Player Matchup

Anubis
Anubis
BigBigYoshi
Anubis
Level 28
God Stats
2W - 2L
1,192 SR
Queue Stats
211W - 151L
1,667 Elo+
Solo
Heimdallr
Heimdallr
Geophph
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Mercury
Mercury
Guhdersh
Mercury
Level 29
God Stats
4W - 10L
1,210 SR
Queue Stats
333W - 296L
1,657 Elo+
Solo
Ymir
Ymir
JGR56743
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,823 Elo+
Solo
Loki
Loki
MeagorTheFool
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 55L
1,641 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,699 Elo+

VS

Team Averages
Level 12
1,613 SR
1,796 Elo+
Khepri
Khepri
 
Khepri
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MattsTop
Anhur
Level 13
God Stats
9W - 0L
2,064 SR
Queue Stats
17W - 3L
1,886 Elo+
Party 1
Ares
Ares
President4sam2
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,944 Elo+
Party 1
Cerberus
Cerberus
Sam2President4
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
2,024 Elo+
Party 1
Set
Set
Trisheros
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 2 / 2
5,469
547
5,105
6,424
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Geophph
Heimdallr
5
0 / 5 / 0
3,883
388
882
4,721
635
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Guhdersh
Mercury
9
3 / 3 / 1
5,838
584
3,348
7,608
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
6
0 / 5 / 0
4,021
402
847
6,651
2,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,698
570
510
4,125
1,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 5
5,582
558
3,155
4,769
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MattsTop
Anhur
12
7 / 0 / 4
7,098
710
6,037
5,460
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
6 / 2 / 4
6,075
608
6,994
6,383
3,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
2 / 0 / 0
6,518
652
3,017
2,695
2,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 1
5,266
527
1,781
4,297
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
L
Anubis
1
2
2
1
L
Heimdallr
Geophph
Heimdallr
0
5
0
0
L
Mercury
Guhdersh
Mercury
3
3
1
1.17
L
Ymir
0
5
0
0
W
Anhur
MattsTop
Anhur
7
0
4
9
L
0
0
0
0
W
6
2
4
4
W
Cerberus
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
20,984
29,529
Taken
23,604
10,162
Mitigated
10,064
7,029
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,155
443
0
1,901
4,769
1,641
0
2,055
2,714
31,975
0
L
Anubis
5,105
642
0
2,662
6,424
3,177
44
3,723
2,606
28,527
0
L
Heimdallr
Geophph
Heimdallr
882
458
0
411
4,721
635
0
1,172
3,495
0
9,661
L
Mercury
Guhdersh
Mercury
3,348
2,148
0
1,360
7,608
2,109
0
3,180
4,353
0
32,886
L
Ymir
847
282
0
1,201
6,651
2,995
0
2,529
4,038
12,209
0
W
Anhur
MattsTop
Anhur
6,037
2,965
0
2,289
5,460
1,367
0
1,594
3,866
0
42,999
L
510
64
0
1,395
4,125
1,246
0
2,254
1,871
0
33,266
W
6,994
1,061
90
1,728
6,383
3,425
0
881
5,477
19,937
0
W
Cerberus
3,017
163
0
1,439
2,695
2,013
32
0
2,695
42,352
0
W
1,781
716
0
1,486
4,297
1,618
0
1,422
2,875
0
30,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
30,539
255
Minions Killed
349
0
Camps Cleared
0
900,804
Distance Traveled
985,964
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,582
558
53
5
0
194,217
3
L
Anubis
5,469
547
65
7
0
159,660
3
L
Heimdallr
3,883
388
17
2
0
148,186
3
L
Mercury
5,838
584
67
7
0
213,797
3
L
Ymir
4,021
402
19
2
0
162,870
8
W
Anhur
7,098
710
91
9
0
178,570
3
L
Loki
5,698
570
87
9
0
216,291
3
W
Ares
6,075
608
22
2
0
200,330
1
W
Cerberus
6,518
652
114
11
0
197,480
3
W
Set
5,266
527
69
7
0
215,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role