053
570
Minions Killed
471
0
Camps Cleared
0
1,838,142
Distance Traveled
1,646,035
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,520
606
130
7
0
370,868
5
L
Bacchus
8,461
445
16
1
0
338,865
8
W
King Arthur
10,744
565
124
7
0
355,062
5
W
Thoth
11,077
583
180
9
0
336,893
1
W
Kali
13,004
684
114
6
0
412,492
4
L
Artemis
9,237
486
83
4
0
273,928
1
L
Guan Yu
9,118
480
109
6
0
362,721
4
W
Cabrakan
9,993
526
22
1
0
362,827
1
L
Ra
9,150
482
165
9
0
340,688
5
L
Thor
9,087
478
98
5
0
329,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role