Player Matchup

Chang'e
Chang'e
MJs-_-TOXIC
Chang'e
Level 7
God Stats
3W - 5L
1,745 SR
Queue Stats
12W - 16L
1,777 Elo+
Solo
Chronos
Chronos
WesBurtt
Chronos
Level 27
God Stats
4W - 1L
1,816 SR
Queue Stats
190W - 162L
1,622 Elo+
Solo
Izanami
Izanami
WizardOsprey35
Izanami
Level 22
God Stats
2W - 3L
1,398 SR
Queue Stats
100W - 143L
1,371 Elo+
Solo
Chaac
Chaac
pi-to_cor-to
Chaac
Level 18
God Stats
5W - 5L
1,619 SR
Queue Stats
79W - 82L
1,561 Elo+
Solo
Loki
Loki
scalar-sake3
Loki
Level 25
God Stats
2W - 2L
1,785 SR
Queue Stats
161W - 151L
1,566 Elo+
Solo
Team Averages
Level 20
1,672 SR
1,580 Elo+

VS

Team Averages
Level 6
1,492 SR
1,653 Elo+
Bellona
Bellona
Scottish_Larry
Bellona
Level 5
God Stats
3W - 1L
1,745 SR
Queue Stats
150W - 152L
1,607 Elo+
Solo
Jormungandr
Jormungandr
nevergoldfreak
Jormungandr
Level 10
God Stats
0W - 4L
1,560 SR
Queue Stats
11W - 15L
1,653 Elo+
Solo
Horus
Horus
wusanl
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,865 Elo+
Solo
Cerberus
Cerberus
xox_Machy_xox
Cerberus
Level 7
God Stats
0W - 1L
1,157 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
y RIAN II
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MJs-_-TOXIC
Chang'e
9
1 / 1 / 11
5,623
511
3,563
3,287
893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
WesBurtt
Chronos
11
11 / 0 / 4
6,932
630
8,907
6,171
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
6,348
577
3,217
5,360
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 4
7,184
653
6,292
4,587
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

11
8 / 0 / 3
7,188
653
6,544
6,772
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,190
472
4,440
10,285
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
nevergoldfreak
Jormungandr
7
0 / 8 / 1
4,672
425
3,730
11,506
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
wusanl
Horus
6
1 / 5 / 1
4,406
401
1,392
6,375
2,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
xox_Machy_xox
Cerberus
7
0 / 6 / 1
4,245
386
927
6,712
2,086
Morgan Le Fay
y RIAN II
Morgan Le Fay
6
0 / 6 / 0
4,125
375
1,202
5,186
1,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
29
Kills
2
2
Deaths
29
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
MJs-_-TOXIC
Chang'e
1
1
11
6.5
L
1
4
0
0.25
W
Chronos
WesBurtt
Chronos
11
0
4
13
W
2
1
2
3
L
Jormungandr
nevergoldfreak
Jormungandr
0
8
1
0.06
W
7
0
4
9
W
8
0
3
9.5
L
Horus
wusanl
Horus
1
5
1
0.3
L
Cerberus
xox_Machy_xox
Cerberus
0
6
1
0.08
L
Morgan Le Fay
y RIAN II
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
11,691
26,177
Taken
40,064
11,638
Mitigated
16,201
9,867
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
MJs-_-TOXIC
Chang'e
3,563
1,206
345
537
3,287
893
126
1,686
1,601
15,279
0
L
4,440
1,048
95
1,191
10,285
6,674
0
2,290
7,995
0
19,407
W
Chronos
WesBurtt
Chronos
8,907
3,631
0
1,723
6,171
2,322
490
2,412
3,759
31,020
6,400
W
3,217
1,749
0
1,812
5,360
2,249
1,145
96
5,264
0
29,818
L
Jormungandr
nevergoldfreak
Jormungandr
3,730
1,400
0
0
11,506
4,044
72
5,187
6,319
20,972
0
W
6,292
890
0
2,908
4,587
4,065
384
1,115
3,472
0
39,694
W
6,544
2,498
0
2,542
6,772
2,109
335
550
6,222
0
39,187
L
Horus
wusanl
Horus
1,392
669
309
507
6,375
2,156
0
1,265
5,110
0
7,401
L
Cerberus
xox_Machy_xox
Cerberus
927
147
0
630
6,712
2,086
0
2,732
3,980
8,681
0
L
Morgan Le Fay
y RIAN II
Morgan Le Fay
1,202
33
0
282
5,186
1,241
0
0
5,186
8,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
22,638
306
Minions Killed
103
0
Camps Cleared
0
1,022,556
Distance Traveled
990,057
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,623
511
36
3
0
224,449
1
L
Bellona
5,190
472
26
2
0
214,015
3
W
Chronos
6,932
630
50
5
0
197,639
2
W
Izanami
6,348
577
68
6
0
176,813
0
L
Jormungandr
4,672
425
32
3
0
193,995
2
W
Chaac
7,184
653
75
7
0
194,889
2
W
Loki
7,188
653
77
7
0
228,766
0
L
Horus
4,406
401
11
1
0
206,077
1
L
Cerberus
4,245
386
23
2
0
193,298
1
L
Morgan Le Fay
4,125
375
11
1
0
182,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role