Player Matchup

Cthulhu
Cthulhu
Ahizzy55
Cthulhu
Level 27
God Stats
30W - 31L
1,504 SR
Queue Stats
87W - 97L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
Bond_Loki
Guan Yu
Level 29
God Stats
3W - 3L
1,654 SR
Queue Stats
64W - 63L
1,444 Elo+
Solo
Scylla
Scylla
EpicPogchamp69
Scylla
Level 20
God Stats
2W - 0L
1,495 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Mulan
Mulan
snakethunder12
Mulan
Level 29
God Stats
12W - 5L
1,520 SR
Queue Stats
163W - 151L
1,430 Elo+
Party 2
Fenrir
Fenrir
subtle_kindred2
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,345 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,417 Elo+

VS

Team Averages
Level 24
1,585 SR
1,524 Elo+
Ymir
Ymir
PapaSmurffs
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 14L
1,763 Elo+
Party 3
Cernunnos
Cernunnos
PedrooCLS
Cernunnos
Level 8
God Stats
2W - 1L
1,765 SR
Queue Stats
11W - 14L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
YoungWolf_6
Zhong Kui
Level 64
God Stats
3W - 5L
1,565 SR
Queue Stats
350W - 257L
1,601 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zornado
Morgan Le Fay
Level 18
God Stats
17W - 16L
1,547 SR
Queue Stats
65W - 93L
1,430 Elo+
Party 1
Pele
Pele
rubyjr
Pele
Level 27
God Stats
52W - 43L
1,546 SR
Queue Stats
130W - 148L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahizzy55
Cthulhu
13
5 / 4 / 5
8,778
462
7,412
17,095
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Bond_Loki
Guan Yu
14
0 / 4 / 1
8,273
435
2,047
9,075
5,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 3
10,283
541
9,787
9,418
4,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 8
9,745
513
12,181
14,725
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 5 / 3
9,158
482
4,715
15,049
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
9,737
512
10,324
9,647
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
PedrooCLS
Cernunnos
14
4 / 3 / 2
8,998
474
10,092
11,121
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
YoungWolf_6
Zhong Kui
12
3 / 7 / 6
8,260
435
10,447
15,188
8,902
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Zornado
Morgan Le Fay
14
0 / 3 / 0
8,254
434
4,391
7,714
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
rubyjr
Pele
16
3 / 4 / 2
9,480
499
5,814
15,029
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
19
Kills
19
19
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ahizzy55
Cthulhu
5
4
5
1.88
W
Guan Yu
Bond_Loki
Guan Yu
0
4
1
0.13
W
5
2
3
3.25
L
9
2
0
4.5
L
Cernunnos
PedrooCLS
Cernunnos
4
3
2
1.67
L
Zhong Kui
YoungWolf_6
Zhong Kui
3
7
6
0.86
L
Morgan Le Fay
Zornado
Morgan Le Fay
0
3
0
0
L
Pele
rubyjr
Pele
3
4
2
1
W
4
4
8
2
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
41,068
65,362
Taken
58,699
38,217
Mitigated
28,931
10,098
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ahizzy55
Cthulhu
7,412
692
281
216
17,095
13,097
126
6,628
10,467
28,682
0
W
Guan Yu
Bond_Loki
Guan Yu
2,047
245
60
1,000
9,075
5,051
416
5,135
3,940
0
40,071
W
9,787
772
0
2,955
9,418
4,092
1,445
4,387
5,031
55,821
0
L
10,324
3,548
0
1,338
9,647
7,695
602
2,170
7,477
44,275
0
L
Cernunnos
PedrooCLS
Cernunnos
10,092
5,130
0
3,758
11,121
4,309
304
3,778
7,343
0
52,442
L
Zhong Kui
YoungWolf_6
Zhong Kui
10,447
1,837
0
2,813
15,188
8,902
39
6,010
9,178
34,199
0
L
Morgan Le Fay
Zornado
Morgan Le Fay
4,391
772
0
750
7,714
2,451
921
4,176
3,538
40,970
0
L
Pele
rubyjr
Pele
5,814
1,798
0
7,661
15,029
5,574
0
1,300
13,729
0
66,703
W
12,181
2,466
0
1,612
14,725
9,943
630
4,072
10,653
0
43,205
W
4,715
1,102
0
3,974
15,049
6,034
0
4,940
10,109
0
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
44,729
377
Minions Killed
400
0
Camps Cleared
0
1,774,858
Distance Traveled
1,475,217
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,778
462
31
2
0
336,981
8
W
Guan Yu
8,273
435
92
5
0
371,558
10
W
Scylla
10,283
541
106
6
0
351,176
1
L
Ymir
9,737
512
89
5
0
225,125
1
L
Cernunnos
8,998
474
78
4
0
307,046
1
L
Zhong Kui
8,260
435
46
2
0
261,751
3
L
Morgan Le Fay
8,254
434
73
4
0
355,386
2
L
Pele
9,480
499
114
6
0
325,909
0
W
Mulan
9,745
513
76
4
0
339,805
2
W
Fenrir
9,158
482
72
4
0
375,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role