Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dun-_Zoo
Cerberus
Level 22
God Stats
5W - 2L
1,277 SR
Queue Stats
11W - 11L
1,650 Elo+
Solo
Hachiman
Hachiman
Rutory
Hachiman
Level 22
God Stats
2W - 2L
1,441 SR
Queue Stats
58W - 47L
1,493 Elo+
Solo
Anubis
Anubis
SnackCakeYum
Anubis
Level 15
God Stats
15W - 7L
1,687 SR
Queue Stats
68W - 47L
1,483 Elo+
Solo
Tyr
Tyr
TerraKamus
Tyr
Level 21
God Stats
12W - 8L
1,658 SR
Queue Stats
132W - 109L
1,568 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,539 Elo+

VS

Team Averages
Level 14
1,549 SR
1,485 Elo+
Scylla
Scylla
BurnedCatto
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 196L
1,601 Elo+
Solo
Artemis
Artemis
CataLeo2008
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,430 Elo+
Solo
Charybdis
Charybdis
DirtyStinkOle
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Santo_Diacono10
Nu Wa
Level 25
God Stats
1W - 1L
1,744 SR
Queue Stats
121W - 112L
1,500 Elo+
Solo
Skadi
Skadi
reyner9508
Skadi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
14 / 3 / 18
12,148
1,215
26,352
11,537
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Dun-_Zoo
Cerberus
20
8 / 0 / 25
11,118
1,112
10,623
11,851
12,958
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Rutory
Hachiman
17
6 / 3 / 17
10,020
1,002
14,311
13,085
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
18
12 / 5 / 14
11,319
1,132
17,839
8,768
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 20
10,270
1,027
6,486
10,496
11,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 1 / 5
11,338
1,134
22,308
12,328
3,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
CataLeo2008
Artemis
15
0 / 18 / 4
8,496
850
4,753
22,407
6,588
Charybdis
DirtyStinkOle
Charybdis
16
0 / 10 / 9
9,352
935
3,079
18,435
6,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 4
10,931
1,093
11,898
7,243
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
0 / 13 / 8
9,153
915
7,231
19,623
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
43
Kills
11
11
Deaths
43
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
14
3
18
7.67
L
Scylla
6
1
5
8.5
L
Artemis
CataLeo2008
Artemis
0
18
4
0.11
L
Charybdis
DirtyStinkOle
Charybdis
0
10
9
0.45
W
Cerberus
Dun-_Zoo
Cerberus
8
0
25
20.5
W
Hachiman
Rutory
Hachiman
6
3
17
4.83
L
5
1
4
7
W
Anubis
12
5
14
3.8
W
3
0
20
13
L
Skadi
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
49,269
55,737
Taken
80,036
37,708
Mitigated
25,335
8,802
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,352
13,585
0
2,302
11,537
4,074
0
7,144
4,267
0
54,329
L
Scylla
22,308
1,384
0
2,142
12,328
3,839
0
3,950
8,378
44,266
0
L
Artemis
CataLeo2008
Artemis
4,753
1,113
0
0
22,407
6,588
0
10,292
12,115
0
8,153
L
Charybdis
DirtyStinkOle
Charybdis
3,079
1,329
0
1,397
18,435
6,584
0
6,408
12,027
0
15,286
W
Cerberus
Dun-_Zoo
Cerberus
10,623
194
0
2,079
11,851
12,958
0
6,419
5,104
40,365
0
W
Hachiman
Rutory
Hachiman
14,311
8,077
0
1,921
13,085
4,583
0
8,790
4,165
0
24,052
L
11,898
2,405
115
283
7,243
2,468
0
1,413
5,830
24,281
0
W
Anubis
17,839
168
0
122
8,768
4,336
0
5,447
3,157
37,725
0
W
6,486
489
0
2,378
10,496
11,757
0
5,413
4,838
0
23,681
L
Skadi
7,231
3,035
0
431
19,623
5,856
0
6,399
13,224
0
19,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
49,270
297
Minions Killed
141
8
Camps Cleared
2
912,575
Distance Traveled
829,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,148
1,215
52
5
4
166,173
0
L
Scylla
11,338
1,134
61
6
1
193,137
1
L
Artemis
8,496
850
1
0
0
155,942
0
L
Charybdis
9,352
935
30
3
0
152,515
0
W
Cerberus
11,118
1,112
119
12
0
205,738
0
W
Hachiman
10,020
1,002
28
3
1
173,761
2
L
Nu Wa
10,931
1,093
22
2
0
177,712
0
W
Anubis
11,319
1,132
56
6
3
152,864
1
W
Tyr
10,270
1,027
42
4
0
214,039
0
L
Skadi
9,153
915
27
3
1
150,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role