Player Matchup

Cthulhu
Cthulhu
AboodLaw
Cthulhu
Level 29
God Stats
19W - 11L
1,527 SR
Queue Stats
79W - 72L
1,449 Elo+
Solo
Charybdis
Charybdis
CamoGirmirPC
Charybdis
Level 29
God Stats
5W - 5L
1,312 SR
Queue Stats
63W - 70L
1,544 Elo+
Solo
Neith
Neith
Igabeb13
Neith
Level 28
God Stats
100W - 79L
1,498 SR
Queue Stats
187W - 165L
1,458 Elo+
Solo
Fenrir
Fenrir
SqRuanTez
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,037 Elo+
Solo
Apollo
Apollo
无天无极
Apollo
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
166W - 156L
1,528 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,403 Elo+

VS

Team Averages
Level 21
1,478 SR
1,344 Elo+
Da Ji
Da Ji
CoolFangs
Da Ji
Level 27
God Stats
1W - 2L
1,496 SR
Queue Stats
20W - 30L
1,324 Elo+
Solo
Chaac
Chaac
Hatsbatsubut
Chaac
Level 28
God Stats
9W - 13L
1,418 SR
Queue Stats
29W - 40L
1,408 Elo+
Solo
Neith
Neith
MeatyMcBrains
Neith
Level 18
God Stats
9W - 9L
1,476 SR
Queue Stats
73W - 65L
1,479 Elo+
Solo
Charybdis
Charybdis
TheVeganCreeper
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 203L
1,197 Elo+
Solo
Ymir
Ymir
Trenxasoun
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AboodLaw
Cthulhu
20
5 / 5 / 29
14,120
1,086
21,902
28,653
49,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
CamoGirmirPC
Charybdis
20
13 / 2 / 21
15,146
1,165
25,728
12,597
5,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Igabeb13
Neith
20
4 / 4 / 25
13,440
1,034
16,047
13,195
5,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SqRuanTez
Fenrir
20
9 / 6 / 22
14,719
1,132
17,175
18,791
13,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
10 / 6 / 10
13,982
1,076
12,244
13,096
6,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CoolFangs
Da Ji
20
10 / 10 / 10
14,822
1,140
21,032
23,270
10,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 2 / 9
11,882
914
6,096
16,486
17,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 6 / 13
15,490
1,192
34,419
15,844
7,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
TheVeganCreeper
Charybdis
18
0 / 9 / 7
10,814
832
7,401
15,816
5,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 14 / 15
13,068
1,005
11,706
29,220
37,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
77
41
Kills
23
23
Deaths
41
107
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AboodLaw
Cthulhu
5
5
29
3.9
W
Charybdis
CamoGirmirPC
Charybdis
13
2
21
11.75
L
Da Ji
CoolFangs
Da Ji
10
10
10
1.5
L
1
2
9
2.75
W
Neith
Igabeb13
Neith
4
4
25
4.13
L
9
6
13
2.58
W
Fenrir
SqRuanTez
Fenrir
9
6
22
3.33
L
Charybdis
TheVeganCreeper
Charybdis
0
9
7
0.39
L
3
14
15
0.75
W
Apollo
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,096
Damage
80,654
86,332
Taken
100,636
80,502
Mitigated
79,293
11,057
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AboodLaw
Cthulhu
21,902
1,175
1,701
3,191
28,653
49,446
0
3,541
25,112
42,688
0
W
Charybdis
CamoGirmirPC
Charybdis
25,728
13,556
0
2,136
12,597
5,983
0
821
11,776
153
56,339
L
Da Ji
CoolFangs
Da Ji
21,032
3,984
0
412
23,270
10,701
0
5,522
17,748
0
35,871
L
6,096
1,234
0
3,709
16,486
17,782
0
5,039
11,447
0
30,952
W
Neith
Igabeb13
Neith
16,047
5,843
0
2,334
13,195
5,409
0
1,692
11,503
0
48,416
L
34,419
22,703
0
1,383
15,844
7,135
0
5,701
10,143
0
77,288
W
Fenrir
SqRuanTez
Fenrir
17,175
5,439
0
779
18,791
13,382
0
4,716
14,075
0
25,874
L
Charybdis
TheVeganCreeper
Charybdis
7,401
4,295
0
0
15,816
5,734
0
2,423
13,393
0
23,381
L
11,706
2,032
0
0
29,220
37,941
0
3,370
25,850
23,664
0
W
Apollo
12,244
5,677
0
916
13,096
6,282
0
936
12,160
0
29,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,407
Gold Earned
66,076
254
Minions Killed
229
9
Camps Cleared
5
1,081,920
Distance Traveled
1,017,300
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,120
1,086
45
3
0
247,903
1
W
Charybdis
15,146
1,165
66
5
2
220,270
0
L
Da Ji
14,822
1,140
23
2
1
244,666
0
L
Chaac
11,882
914
47
4
2
202,445
0
W
Neith
13,440
1,034
66
5
1
217,557
0
L
Neith
15,490
1,192
90
7
1
208,893
0
W
Fenrir
14,719
1,132
32
2
2
218,318
3
L
Charybdis
10,814
832
32
2
0
200,152
0
L
Ymir
13,068
1,005
37
3
1
161,144
0
W
Apollo
13,982
1,076
45
3
4
177,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role