Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Maku_injectd
Poseidon
Level 83
God Stats
0W - 2L
1,325 SR
Queue Stats
109W - 125L
1,310 Elo+
Solo
Charybdis
Charybdis
rena207ex1234
Charybdis
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 333L
1,537 Elo+
Solo
Team Averages
Level 119
1,442 SR
1,449 Elo+

VS

Team Averages
Level 53
1,423 SR
1,352 Elo+
Anubis
Anubis
King Snail12
Anubis
Level 24
God Stats
3W - 7L
1,328 SR
Queue Stats
4W - 9L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Master Sevocai
Cthulhu
Level 108
God Stats
1W - 0L
1,542 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Hel
Hel
S4LTY BuRR
Hel
Level 28
God Stats
39W - 47L
1,398 SR
Queue Stats
233W - 284L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 3
7,357
669
8,262
10,980
11,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Maku_injectd
Poseidon
12
3 / 5 / 0
8,370
761
6,257
7,237
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
rena207ex1234
Charybdis
7
0 / 8 / 1
6,505
591
2,978
9,618
2,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 2 / 8
8,635
785
5,458
8,776
4,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
10 / 1 / 7
9,865
897
12,020
11,689
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 9
8,323
757
4,868
7,341
3,009
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
3
0.25
W
Anubis
5
2
8
4.5
L
Poseidon
Maku_injectd
Poseidon
3
5
0
0.6
W
10
1
7
13.5
W
4
0
9
8.5
L
Charybdis
rena207ex1234
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
22,346
27,835
Taken
27,806
17,108
Mitigated
17,799
1,258
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,262
486
312
690
10,980
11,861
0
8,172
2,692
23,921
0
W
Anubis
5,458
620
0
1,988
8,776
4,442
590
5,350
3,426
17,391
0
L
Poseidon
Maku_injectd
Poseidon
6,257
541
0
37
7,237
2,469
0
6,689
514
22,953
0
W
12,020
1,756
0
1,815
11,689
10,348
0
4,753
6,936
28,271
0
W
4,868
725
3,188
5,145
7,341
3,009
330
4,754
2,587
15,628
0
L
Charybdis
rena207ex1234
Charybdis
2,978
1,640
0
219
9,618
2,778
120
7,630
1,962
0
10,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
26,823
99
Minions Killed
99
2
Camps Cleared
4
556,711
Distance Traveled
656,811
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,357
669
31
3
1
212,065
2
W
Anubis
8,635
785
33
3
3
206,589
0
L
Poseidon
8,370
761
44
4
1
195,196
2
W
Cthulhu
9,865
897
37
3
0
229,682
4
W
Hel
8,323
757
29
3
1
220,540
0
L
Charybdis
6,505
591
24
2
0
149,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role