Player Matchup

Cthulhu
Cthulhu
HNC-CodeRed
Cthulhu
Level 128
God Stats
14W - 9L
1,516 SR
Queue Stats
847W - 800L
1,611 Elo+
Party 2
Merlin
Merlin
HNCxNoLife
Merlin
Level 25
God Stats
7W - 2L
1,800 SR
Queue Stats
350W - 235L
1,692 Elo+
Party 2
Charybdis
Charybdis
Succoceratops
Charybdis
Level 5
God Stats
6W - 2L
1,594 SR
Queue Stats
13W - 6L
1,739 Elo+
Party 3
Jormungandr
Jormungandr
Succolodocus
Jormungandr
Level 159
God Stats
1W - 2L
1,735 SR
Queue Stats
612W - 578L
1,621 Elo+
Party 3
Loki
Loki
Succoraptor
Loki
Level 126
God Stats
17W - 14L
1,699 SR
Queue Stats
85W - 65L
1,661 Elo+
Party 3
Team Averages
Level 89
1,669 SR
1,665 Elo+

VS

Team Averages
Level 78
1,574 SR
1,597 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Obsessive
Merlin
Level 40
God Stats
1W - 2L
1,534 SR
Queue Stats
65W - 58L
1,530 Elo+
Solo
Bacchus
Bacchus
TheWetSovietBear
Bacchus
Level 127
God Stats
9W - 9L
1,689 SR
Queue Stats
283W - 245L
1,692 Elo+
Party 1
Odin
Odin
kingable
Odin
Level 45
God Stats
9W - 7L
1,646 SR
Queue Stats
186W - 164L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
Ðañtë
Danzaburou
Level 93
God Stats
8W - 6L
1,500 SR
Queue Stats
181W - 159L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HNC-CodeRed
Cthulhu
8
2 / 2 / 5
5,047
505
3,000
6,560
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
HNCxNoLife
Merlin
10
6 / 1 / 3
6,447
645
4,186
4,079
1,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Succoceratops
Charybdis
9
2 / 2 / 6
5,566
557
6,173
6,903
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Succolodocus
Jormungandr
11
4 / 0 / 3
6,256
626
5,248
4,052
2,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 1 / 7
5,493
549
3,197
5,676
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 3 / 3
5,460
546
1,374
5,784
1,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Obsessive
Merlin
8
2 / 3 / 1
5,014
501
2,721
4,581
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 3
4,663
466
5,061
6,806
4,097
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
8
1 / 4 / 3
5,149
515
1,998
7,170
4,378
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Ðañtë
Danzaburou
9
1 / 2 / 0
5,000
500
3,668
6,083
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
3
0.83
W
Cthulhu
HNC-CodeRed
Cthulhu
2
2
5
2.25
W
Merlin
HNCxNoLife
Merlin
6
1
3
7.5
L
Merlin
Obsessive
Merlin
2
3
1
0.83
W
Charybdis
Succoceratops
Charybdis
2
2
6
2.5
W
Jormungandr
Succolodocus
Jormungandr
4
0
3
5.5
W
1
1
7
4.5
L
1
3
3
0.83
L
Odin
1
4
3
0.63
L
Danzaburou
Ðañtë
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
14,822
27,270
Taken
30,424
10,574
Mitigated
12,972
9,356
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,374
519
0
827
5,784
1,748
0
1,043
4,703
0
18,410
W
Cthulhu
HNC-CodeRed
Cthulhu
3,000
285
336
1,762
6,560
3,123
0
1,794
4,766
10,669
0
W
Merlin
HNCxNoLife
Merlin
4,186
281
0
1,214
4,079
1,483
38
1,834
2,245
30,235
0
L
Merlin
Obsessive
Merlin
2,721
416
0
86
4,581
1,359
0
3,196
1,219
19,486
0
W
Charybdis
Succoceratops
Charybdis
6,173
3,601
0
3,054
6,903
1,831
0
1,661
5,242
0
30,583
W
Jormungandr
Succolodocus
Jormungandr
5,248
1,642
0
2,279
4,052
2,633
0
1,167
2,885
29,783
0
W
3,197
488
0
711
5,676
1,504
0
1,326
4,350
0
30,667
L
5,061
550
0
1,511
6,806
4,097
0
2,578
4,084
12,356
0
L
Odin
1,998
595
0
1,470
7,170
4,378
0
4,217
2,912
0
17,115
L
Danzaburou
Ðañtë
Danzaburou
3,668
1,768
0
1,719
6,083
1,390
0
824
5,072
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
25,286
261
Minions Killed
181
0
Camps Cleared
0
895,777
Distance Traveled
924,470
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,460
546
48
5
0
192,190
0
W
Cthulhu
5,047
505
24
2
0
182,148
0
W
Merlin
6,447
645
52
5
0
192,244
2
L
Merlin
5,014
501
32
3
0
170,943
1
W
Charybdis
5,566
557
56
6
0
165,092
1
W
Jormungandr
6,256
626
74
7
0
174,248
5
W
Loki
5,493
549
55
6
0
182,045
3
L
Bacchus
4,663
466
16
2
0
204,427
6
L
Odin
5,149
515
41
4
0
179,688
0
L
Danzaburou
5,000
500
44
4
0
177,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role