Player Matchup

Danzaburou
Danzaburou
Action_Hank156
Danzaburou
Level 108
God Stats
4W - 3L
1,322 SR
Queue Stats
28W - 38L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Corathir
Cu Chulainn
Level 26
God Stats
2W - 1L
1,393 SR
Queue Stats
14W - 12L
1,548 Elo+
Solo
Raijin
Raijin
Doza1
Raijin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,485 Elo+
Party 1
Nox
Nox
Spazmonkey92
Nox
Level 10
God Stats
5W - 5L
1,740 SR
Queue Stats
54W - 68L
1,444 Elo+
Party 2
Ares
Ares
TheBigToph69
Ares
Level 9
God Stats
2W - 3L
1,302 SR
Queue Stats
30W - 24L
1,570 Elo+
Party 1
Team Averages
Level 40
1,451 SR
1,498 Elo+

VS

Team Averages
Level 23
1,446 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
ISKKANDER
Morgan Le Fay
Level 29
God Stats
11W - 18L
1,474 SR
Queue Stats
15W - 21L
1,376 Elo+
Party 3
Neith
Neith
MasterSwanson
Neith
Level 28
God Stats
26W - 23L
1,478 SR
Queue Stats
56W - 68L
1,461 Elo+
Solo
Merlin
Merlin
MolagBalls
Merlin
Level 28
God Stats
20W - 24L
1,624 SR
Queue Stats
85W - 101L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Niatzu
Jormungandr
Level 27
God Stats
3W - 5L
1,451 SR
Queue Stats
39W - 45L
1,448 Elo+
Party 3
Bakasura
Bakasura
alonzo2040
Bakasura
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Action_Hank156
Danzaburou
20
9 / 1 / 10
14,509
1,036
22,922
11,019
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Corathir
Cu Chulainn
20
3 / 2 / 16
13,097
936
14,436
22,297
16,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Doza1
Raijin
20
7 / 3 / 16
13,986
999
23,625
10,597
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 13
13,463
962
7,297
8,238
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 22
13,802
986
12,895
10,327
11,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ISKKANDER
Morgan Le Fay
18
4 / 4 / 4
12,619
901
15,766
18,532
9,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 6 / 7
12,783
913
17,008
16,758
7,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
MolagBalls
Merlin
18
2 / 7 / 4
11,707
836
7,401
11,449
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Niatzu
Jormungandr
19
2 / 2 / 8
12,720
909
12,967
19,679
21,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
alonzo2040
Bakasura
18
3 / 10 / 4
12,250
875
4,590
20,268
9,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
29
Kills
12
12
Deaths
29
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Action_Hank156
Danzaburou
9
1
10
14
W
Cu Chulainn
Corathir
Cu Chulainn
3
2
16
5.5
W
Raijin
Doza1
Raijin
7
3
16
5
L
Morgan Le Fay
ISKKANDER
Morgan Le Fay
4
4
4
1.5
L
1
6
7
0.75
L
Merlin
MolagBalls
Merlin
2
7
4
0.57
L
Jormungandr
Niatzu
Jormungandr
2
2
8
3
W
6
5
13
2.5
W
4
1
22
15
L
Bakasura
alonzo2040
Bakasura
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,175
Damage
57,732
62,478
Taken
86,686
41,030
Mitigated
52,973
12,435
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Action_Hank156
Danzaburou
22,922
11,436
0
4,058
11,019
4,994
0
6,135
4,559
0
62,737
W
Cu Chulainn
Corathir
Cu Chulainn
14,436
1,306
0
6,713
22,297
16,834
0
11,363
10,794
8,197
23,787
W
Raijin
Doza1
Raijin
23,625
2,161
526
1,138
10,597
4,288
0
6,601
3,996
62,298
0
L
Morgan Le Fay
ISKKANDER
Morgan Le Fay
15,766
392
0
2,550
18,532
9,676
0
10,083
8,449
43,180
0
L
17,008
9,781
0
2,976
16,758
7,540
0
8,848
7,910
0
55,497
L
Merlin
MolagBalls
Merlin
7,401
480
0
469
11,449
4,397
0
7,801
3,648
14,083
0
L
Jormungandr
Niatzu
Jormungandr
12,967
1,629
0
2,786
19,679
21,898
0
10,415
9,264
43,437
0
W
7,297
725
0
0
8,238
3,246
0
5,666
2,280
22,859
0
W
12,895
570
0
0
10,327
11,668
0
6,369
3,818
26,940
0
L
Bakasura
alonzo2040
Bakasura
4,590
2,666
0
785
20,268
9,462
0
9,888
10,380
0
7,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,857
Gold Earned
62,079
292
Minions Killed
261
9
Camps Cleared
6
1,312,993
Distance Traveled
1,002,006
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,509
1,036
98
7
1
253,714
0
W
Cu Chulainn
13,097
936
51
4
1
272,924
0
W
Raijin
13,986
999
81
6
4
252,568
0
L
Morgan Le Fay
12,619
901
80
6
0
210,575
0
L
Neith
12,783
913
92
7
1
220,744
0
L
Merlin
11,707
836
19
1
4
106,385
0
L
Jormungandr
12,720
909
53
4
1
214,765
1
W
Nox
13,463
962
40
3
2
249,485
0
W
Ares
13,802
986
22
2
1
284,302
1
L
Bakasura
12,250
875
17
1
0
249,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role