Player Matchup

Artemis
Artemis
D3JV
Artemis
Level 16
God Stats
22W - 10L
1,713 SR
Queue Stats
51W - 30L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
Forticrete
Erlang Shen
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 12L
1,572 Elo+
Solo
Vamana
Vamana
Hukit
Vamana
Level 44
God Stats
9W - 5L
1,575 SR
Queue Stats
141W - 180L
1,308 Elo+
Party 2
Sol
Sol
Kremlejija
Sol
Level 17
God Stats
16W - 15L
1,512 SR
Queue Stats
22W - 21L
1,413 Elo+
Party 2
Bakasura
Bakasura
Pohtaitoh
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,805 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,546 Elo+

VS

Team Averages
Level 24
1,673 SR
1,471 Elo+
Neith
Neith
Andrei460
Neith
Level 25
God Stats
0W - 1L
1,667 SR
Queue Stats
5W - 9L
1,428 Elo+
Solo
Nemesis
Nemesis
CollinBeest
Nemesis
Level 27
God Stats
6W - 6L
1,731 SR
Queue Stats
83W - 77L
1,448 Elo+
Solo
Bellona
Bellona
EnIIx987
Bellona
Level 16
God Stats
16W - 7L
1,853 SR
Queue Stats
33W - 30L
1,449 Elo+
Party 1
Agni
Agni
Natsukiss
Agni
Level 26
God Stats
13W - 10L
1,614 SR
Queue Stats
54W - 40L
1,459 Elo+
Party 1
Horus
Horus
flow6875
Horus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 190L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D3JV
Artemis
14
4 / 3 / 4
8,458
498
7,383
8,917
2,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Forticrete
Erlang Shen
15
2 / 4 / 5
8,940
526
9,235
14,470
12,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Hukit
Vamana
14
4 / 6 / 4
9,009
530
9,605
17,951
16,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 4
8,362
492
6,427
6,994
2,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Pohtaitoh
Bakasura
18
13 / 2 / 4
10,866
639
14,140
11,815
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andrei460
Neith
12
4 / 6 / 5
7,793
458
8,639
11,988
4,137
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
CollinBeest
Nemesis
14
2 / 3 / 2
8,235
484
4,942
11,464
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
EnIIx987
Bellona
12
2 / 5 / 3
7,919
466
9,766
14,438
13,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
12
4 / 8 / 3
7,987
470
7,997
12,835
5,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
flow6875
Horus
12
5 / 4 / 4
8,452
497
7,215
14,175
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
25
Kills
17
17
Deaths
26
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Andrei460
Neith
4
6
5
1.08
L
Nemesis
CollinBeest
Nemesis
2
3
2
1
W
Artemis
D3JV
Artemis
4
3
4
2
L
Bellona
EnIIx987
Bellona
2
5
3
0.7
W
Erlang Shen
Forticrete
Erlang Shen
2
4
5
1.13
W
Vamana
Hukit
Vamana
4
6
4
1
W
2
2
4
2
L
Agni
4
8
3
0.69
W
Bakasura
Pohtaitoh
Bakasura
13
2
4
7.5
L
Horus
flow6875
Horus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
38,559
60,147
Taken
64,900
38,709
Mitigated
39,572
19,269
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Andrei460
Neith
8,639
3,450
0
2,874
11,988
4,137
0
744
10,939
0
38,528
L
Nemesis
CollinBeest
Nemesis
4,942
2,561
0
1,696
11,464
4,154
0
3,456
7,828
0
54,939
W
Artemis
D3JV
Artemis
7,383
3,473
0
3,647
8,917
2,708
195
181
8,736
0
54,497
L
Bellona
EnIIx987
Bellona
9,766
4,910
0
977
14,438
13,711
367
2,902
10,826
0
42,179
W
Erlang Shen
Forticrete
Erlang Shen
9,235
2,668
0
5,655
14,470
12,262
103
27
14,443
11,567
45,583
W
Vamana
Hukit
Vamana
9,605
2,611
0
3,801
17,951
16,902
42
2,117
14,847
12,030
35,598
W
6,427
2,035
0
2,497
6,994
2,128
352
3,069
3,884
39,218
0
L
Agni
7,997
1,848
0
2,530
12,835
5,136
333
2,989
8,758
27,414
0
W
Bakasura
Pohtaitoh
Bakasura
14,140
10,673
0
3,669
11,815
4,709
765
2,784
9,031
0
64,366
L
Horus
flow6875
Horus
7,215
4,135
500
4,709
14,175
12,434
0
1,725
12,170
0
27,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
40,386
444
Minions Killed
349
0
Camps Cleared
0
1,512,996
Distance Traveled
1,518,184
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,793
458
50
3
0
272,370
2
L
Nemesis
8,235
484
104
6
0
345,727
0
W
Artemis
8,458
498
78
5
0
234,966
1
L
Bellona
7,919
466
90
5
0
323,166
3
W
Erlang Shen
8,940
526
82
5
0
306,879
3
W
Vamana
9,009
530
81
5
0
290,825
2
W
Sol
8,362
492
84
5
0
272,533
1
L
Agni
7,987
470
51
3
0
280,280
0
W
Bakasura
10,866
639
119
7
0
407,793
2
L
Horus
8,452
497
54
3
0
296,641
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role