Player Matchup

Chaac
Chaac
Jaswifty9
Chaac
Level 21
God Stats
19W - 16L
1,571 SR
Queue Stats
64W - 78L
1,342 Elo+
Party 1
Ullr
Ullr
Liam_The_GreaT69
Ullr
Level 82
God Stats
5W - 7L
1,508 SR
Queue Stats
45W - 43L
1,369 Elo+
Party 1
Scylla
Scylla
freemywilllly
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Team Averages
Level 36
1,527 SR
1,300 Elo+

VS

Team Averages
Level 108
1,524 SR
1,468 Elo+
Nox
Nox
TenguTh3ory
Nox
Level 122
God Stats
21W - 16L
1,589 SR
Queue Stats
311W - 337L
1,514 Elo+
Solo
Anhur
Anhur
daddydil
Anhur
Level 81
God Stats
7W - 12L
1,314 SR
Queue Stats
265W - 411L
1,424 Elo+
Solo
Chaac
Chaac
lnexpiable
Chaac
Level 122
God Stats
38W - 42L
1,669 SR
Queue Stats
197W - 269L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jaswifty9
Chaac
10
0 / 1 / 0
6,332
576
5,529
7,522
5,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
6,338
576
1,561
7,440
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,361
578
1,391
3,986
1,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,135
740
7,322
4,447
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
daddydil
Anhur
11
2 / 0 / 4
7,302
664
2,660
4,697
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
3 / 0 / 5
7,811
710
6,391
7,710
8,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Jaswifty9
Chaac
0
1
0
0
L
0
4
0
0
W
3
0
5
5.5
W
Anhur
daddydil
Anhur
2
0
4
4
L
0
3
0
0
W
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,481
Damage
16,373
18,948
Taken
16,854
8,313
Mitigated
11,739
4,032
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Jaswifty9
Chaac
5,529
158
6
3,142
7,522
5,038
0
2,499
5,023
0
18,310
L
1,561
539
91
162
7,440
2,151
0
3,292
4,148
0
20,089
W
7,322
286
0
0
4,447
1,662
437
654
3,793
44,061
0
W
Anhur
daddydil
Anhur
2,660
983
0
290
4,697
1,701
1,037
259
4,438
0
11,937
L
1,391
37
109
522
3,986
1,124
0
1,531
2,455
17,479
0
W
Chaac
6,391
542
0
3,219
7,710
8,376
0
478
7,232
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,031
Gold Earned
23,248
109
Minions Killed
143
0
Camps Cleared
0
601,865
Distance Traveled
607,562
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,332
576
29
3
0
204,513
0
L
Ullr
6,338
576
41
4
0
199,157
0
W
Nox
8,135
740
97
9
0
201,208
6
W
Anhur
7,302
664
20
2
0
171,696
2
L
Scylla
6,361
578
39
4
0
198,195
0
W
Chaac
7,811
710
26
2
0
234,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role