Player Matchup

Cupid
Cupid
DenisVarga
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,345 Elo+
Party 1
Medusa
Medusa
Fenixic
Medusa
Level 91
God Stats
3W - 5L
1,179 SR
Queue Stats
210W - 259L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
Skyelysi
Baron Samedi
Level 114
God Stats
2W - 3L
1,580 SR
Queue Stats
315W - 349L
1,342 Elo+
Party 1
Bakasura
Bakasura
Strudelscu30
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
Vamana
Vamana
ivanmoon007
Vamana
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 160L
1,590 Elo+
Solo
Team Averages
Level 54
1,452 SR
1,470 Elo+

VS

Team Averages
Level 96
1,442 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
JB87221
Scylla
Level 25
God Stats
3W - 3L
1,505 SR
Queue Stats
189W - 199L
1,451 Elo+
Solo
Chronos
Chronos
OttoWeston
Chronos
Level 107
God Stats
12W - 8L
1,537 SR
Queue Stats
472W - 485L
1,525 Elo+
Party 2
Zeus
Zeus
UnDead Man 2112
Zeus
Level 67
God Stats
1W - 1L
1,316 SR
Queue Stats
209W - 214L
1,479 Elo+
Solo
Ra
Ra
ZeDenras
Ra
Level 119
God Stats
6W - 11L
1,297 SR
Queue Stats
561W - 568L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 8 / 5
7,987
666
7,145
11,979
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Fenixic
Medusa
15
1 / 9 / 7
8,741
728
8,171
14,883
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Skyelysi
Baron Samedi
15
1 / 9 / 6
8,409
701
14,875
15,425
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Strudelscu30
Bakasura
14
0 / 9 / 7
8,424
702
1,776
14,914
8,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
18
7 / 4 / 3
10,622
885
12,769
21,251
27,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 5 / 13
10,379
865
15,518
12,530
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
 
Medusa
15
10 / 5 / 13
10,379
865
15,518
12,530
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
JB87221
Scylla
19
13 / 1 / 24
11,395
950
17,327
6,835
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
OttoWeston
Chronos
18
6 / 1 / 24
10,267
856
13,866
16,869
24,970
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 3 / 22
10,481
873
13,616
8,034
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 2 / 26
10,336
861
10,143
13,664
14,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
171
11
Kills
49
39
Deaths
17
28
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
5
13
3.3
W
Medusa
 
Medusa
10
5
13
3.3
L
Cupid
2
8
5
0.56
L
Medusa
Fenixic
Medusa
1
9
7
0.5
W
Scylla
JB87221
Scylla
13
1
24
25
W
Chronos
OttoWeston
Chronos
6
1
24
18
L
Baron Samedi
Skyelysi
Baron Samedi
1
9
6
0.44
L
Bakasura
Strudelscu30
Bakasura
0
9
7
0.39
W
6
3
22
5.67
W
4
2
26
8.5
L
Vamana
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,736
Damage
85,988
78,452
Taken
70,462
57,247
Mitigated
58,380
22,584
Healing
35,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,518
8,312
720
2,243
12,530
6,069
1,453
2,123
10,308
0
28,285
W
Medusa
 
Medusa
15,518
8,312
720
2,243
12,530
6,069
1,453
2,123
10,308
0
28,285
L
Cupid
7,145
2,712
1,442
1,238
11,979
5,932
0
9,436
2,543
0
17,740
L
Medusa
Fenixic
Medusa
8,171
3,395
1,448
1,439
14,883
7,385
0
10,593
4,290
0
16,388
W
Scylla
JB87221
Scylla
17,327
712
2,080
1,494
6,835
3,207
906
1,213
5,622
24,153
0
W
Chronos
OttoWeston
Chronos
13,866
3,651
2,203
3,044
16,869
24,970
1,036
4,433
12,366
27,671
0
L
Baron Samedi
Skyelysi
Baron Samedi
14,875
2,167
3,394
3,070
15,425
8,508
0
11,652
3,773
23,973
0
L
Bakasura
Strudelscu30
Bakasura
1,776
1,158
243
941
14,914
8,267
0
10,153
4,761
0
4,205
W
13,616
918
1,298
1,118
8,034
3,621
1,560
1,724
6,310
31,043
0
W
10,143
1,153
10,958
7,473
13,664
14,444
869
5,382
8,238
28,337
0
L
Vamana
12,769
4,367
633
8,736
21,251
27,155
0
13,118
8,133
0
33,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
63,237
110
Minions Killed
184
0
Camps Cleared
0
934,227
Distance Traveled
1,318,100
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,379
865
36
3
0
210,812
1
W
Medusa
10,379
865
36
3
0
210,812
1
L
Cupid
7,987
666
23
2
0
170,189
0
L
Medusa
8,741
728
16
1
0
165,433
1
W
Scylla
11,395
950
18
2
0
239,739
0
W
Chronos
10,267
856
19
2
0
221,139
0
L
Baron Samedi
8,409
701
28
2
0
156,265
0
L
Bakasura
8,424
702
16
1
0
208,104
1
W
Zeus
10,481
873
30
3
0
209,486
1
W
Ra
10,336
861
45
4
0
226,112
0
L
Vamana
10,622
885
27
2
0
234,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role