Player Matchup

Artio
Artio
POLARWOBB
Artio
Level 100
God Stats
8W - 2L
1,572 SR
Queue Stats
68W - 25L
1,707 Elo+
Party 1
Neith
Neith
TraxxxiS
Neith
Level 97
God Stats
0W - 2L
1,622 SR
Queue Stats
107W - 61L
1,659 Elo+
Party 1
Sol
Sol
Xabine
Sol
Level 17
God Stats
4W - 1L
1,710 SR
Queue Stats
48W - 16L
1,762 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,709 Elo+

VS

Team Averages
Level 80
1,597 SR
1,733 Elo+
Kuzenbo
Kuzenbo
KijaMxKcalB
Kuzenbo
Level 28
God Stats
4W - 2L
1,550 SR
Queue Stats
175W - 83L
1,709 Elo+
Party 2
Anubis
Anubis
PkSlAyEr44
Anubis
Level 88
God Stats
25W - 12L
1,583 SR
Queue Stats
200W - 128L
1,715 Elo+
Party 2
Ah Puch
Ah Puch
Th3Skipper
Ah Puch
Level 125
God Stats
18W - 7L
1,657 SR
Queue Stats
200W - 80L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
POLARWOBB
Artio
15
5 / 5 / 5
12,205
642
15,264
22,564
29,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TraxxxiS
Neith
15
2 / 7 / 5
11,428
601
9,994
17,468
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Xabine
Sol
16
4 / 8 / 4
12,093
636
17,579
16,804
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KijaMxKcalB
Kuzenbo
16
2 / 0 / 16
13,111
690
5,945
14,243
20,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
PkSlAyEr44
Anubis
18
11 / 6 / 6
14,105
742
18,201
17,514
9,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Th3Skipper
Ah Puch
19
7 / 5 / 10
13,671
720
21,228
17,226
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
20
20
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
KijaMxKcalB
Kuzenbo
2
0
16
10
L
Artio
POLARWOBB
Artio
5
5
5
1.5
W
Anubis
PkSlAyEr44
Anubis
11
6
6
2.33
W
Ah Puch
Th3Skipper
Ah Puch
7
5
10
2.4
L
Neith
TraxxxiS
Neith
2
7
5
0.64
L
Sol
Xabine
Sol
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,837
Damage
45,374
56,836
Taken
48,983
40,664
Mitigated
37,627
15,795
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
KijaMxKcalB
Kuzenbo
5,945
1,720
0
1,859
14,243
20,936
418
9,086
5,157
13,912
0
L
Artio
POLARWOBB
Artio
15,264
768
1,025
5,242
22,564
29,091
0
15,909
6,655
39,510
0
W
Anubis
PkSlAyEr44
Anubis
18,201
1,365
0
7,426
17,514
9,404
758
13,057
4,457
57,413
0
W
Ah Puch
Th3Skipper
Ah Puch
21,228
1,145
0
5,886
17,226
7,287
1,010
10,700
6,526
90,258
0
L
Neith
TraxxxiS
Neith
9,994
4,102
0
4,712
17,468
6,028
136
14,749
2,719
0
45,100
L
Sol
Xabine
Sol
17,579
4,317
0
4,816
16,804
5,545
1,420
14,716
2,088
69,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
40,887
223
Minions Killed
229
0
Camps Cleared
0
883,105
Distance Traveled
1,021,587
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,111
690
12
1
0
373,846
4
L
Artio
12,205
642
42
2
0
296,244
1
W
Anubis
14,105
742
90
5
0
299,630
0
W
Ah Puch
13,671
720
127
7
0
348,111
0
L
Neith
11,428
601
75
4
0
283,556
2
L
Sol
12,093
636
106
6
0
303,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role