Player Matchup

Nu Wa
Nu Wa
Frowsy
Nu Wa
Level 6
God Stats
4W - 0L
1,488 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
GodOWL
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,687 Elo+
Party 1
Hachiman
Hachiman
ItoyPXND
Hachiman
Level 17
God Stats
3W - 5L
1,311 SR
Queue Stats
15W - 28L
1,290 Elo+
Solo
Fenrir
Fenrir
Niko2424
Fenrir
Level 5
God Stats
39W - 45L
1,508 SR
Queue Stats
326W - 361L
1,083 Elo+
Solo
Gilgamesh
Gilgamesh
Warshlong
Gilgamesh
Level 5
God Stats
4W - 3L
1,605 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Team Averages
Level 9
1,482 SR
1,412 Elo+

VS

Team Averages
Level 11
1,488 SR
1,400 Elo+
Hou Yi
Hou Yi
NONOZY
Hou Yi
Level 17
God Stats
3W - 3L
1,419 SR
Queue Stats
28W - 37L
1,363 Elo+
Solo
Nox
Nox
Tsukoyoemi
Nox
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 10L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yungii
Tsukuyomi
Level 7
God Stats
1W - 6L
1,123 SR
Queue Stats
80W - 77L
1,348 Elo+
Solo
Zeus
Zeus
artsenvoker
Zeus
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Kali
Kali
stmfeo
Kali
Level 18
God Stats
1W - 4L
1,468 SR
Queue Stats
105W - 137L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frowsy
Nu Wa
13
6 / 0 / 5
7,663
589
7,633
5,163
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
GodOWL
Bacchus
10
4 / 0 / 8
6,948
534
4,456
5,836
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ItoyPXND
Hachiman
12
1 / 0 / 5
6,894
530
2,868
5,046
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Niko2424
Fenrir
9
0 / 2 / 5
5,904
454
1,857
7,323
3,305
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Warshlong
Gilgamesh
12
5 / 0 / 1
6,814
524
3,409
4,979
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NONOZY
Hou Yi
10
0 / 3 / 0
6,240
480
1,712
7,136
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,017
463
1,974
3,382
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Yungii
Tsukuyomi
12
0 / 2 / 0
6,860
528
3,090
8,671
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 0
6,705
516
3,867
5,454
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
stmfeo
Kali
6
0 / 5 / 1
4,972
382
403
6,158
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
2
2
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Frowsy
Nu Wa
6
0
5
8.5
W
Bacchus
GodOWL
Bacchus
4
0
8
8
W
Hachiman
ItoyPXND
Hachiman
1
0
5
3.5
L
Hou Yi
NONOZY
Hou Yi
0
3
0
0
W
Fenrir
Niko2424
Fenrir
0
2
5
1.25
L
1
1
0
1
W
Gilgamesh
Warshlong
Gilgamesh
5
0
1
5.5
L
Tsukuyomi
Yungii
Tsukuyomi
0
2
0
0
L
1
5
0
0.2
L
Kali
stmfeo
Kali
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
11,046
28,347
Taken
30,801
14,497
Mitigated
9,427
7,629
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Frowsy
Nu Wa
7,633
1,356
0
2,073
5,163
1,513
919
991
4,006
44,148
0
W
Bacchus
GodOWL
Bacchus
4,456
868
0
1,136
5,836
5,644
36
790
4,984
8,050
0
W
Hachiman
ItoyPXND
Hachiman
2,868
1,429
0
2,445
5,046
1,496
508
182
4,824
0
27,228
L
Hou Yi
NONOZY
Hou Yi
1,712
773
0
1,207
7,136
1,639
374
2,441
4,569
0
27,059
W
Fenrir
Niko2424
Fenrir
1,857
377
0
1,307
7,323
3,305
475
1,424
5,793
0
20,789
L
1,974
148
0
1,095
3,382
1,028
412
1,697
1,287
21,389
0
W
Gilgamesh
Warshlong
Gilgamesh
3,409
528
0
668
4,979
2,539
885
2,044
2,899
0
21,300
L
Tsukuyomi
Yungii
Tsukuyomi
3,090
892
0
4,192
8,671
2,870
0
2,944
5,659
0
43,690
L
3,867
458
0
107
5,454
1,703
0
2,916
2,370
36,515
0
L
Kali
stmfeo
Kali
403
137
0
234
6,158
2,187
128
1,587
4,369
0
6,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
30,794
231
Minions Killed
317
0
Camps Cleared
0
1,202,242
Distance Traveled
1,087,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,663
589
75
6
0
215,485
1
W
Bacchus
6,948
534
14
1
0
284,412
3
W
Hachiman
6,894
530
55
4
0
208,051
0
L
Hou Yi
6,240
480
65
5
0
177,392
0
W
Fenrir
5,904
454
39
3
0
250,567
0
L
Nox
6,017
463
48
4
0
227,373
4
W
Gilgamesh
6,814
524
48
4
0
243,727
1
L
Tsukuyomi
6,860
528
102
8
0
262,962
0
L
Zeus
6,705
516
87
7
0
214,112
2
L
Kali
4,972
382
15
1
0
205,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role