Player Matchup

Charybdis
Charybdis
ESTEBAN76
Charybdis
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 70L
1,533 Elo+
Solo
Cerberus
Cerberus
MiYamoEsPwn
Cerberus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 40L
1,222 Elo+
Party 1
Ra
Ra
Tristian314
Ra
Level 15
God Stats
6W - 9L
1,460 SR
Queue Stats
51W - 85L
1,171 Elo+
Solo
Xbalanque
Xbalanque
Ukavo
Xbalanque
Level 6
God Stats
8W - 3L
1,239 SR
Queue Stats
34W - 37L
1,222 Elo+
Party 1
Olorun
Olorun
shane12311
Olorun
Level 20
God Stats
14W - 11L
1,310 SR
Queue Stats
60W - 66L
1,342 Elo+
Solo
Team Averages
Level 13
1,402 SR
1,298 Elo+

VS

Team Averages
Level 10
1,509 SR
1,292 Elo+
Cerberus
Cerberus
CAPUCCI30
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Darklight7i
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,033 Elo+
Solo
Fenrir
Fenrir
UnworldlyEric
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,299 Elo+
Solo
Medusa
Medusa
juanarkeano
Medusa
Level 8
God Stats
1W - 4L
1,236 SR
Queue Stats
2W - 13L
1,078 Elo+
Solo
Loki
Loki
xxkane122xx
Loki
Level 28
God Stats
8W - 6L
1,807 SR
Queue Stats
164W - 161L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ESTEBAN76
Charybdis
16
6 / 2 / 2
9,282
663
8,435
9,314
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MiYamoEsPwn
Cerberus
9
1 / 3 / 2
6,637
474
2,350
10,412
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 1 / 2
6,369
455
732
4,605
1,785
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Ukavo
Xbalanque
11
3 / 1 / 3
7,134
510
4,988
6,849
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
shane12311
Olorun
14
6 / 0 / 1
8,367
598
6,350
8,749
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAPUCCI30
Cerberus
2
0 / 2 / 0
4,334
310
115
2,070
612
Nemesis
Darklight7i
Nemesis
8
0 / 4 / 0
5,189
371
2,397
6,185
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 2
7,072
505
4,317
10,028
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
9
2 / 4 / 2
6,508
465
2,372
9,738
7,594
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 4 / 2
6,400
457
7,479
9,549
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
18
Kills
6
7
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CAPUCCI30
Cerberus
0
2
0
0
L
Nemesis
Darklight7i
Nemesis
0
4
0
0
W
Charybdis
ESTEBAN76
Charybdis
6
2
2
3.5
W
Cerberus
MiYamoEsPwn
Cerberus
1
3
2
0.67
W
2
1
2
3
W
Xbalanque
Ukavo
Xbalanque
3
1
3
4.5
L
2
6
2
0.5
L
Medusa
2
4
2
0.75
W
Olorun
shane12311
Olorun
6
0
1
6.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
16,680
39,929
Taken
37,570
17,656
Mitigated
20,963
13,007
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CAPUCCI30
Cerberus
115
0
0
49
2,070
612
0
1,424
646
1,565
0
L
Nemesis
Darklight7i
Nemesis
2,397
1,016
0
430
6,185
2,099
300
3,079
3,106
0
11,527
W
Charybdis
ESTEBAN76
Charybdis
8,435
5,043
0
1,206
9,314
3,238
4,655
0
9,068
0
75,908
W
Cerberus
MiYamoEsPwn
Cerberus
2,350
237
0
3,682
10,412
4,805
118
0
9,859
13,465
0
W
732
69
0
1,295
4,605
1,785
146
0
4,388
18,236
0
W
Xbalanque
Ukavo
Xbalanque
4,988
2,837
0
2,365
6,849
2,117
1,049
0
6,373
0
34,054
L
4,317
1,651
0
547
10,028
4,189
0
1,453
8,575
0
31,111
L
Medusa
2,372
902
0
0
9,738
7,594
0
1,327
8,411
0
17,297
W
Olorun
shane12311
Olorun
6,350
2,821
0
4,459
8,749
5,711
1,038
115
8,634
44,414
0
L
7,479
1,040
0
2,012
9,549
6,469
0
2,149
7,400
0
26,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,789
Gold Earned
29,503
342
Minions Killed
148
0
Camps Cleared
0
1,155,708
Distance Traveled
977,415
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,334
310
2
0
0
76,314
2
L
Nemesis
5,189
371
25
2
0
206,252
0
W
Charybdis
9,282
663
137
10
0
244,632
5
W
Cerberus
6,637
474
32
2
0
215,103
1
W
Ra
6,369
455
25
2
0
230,111
0
W
Xbalanque
7,134
510
79
6
0
229,860
0
L
Fenrir
7,072
505
52
4
0
272,013
1
L
Medusa
6,508
465
22
2
0
142,257
3
W
Olorun
8,367
598
69
5
0
236,002
0
L
Loki
6,400
457
47
3
0
280,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role