Player Matchup

Charybdis
Charybdis
Kubari Deva
Charybdis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,298 Elo+
Solo
Cthulhu
Cthulhu
NagaSadow117
Cthulhu
Level 69
God Stats
55W - 60L
1,476 SR
Queue Stats
250W - 256L
1,515 Elo+
Party 2
Arachne
Arachne
Psykhetic
Arachne
Level 49
God Stats
9W - 11L
1,551 SR
Queue Stats
430W - 460L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
XShadowScroll9X
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,448 Elo+
Solo
Loki
Loki
arturo dat
Loki
Level 42
God Stats
1W - 2L
1,335 SR
Queue Stats
25W - 25L
1,456 Elo+
Solo
Team Averages
Level 53
1,472 SR
1,439 Elo+

VS

Team Averages
Level 68
1,445 SR
1,423 Elo+
Xing Tian
Xing Tian
BigBadSlink
Xing Tian
Level 49
God Stats
2W - 4L
1,418 SR
Queue Stats
14W - 21L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
Cyndernobs
Ratatoskr
Level 65
God Stats
1W - 4L
1,411 SR
Queue Stats
68W - 111L
1,432 Elo+
Party 1
Sol
Sol
MICROCOSOM
Sol
Level 48
God Stats
7W - 8L
1,469 SR
Queue Stats
49W - 71L
1,339 Elo+
Solo
Scylla
Scylla
Sizzle1000
Scylla
Level 128
God Stats
2W - 4L
1,426 SR
Queue Stats
81W - 88L
1,463 Elo+
Solo
Charybdis
Charybdis
ultralordsheen
Charybdis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 66L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kubari Deva
Charybdis
17
1 / 6 / 7
10,765
897
7,389
15,255
5,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NagaSadow117
Cthulhu
17
3 / 4 / 7
11,091
924
17,744
29,584
37,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Psykhetic
Arachne
17
2 / 7 / 4
10,523
877
7,287
20,910
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 6
10,648
887
13,886
3,857
4,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 6
11,432
953
8,757
18,573
7,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

136

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBadSlink
Xing Tian
19
3 / 0 / 17
11,532
961
10,439
12,153
14,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Cyndernobs
Ratatoskr
18
4 / 8 / 13
11,184
932
12,611
17,134
6,874
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 17
11,528
961
18,541
12,940
7,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Sizzle1000
Scylla
18
7 / 0 / 6
12,126
1,011
16,504
7,795
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ultralordsheen
Charybdis
19
7 / 1 / 13
12,567
1,047
22,419
10,910
4,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
12
Kills
24
24
Deaths
12
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigBadSlink
Xing Tian
3
0
17
11.5
W
Ratatoskr
Cyndernobs
Ratatoskr
4
8
13
1.31
L
Charybdis
Kubari Deva
Charybdis
1
6
7
0.75
W
3
3
17
3.83
L
Cthulhu
NagaSadow117
Cthulhu
3
4
7
1.63
L
Arachne
Psykhetic
Arachne
2
7
4
0.57
W
Scylla
Sizzle1000
Scylla
7
0
6
10
L
2
0
6
5
L
4
7
6
1
W
Charybdis
ultralordsheen
Charybdis
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
80,514
88,179
Taken
60,932
62,534
Mitigated
35,021
12,760
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigBadSlink
Xing Tian
10,439
743
0
0
12,153
14,168
0
4,895
7,258
19,541
0
W
Ratatoskr
Cyndernobs
Ratatoskr
12,611
1,652
0
0
17,134
6,874
0
6,404
10,730
0
33,546
L
Charybdis
Kubari Deva
Charybdis
7,389
3,655
0
1,227
15,255
5,563
0
9,279
5,976
0
30,199
W
18,541
6,126
251
3,540
12,940
7,105
0
8,358
4,582
50,617
0
L
Cthulhu
NagaSadow117
Cthulhu
17,744
464
533
6,338
29,584
37,797
0
14,823
14,761
29,974
0
L
Arachne
Psykhetic
Arachne
7,287
4,020
0
3,475
20,910
7,614
0
11,231
9,679
0
21,473
W
Scylla
Sizzle1000
Scylla
16,504
1,245
0
0
7,795
2,868
0
5,288
2,507
43,603
0
L
13,886
3,532
1,071
17
3,857
4,431
0
1,701
2,156
29,192
0
L
8,757
1,168
0
99
18,573
7,129
0
8,450
10,123
0
32,481
W
Charybdis
ultralordsheen
Charybdis
22,419
11,148
0
1,183
10,910
4,006
0
6,685
4,225
0
47,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
58,937
186
Minions Killed
268
7
Camps Cleared
4
1,102,156
Distance Traveled
1,094,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,532
961
15
1
0
225,697
0
W
Ratatoskr
11,184
932
41
3
2
231,568
1
L
Charybdis
10,765
897
56
5
0
202,774
1
W
Sol
11,528
961
69
6
0
195,626
0
L
Cthulhu
11,091
924
39
3
1
234,607
0
L
Arachne
10,523
877
22
2
3
203,722
0
W
Scylla
12,126
1,011
86
7
1
215,118
0
L
Nu Wa
10,648
887
31
3
2
224,660
1
L
Loki
11,432
953
38
3
1
236,393
0
W
Charybdis
12,567
1,047
57
5
1
226,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role