Player Matchup

King Arthur
King Arthur
AWildRaikou
King Arthur
Level 28
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Anubis
Anubis
Ale894
Anubis
Level 15
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 1
Thanatos
Thanatos
Saganowski
Thanatos
Level 15
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 6L
1,510 Elo+
Party 1
Team Averages
Level 19
1,409 SR
1,376 Elo+

VS

Team Averages
Level 41
1,663 SR
1,399 Elo+
Cthulhu
Cthulhu
Crayplayer
Cthulhu
Level 22
God Stats
27W - 20L
1,504 SR
Queue Stats
158W - 215L
1,329 Elo+
Party 2
Hun Batz
Hun Batz
RafeKupa
Hun Batz
Level 57
God Stats
5W - 3L
1,738 SR
Queue Stats
168W - 197L
1,423 Elo+
Party 2
Charybdis
Charybdis
megaduckdoo
Charybdis
Level 44
God Stats
4W - 4L
1,746 SR
Queue Stats
68W - 73L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildRaikou
King Arthur
9
1 / 5 / 2
6,278
628
5,275
8,515
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anubis
Ale894
Anubis
9
0 / 6 / 2
5,868
587
6,266
6,264
2,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Saganowski
Thanatos
9
2 / 6 / 2
6,584
658
3,615
6,281
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crayplayer
Cthulhu
11
5 / 1 / 12
8,258
826
4,984
8,634
3,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
RafeKupa
Hun Batz
12
9 / 2 / 5
8,417
842
8,496
7,159
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
megaduckdoo
Charybdis
11
3 / 1 / 13
7,687
769
5,926
5,887
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AWildRaikou
King Arthur
1
5
2
0.4
L
Anubis
Ale894
Anubis
0
6
2
0.17
W
Cthulhu
Crayplayer
Cthulhu
5
1
12
11
W
Hun Batz
RafeKupa
Hun Batz
9
2
5
5.75
L
Thanatos
Saganowski
Thanatos
2
6
2
0.5
W
Charybdis
megaduckdoo
Charybdis
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
19,406
21,060
Taken
21,680
10,737
Mitigated
7,109
3,830
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AWildRaikou
King Arthur
5,275
2,137
0
776
8,515
6,683
64
1,894
6,559
0
12,360
L
Anubis
Ale894
Anubis
6,266
480
0
972
6,264
2,311
165
1,198
5,066
19,391
0
W
Cthulhu
Crayplayer
Cthulhu
4,984
499
704
3,195
8,634
3,321
459
3,257
5,377
14,869
0
W
Hun Batz
RafeKupa
Hun Batz
8,496
2,955
0
664
7,159
1,853
0
1,397
5,762
0
25,597
L
Thanatos
Saganowski
Thanatos
3,615
1,018
0
2,082
6,281
1,743
0
2,031
4,250
0
9,083
W
Charybdis
megaduckdoo
Charybdis
5,926
2,030
0
289
5,887
1,935
562
2,317
3,570
0
20,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
24,362
63
Minions Killed
93
2
Camps Cleared
7
476,301
Distance Traveled
540,939
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,278
628
10
1
0
172,726
3
L
Anubis
5,868
587
27
3
2
144,369
3
W
Cthulhu
8,258
826
16
2
1
182,906
2
W
Hun Batz
8,417
842
29
3
5
185,883
4
L
Thanatos
6,584
658
26
3
0
159,206
7
W
Charybdis
7,687
769
48
5
1
172,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role