Player Matchup

Charybdis
Charybdis
JTdaGreat40
Charybdis
Level 139
God Stats
15W - 17L
1,500 SR
Queue Stats
1,126W - 1,057L
1,527 Elo+
Party 1
Cerberus
Cerberus
WattledCarp9770
Cerberus
Level 107
God Stats
2W - 1L
1,621 SR
Queue Stats
204W - 169L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
itsBabyDoll
Erlang Shen
Level 107
God Stats
0W - 3L
1,267 SR
Queue Stats
521W - 578L
1,471 Elo+
Party 1
Chiron
Chiron
nìghtmare2021
Chiron
Level 69
God Stats
6W - 6L
1,454 SR
Queue Stats
168W - 152L
1,528 Elo+
Solo
Sylvanus
Sylvanus
sgt knubz69
Sylvanus
Level 109
God Stats
7W - 7L
1,799 SR
Queue Stats
206W - 214L
1,444 Elo+
Solo
Team Averages
Level 106
1,528 SR
1,497 Elo+

VS

Team Averages
Level 101
1,564 SR
1,493 Elo+
Serqet
Serqet
AlanIsABeast7
Serqet
Level 160
God Stats
4W - 1L
1,525 SR
Queue Stats
59W - 54L
1,519 Elo+
Solo
Chiron
Chiron
Iaqam
Chiron
Level 69
God Stats
2W - 2L
1,553 SR
Queue Stats
377W - 361L
1,510 Elo+
Solo
Fenrir
Fenrir
Legit_Brew
Fenrir
Level 69
God Stats
6W - 3L
1,557 SR
Queue Stats
299W - 296L
1,513 Elo+
Solo
Charybdis
Charybdis
ScorpioOurGod
Charybdis
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 19L
1,449 Elo+
Solo
Cthulhu
Cthulhu
sheamoney108
Cthulhu
Level 78
God Stats
3W - 2L
1,685 SR
Queue Stats
352W - 318L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JTdaGreat40
Charybdis
9
2 / 3 / 1
5,689
517
5,574
5,546
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
0 / 1 / 0
5,824
529
2,765
6,953
4,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
itsBabyDoll
Erlang Shen
9
2 / 4 / 0
5,565
506
2,954
8,497
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 1
5,228
475
5,275
6,936
1,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sgt knubz69
Sylvanus
7
0 / 1 / 1
5,084
462
2,106
7,643
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,672
516
3,390
6,037
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Iaqam
Chiron
11
2 / 0 / 8
6,302
573
7,274
4,970
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Legit_Brew
Fenrir
10
6 / 2 / 1
6,443
586
5,497
8,459
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ScorpioOurGod
Charybdis
10
2 / 3 / 1
5,764
524
1,989
7,993
2,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
sheamoney108
Cthulhu
12
2 / 0 / 0
6,909
628
6,998
6,463
4,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Chiron
Iaqam
Chiron
2
0
8
6
L
Charybdis
JTdaGreat40
Charybdis
2
3
1
0.83
W
Fenrir
Legit_Brew
Fenrir
6
2
1
3.25
W
Charybdis
ScorpioOurGod
Charybdis
2
3
1
0.83
L
Cerberus
0
1
0
0
L
Erlang Shen
itsBabyDoll
Erlang Shen
2
4
0
0.5
L
1
4
1
0.38
L
Sylvanus
sgt knubz69
Sylvanus
0
1
1
0.5
W
Cthulhu
sheamoney108
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
25,148
35,575
Taken
33,922
15,155
Mitigated
12,673
10,051
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,390
871
0
2,616
6,037
1,726
0
159
5,878
0
28,254
W
Chiron
Iaqam
Chiron
7,274
3,890
604
3,289
4,970
1,238
0
693
4,277
0
29,456
L
Charybdis
JTdaGreat40
Charybdis
5,574
2,994
0
674
5,546
1,765
0
373
5,061
0
27,202
W
Fenrir
Legit_Brew
Fenrir
5,497
704
0
1,676
8,459
3,618
507
926
7,533
0
18,011
W
Charybdis
ScorpioOurGod
Charybdis
1,989
1,312
0
1,599
7,993
2,087
1,265
136
7,857
0
28,983
L
Cerberus
2,765
584
0
3,201
6,953
4,718
0
4,109
2,844
35,745
0
L
Erlang Shen
itsBabyDoll
Erlang Shen
2,954
1,126
0
2,046
8,497
3,298
0
1,674
6,669
0
27,927
L
5,275
1,009
381
1,280
6,936
1,646
0
0
6,546
0
23,079
L
Sylvanus
sgt knubz69
Sylvanus
2,106
583
636
1,833
7,643
3,728
0
842
6,784
13,687
0
W
Cthulhu
sheamoney108
Cthulhu
6,998
1,164
0
2,901
6,463
4,004
0
2,957
3,506
47,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
31,090
291
Minions Killed
296
0
Camps Cleared
0
946,507
Distance Traveled
1,058,377
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,672
516
61
6
0
232,793
1
W
Chiron
6,302
573
43
4
0
221,471
1
L
Charybdis
5,689
517
48
4
0
185,416
0
W
Fenrir
6,443
586
29
3
0
212,970
2
W
Charybdis
5,764
524
58
5
0
187,615
3
L
Cerberus
5,824
529
121
11
0
182,309
2
L
Erlang Shen
5,565
506
53
5
0
192,097
0
L
Chiron
5,228
475
52
5
0
197,343
2
L
Sylvanus
5,084
462
17
2
0
189,342
4
W
Cthulhu
6,909
628
105
10
0
203,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role