Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Lordruttbape
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,362 Elo+
Solo
Danzaburou
Danzaburou
costeiraa4
Danzaburou
Level 84
God Stats
114W - 188L
1,425 SR
Queue Stats
239W - 378L
1,373 Elo+
Solo
Team Averages
Level 58
1,475 SR
1,411 Elo+

VS

Team Averages
Level 98
1,491 SR
1,446 Elo+
Merlin
Merlin
ChemoNabtig
Merlin
Level 93
God Stats
5W - 5L
1,233 SR
Queue Stats
34W - 29L
1,352 Elo+
Solo
Neith
Neith
Mistaagreen
Neith
Level 122
God Stats
14W - 13L
1,550 SR
Queue Stats
302W - 342L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
XDRemedy
Jormungandr
Level 80
God Stats
11W - 8L
1,690 SR
Queue Stats
148W - 187L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 1
6,427
643
1,300
6,465
2,545
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
9
1 / 4 / 1
6,671
667
2,993
7,167
2,826
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
costeiraa4
Danzaburou
10
1 / 7 / 1
6,592
659
6,036
11,706
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 1 / 8
8,326
833
8,611
5,642
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 0 / 5
8,709
871
7,557
4,879
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
XDRemedy
Jormungandr
9
1 / 2 / 10
7,522
752
3,939
6,019
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
Merlin
6
1
8
10
L
Ravana
1
4
1
0.38
W
8
0
5
10.5
W
Jormungandr
XDRemedy
Jormungandr
1
2
10
3
L
Danzaburou
costeiraa4
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,329
Damage
20,107
25,338
Taken
16,540
8,305
Mitigated
8,923
2,782
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,300
414
0
80
6,465
2,545
93
2,549
3,916
0
14,543
W
Merlin
8,611
531
0
864
5,642
1,817
729
0
5,642
25,236
0
L
Ravana
2,993
575
0
268
7,167
2,826
0
3,906
3,261
0
11,207
W
7,557
2,235
0
2,396
4,879
2,258
1,479
0
4,879
0
30,704
W
Jormungandr
XDRemedy
Jormungandr
3,939
992
377
1,405
6,019
4,848
464
0
6,019
10,588
0
L
Danzaburou
costeiraa4
Danzaburou
6,036
1,442
134
2,300
11,706
2,934
150
6,095
5,611
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
24,557
77
Minions Killed
112
0
Camps Cleared
0
501,950
Distance Traveled
464,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,427
643
22
2
0
194,693
1
W
Merlin
8,326
833
44
4
0
160,083
0
L
Ravana
6,671
667
20
2
0
140,750
0
W
Neith
8,709
871
57
6
0
177,358
1
W
Jormungandr
7,522
752
11
1
0
127,545
1
L
Danzaburou
6,592
659
35
4
0
166,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role