Player Matchup

Erlang Shen
Erlang Shen
AWildRaikou
Erlang Shen
Level 28
God Stats
5W - 3L
1,782 SR
Queue Stats
127W - 129L
1,426 Elo+
Party 1
Ymir
Ymir
Ale894
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
CAPUCCI30
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Solo
Apollo
Apollo
Saganowski
Apollo
Level 16
God Stats
13W - 16L
1,447 SR
Queue Stats
91W - 87L
1,386 Elo+
Party 1
King Arthur
King Arthur
Territerror
King Arthur
Level 17
God Stats
23W - 19L
1,578 SR
Queue Stats
68W - 60L
1,405 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,365 Elo+

VS

Team Averages
Level 13
1,495 SR
1,364 Elo+
Artemis
Artemis
Dirnz
Artemis
Level 8
God Stats
6W - 10L
1,478 SR
Queue Stats
37W - 39L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
Galopz3
Nu Wa
Level 26
God Stats
27W - 19L
1,565 SR
Queue Stats
50W - 58L
1,373 Elo+
Solo
Jormungandr
Jormungandr
Jiizner
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
PapaPrototype
Cthulhu
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
167W - 170L
1,420 Elo+
Solo
Bellona
Bellona
Yungii
Bellona
Level 8
God Stats
12W - 10L
1,429 SR
Queue Stats
80W - 77L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AWildRaikou
Erlang Shen
10
4 / 4 / 0
6,598
508
7,381
10,600
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Ale894
Ymir
8
0 / 3 / 0
5,555
427
1,364
7,291
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
CAPUCCI30
Zhong Kui
10
1 / 3 / 1
6,280
483
1,133
7,861
5,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Saganowski
Apollo
9
0 / 6 / 0
5,674
436
4,127
8,669
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Territerror
King Arthur
13
1 / 3 / 0
6,452
496
5,769
13,397
6,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dirnz
Artemis
11
8 / 2 / 2
7,102
546
7,976
6,933
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Galopz3
Nu Wa
11
2 / 2 / 2
6,750
519
5,557
3,616
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Jiizner
Jormungandr
13
3 / 1 / 1
7,755
597
8,959
8,973
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
4 / 1 / 7
7,258
558
7,001
8,438
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Yungii
Bellona
13
2 / 0 / 4
7,339
565
3,949
6,826
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
19
19
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AWildRaikou
Erlang Shen
4
4
0
1
L
Ymir
Ale894
Ymir
0
3
0
0
L
Zhong Kui
CAPUCCI30
Zhong Kui
1
3
1
0.5
W
Artemis
Dirnz
Artemis
8
2
2
4.5
W
Nu Wa
Galopz3
Nu Wa
2
2
2
1.5
W
Jormungandr
Jiizner
Jormungandr
3
1
1
3.5
W
Cthulhu
4
1
7
7.5
L
Apollo
Saganowski
Apollo
0
6
0
0
L
King Arthur
Territerror
King Arthur
1
3
0
0.33
W
Bellona
Yungii
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
33,442
47,818
Taken
34,786
23,165
Mitigated
18,718
10,051
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AWildRaikou
Erlang Shen
7,381
4,151
0
2,323
10,600
5,083
0
4,030
6,447
0
35,023
L
Ymir
Ale894
Ymir
1,364
308
0
485
7,291
4,081
0
1,717
5,254
13,498
0
L
Zhong Kui
CAPUCCI30
Zhong Kui
1,133
255
0
2,016
7,861
5,349
1,751
5,283
2,446
29,973
0
W
Artemis
Dirnz
Artemis
7,976
5,426
0
0
6,933
2,038
134
364
6,569
0
29,255
W
Nu Wa
Galopz3
Nu Wa
5,557
869
0
350
3,616
948
1,229
771
2,845
36,314
0
W
Jormungandr
Jiizner
Jormungandr
8,959
3,278
0
3,562
8,973
4,635
268
0
8,973
50,623
0
W
Cthulhu
7,001
247
120
1,405
8,438
4,459
624
1,327
7,111
30,351
0
L
Apollo
Saganowski
Apollo
4,127
3,025
0
1,819
8,669
2,313
0
2,605
5,791
0
33,155
L
King Arthur
Territerror
King Arthur
5,769
462
0
3,408
13,397
6,339
0
7,195
5,898
0
36,147
W
Bellona
Yungii
Bellona
3,949
1,196
0
1,156
6,826
6,638
230
35
6,791
0
43,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
36,204
273
Minions Killed
367
0
Camps Cleared
0
1,090,633
Distance Traveled
1,189,696
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,598
508
55
4
0
263,696
2
L
Ymir
5,555
427
25
2
0
193,417
0
L
Zhong Kui
6,280
483
56
4
0
208,321
0
W
Artemis
7,102
546
60
5
0
231,095
0
W
Nu Wa
6,750
519
70
5
0
193,122
6
W
Jormungandr
7,755
597
114
9
0
219,680
0
W
Cthulhu
7,258
558
43
3
0
264,280
2
L
Apollo
5,674
436
63
5
0
199,150
7
L
King Arthur
6,452
496
74
6
0
226,049
1
W
Bellona
7,339
565
80
6
0
281,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role