Player Matchup

Neith
Neith
KwatakyeRaven
Neith
Level 141
God Stats
16W - 16L
1,409 SR
Queue Stats
473W - 511L
1,372 Elo+
Solo
Pele
Pele
Nexphantom
Pele
Level 46
God Stats
2W - 2L
1,746 SR
Queue Stats
27W - 22L
1,362 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PURPL3PL4TYPUS7
Kumbhakarna
Level 103
God Stats
0W - 1L
1,531 SR
Queue Stats
37W - 36L
1,396 Elo+
Solo
Janus
Janus
jonwil kazama
Janus
Level 121
God Stats
0W - 3L
1,330 SR
Queue Stats
28W - 32L
1,369 Elo+
Solo
Sol
Sol
kingcheema137
Sol
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,410 Elo+
Party 2
Team Averages
Level 99
1,503 SR
1,382 Elo+

VS

Team Averages
Level 75
1,489 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
FantasticxBbyPls
Ah Muzen Cab
Level 80
God Stats
6W - 11L
1,410 SR
Queue Stats
240W - 230L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
FantasticxBubz
Jormungandr
Level 105
God Stats
2W - 4L
1,413 SR
Queue Stats
129W - 130L
1,471 Elo+
Party 1
Nemesis
Nemesis
FantasticxChigen
Nemesis
Level 48
God Stats
2W - 1L
1,486 SR
Queue Stats
107W - 100L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
FantasticxRene
Baba Yaga
Level 71
God Stats
3W - 0L
1,715 SR
Queue Stats
94W - 75L
1,476 Elo+
Party 1
Athena
Athena
papa_jones850
Athena
Level 69
God Stats
6W - 2L
1,419 SR
Queue Stats
358W - 359L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
9,553
796
18,461
9,253
3,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 4
7,479
623
5,110
7,203
2,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
PURPL3PL4TYPUS7
Kumbhakarna
15
0 / 5 / 12
8,436
703
3,721
11,867
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 8 / 9
10,352
863
14,870
14,151
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 7
8,120
677
6,633
8,929
4,345
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FantasticxBbyPls
Ah Muzen Cab
16
3 / 6 / 16
10,127
844
6,544
11,918
5,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
FantasticxBubz
Jormungandr
16
8 / 2 / 15
10,588
882
8,562
13,777
19,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 14
10,230
853
3,520
9,703
7,105
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
FantasticxRene
Baba Yaga
18
9 / 4 / 11
10,905
909
18,234
11,447
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 2 / 21
10,118
843
8,864
25,175
17,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
18
Kills
27
27
Deaths
19
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FantasticxBbyPls
Ah Muzen Cab
3
6
16
1.83
W
Jormungandr
FantasticxBubz
Jormungandr
8
2
15
7.75
W
4
5
14
2.2
W
Baba Yaga
FantasticxRene
Baba Yaga
9
4
11
3.63
L
7
4
8
2.75
L
2
4
4
1
L
Kumbhakarna
PURPL3PL4TYPUS7
Kumbhakarna
0
5
12
1.2
L
7
8
9
1.44
L
2
6
7
0.92
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
45,724
51,403
Taken
72,020
27,591
Mitigated
56,534
13,041
Healing
26,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FantasticxBbyPls
Ah Muzen Cab
6,544
1,393
614
1,945
11,918
5,324
3,035
4,001
7,917
0
23,667
W
Jormungandr
FantasticxBubz
Jormungandr
8,562
1,099
1,578
3,551
13,777
19,949
262
3,301
10,476
17,222
0
W
3,520
353
902
2,023
9,703
7,105
377
5,600
4,103
0
10,236
W
Baba Yaga
FantasticxRene
Baba Yaga
18,234
254
1,386
4,001
11,447
6,161
1,151
4,879
6,568
41,276
0
L
18,461
9,230
651
1,905
9,253
3,576
0
5,984
3,269
0
23,948
L
5,110
429
1,237
851
7,203
2,453
0
5,018
2,185
0
11,055
L
Kumbhakarna
PURPL3PL4TYPUS7
Kumbhakarna
3,721
420
570
1,518
11,867
11,884
29
8,649
3,218
7,956
0
L
14,870
1,277
1,073
4,419
14,151
5,333
0
9,948
4,203
36,288
0
L
6,633
1,967
60
757
8,929
4,345
0
6,061
2,868
14,614
0
W
8,864
2,034
1,460
9,424
25,175
17,995
719
7,443
17,732
14,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
51,968
99
Minions Killed
110
0
Camps Cleared
0
1,006,910
Distance Traveled
1,104,857
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,127
844
34
3
0
182,492
0
W
Jormungandr
10,588
882
12
1
0
180,239
0
W
Nemesis
10,230
853
17
1
0
256,249
0
W
Baba Yaga
10,905
909
30
3
0
236,079
0
L
Neith
9,553
796
8
1
0
222,264
3
L
Pele
7,479
623
18
2
0
177,563
3
L
Kumbhakarna
8,436
703
16
1
0
219,458
0
L
Janus
10,352
863
37
3
0
184,799
0
L
Sol
8,120
677
20
2
0
202,826
0
W
Athena
10,118
843
17
1
0
249,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role