Player Matchup

Ares
Ares
MARIOPX15
Ares
Level 101
God Stats
2W - 1L
1,360 SR
Queue Stats
125W - 132L
1,517 Elo+
Party 1
Scylla
Scylla
PBalada_SEP
Scylla
Level 63
God Stats
32W - 32L
1,391 SR
Queue Stats
286W - 346L
1,425 Elo+
Party 1
Neith
Neith
WarZaca
Neith
Level 98
God Stats
45W - 40L
1,580 SR
Queue Stats
509W - 532L
1,477 Elo+
Party 1
Nike
Nike
bissscoito
Nike
Level 83
God Stats
10W - 4L
1,627 SR
Queue Stats
349W - 389L
1,470 Elo+
Party 1
Nemesis
Nemesis
ratoloko
Nemesis
Level 127
God Stats
8W - 11L
1,439 SR
Queue Stats
143W - 143L
1,507 Elo+
Party 1
Team Averages
Level 94
1,479 SR
1,479 Elo+

VS

Team Averages
Level 90
1,494 SR
1,455 Elo+
Sylvanus
Sylvanus
DeadBy-VITU
Sylvanus
Level 105
God Stats
1W - 4L
1,403 SR
Queue Stats
111W - 138L
1,390 Elo+
Solo
Janus
Janus
MxMur_
Janus
Level 119
God Stats
15W - 19L
1,347 SR
Queue Stats
515W - 585L
1,452 Elo+
Party 2
Charybdis
Charybdis
Pedro_Ph16
Charybdis
Level 75
God Stats
4W - 3L
1,687 SR
Queue Stats
187W - 245L
1,419 Elo+
Solo
Thanatos
Thanatos
iBasth
Thanatos
Level 73
God Stats
6W - 6L
1,520 SR
Queue Stats
238W - 268L
1,515 Elo+
Party 2
Skadi
Skadi
iDiazzz
Skadi
Level 76
God Stats
20W - 16L
1,511 SR
Queue Stats
327W - 383L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 1 / 8
7,679
549
6,949
10,589
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
2 / 3 / 4
7,137
510
5,020
6,917
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
WarZaca
Neith
13
2 / 3 / 6
7,882
563
5,721
7,893
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 2 / 6
8,927
638
9,488
9,873
6,269
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ratoloko
Nemesis
13
5 / 3 / 8
8,302
593
7,587
10,152
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadBy-VITU
Sylvanus
11
2 / 4 / 5
7,072
505
4,227
11,393
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
MxMur_
Janus
13
4 / 3 / 3
8,101
579
8,501
7,406
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Pedro_Ph16
Charybdis
11
0 / 6 / 2
6,728
481
2,350
9,853
3,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
iBasth
Thanatos
13
5 / 3 / 2
7,967
569
6,313
10,136
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
iDiazzz
Skadi
11
1 / 6 / 4
7,042
503
5,015
9,641
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
12
12
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DeadBy-VITU
Sylvanus
2
4
5
1.13
W
Ares
4
1
8
8
L
Janus
MxMur_
Janus
4
3
3
1.83
W
Scylla
2
3
4
1.33
L
Charybdis
Pedro_Ph16
Charybdis
0
6
2
0.17
W
Neith
WarZaca
Neith
2
3
6
1.67
W
9
2
6
6
L
Thanatos
iBasth
Thanatos
5
3
2
2
L
Skadi
iDiazzz
Skadi
1
6
4
0.5
W
Nemesis
ratoloko
Nemesis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
26,406
45,424
Taken
48,429
23,526
Mitigated
20,533
12,532
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DeadBy-VITU
Sylvanus
4,227
1,301
591
1,818
11,393
7,727
372
4,162
7,069
15,948
5,170
W
Ares
6,949
539
0
3,058
10,589
6,123
101
4,050
6,411
17,339
0
L
Janus
MxMur_
Janus
8,501
174
0
666
7,406
2,492
0
2,728
4,546
52,909
0
W
Scylla
5,020
54
0
1,850
6,917
1,573
162
1,770
5,081
31,745
0
L
Charybdis
Pedro_Ph16
Charybdis
2,350
1,348
0
1,895
9,853
3,028
1,028
1,637
8,172
0
29,644
W
Neith
WarZaca
Neith
5,721
2,186
0
3,140
7,893
2,268
1,104
1,745
6,086
0
44,272
W
9,488
728
0
2,636
9,873
6,269
0
1,949
7,866
0
47,895
L
Thanatos
iBasth
Thanatos
6,313
2,024
0
7,791
10,136
4,400
0
1,832
8,196
0
48,314
L
Skadi
iDiazzz
Skadi
5,015
2,720
0
1,485
9,641
2,886
512
1,164
8,477
0
37,669
W
Nemesis
ratoloko
Nemesis
7,587
2,729
0
1,848
10,152
7,293
0
2,238
7,834
0
55,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
36,910
357
Minions Killed
376
0
Camps Cleared
0
1,385,256
Distance Traveled
1,313,621
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,072
505
36
3
0
245,629
2
W
Ares
7,679
549
10
1
0
286,363
7
L
Janus
8,101
579
113
8
0
283,723
5
W
Scylla
7,137
510
69
5
0
277,704
4
L
Charybdis
6,728
481
74
5
0
243,227
2
W
Neith
7,882
563
97
7
0
227,029
3
W
Nike
8,927
638
95
7
0
291,148
1
L
Thanatos
7,967
569
90
6
0
286,645
2
L
Skadi
7,042
503
63
5
0
254,397
3
W
Nemesis
8,302
593
86
6
0
303,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role