Player Matchup

Sol
Sol
AngryDruid
Sol
Level 29
God Stats
18W - 28L
1,336 SR
Queue Stats
103W - 117L
1,370 Elo+
Solo
Ymir
Ymir
BlueSenna
Ymir
Level 16
God Stats
9W - 10L
1,529 SR
Queue Stats
21W - 23L
1,529 Elo+
Solo
Hercules
Hercules
ElŠtručko
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,591 Elo+
Solo
Heimdallr
Heimdallr
SupportAfrica
Heimdallr
Level 29
God Stats
8W - 5L
1,655 SR
Queue Stats
55W - 30L
1,680 Elo+
Solo
Tsukuyomi
Tsukuyomi
darellsmurfy
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,351 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,504 Elo+

VS

Team Averages
Level 22
1,544 SR
1,521 Elo+
Kali
Kali
BMR Oct0
Kali
Level 11
God Stats
4W - 4L
1,650 SR
Queue Stats
22W - 20L
1,509 Elo+
Solo
King Arthur
King Arthur
LaPalomaAsesina
King Arthur
Level 29
God Stats
2W - 2L
1,591 SR
Queue Stats
153W - 106L
1,644 Elo+
Solo
Yemoja
Yemoja
N3biii
Yemoja
Level 24
God Stats
1W - 3L
1,507 SR
Queue Stats
52W - 62L
1,507 Elo+
Solo
Skadi
Skadi
PeNinMachine
Skadi
Level 29
God Stats
19W - 13L
1,470 SR
Queue Stats
126W - 143L
1,400 Elo+
Solo
Tiamat
Tiamat
RedPillz
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
11,950
543
15,142
16,346
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
18
1 / 5 / 7
11,915
542
9,052
14,090
12,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ElŠtručko
Hercules
17
7 / 3 / 14
12,165
553
12,794
23,991
30,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
SupportAfrica
Heimdallr
20
14 / 3 / 11
14,568
662
28,640
16,289
6,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
darellsmurfy
Tsukuyomi
14
3 / 10 / 4
9,933
452
6,217
17,705
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
9 / 4 / 6
11,405
518
12,062
21,475
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
LaPalomaAsesina
King Arthur
18
7 / 4 / 7
11,923
542
18,955
22,309
26,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
N3biii
Yemoja
12
1 / 12 / 6
8,533
388
6,028
20,387
18,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 6 / 10
9,774
444
10,940
14,122
4,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
RedPillz
Tiamat
17
5 / 5 / 5
10,604
482
9,687
15,104
8,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
31
Kills
25
25
Deaths
31
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Kali
9
4
6
3
W
Ymir
1
5
7
0.9
W
Hercules
ElŠtručko
Hercules
7
3
14
4.67
L
King Arthur
LaPalomaAsesina
King Arthur
7
4
7
2.63
L
Yemoja
N3biii
Yemoja
1
12
6
0.33
L
3
6
10
1.33
L
Tiamat
RedPillz
Tiamat
5
5
5
1.5
W
Heimdallr
SupportAfrica
Heimdallr
14
3
11
6.5
W
Tsukuyomi
darellsmurfy
Tsukuyomi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,845
Damage
57,672
88,421
Taken
93,397
61,347
Mitigated
70,552
32,637
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,142
3,470
0
8,645
16,346
5,882
3,577
5,255
10,994
77,135
0
L
Kali
12,062
5,409
0
7,145
21,475
11,259
0
5,523
15,845
0
63,475
W
Ymir
9,052
2,574
0
3,541
14,090
12,726
453
288
13,188
73,858
4,358
W
Hercules
ElŠtručko
Hercules
12,794
4,406
330
9,213
23,991
30,105
178
3,114
20,491
0
50,399
L
King Arthur
LaPalomaAsesina
King Arthur
18,955
4,199
0
6,044
22,309
26,762
8
6,601
15,399
0
75,105
L
Yemoja
N3biii
Yemoja
6,028
1,407
709
661
20,387
18,752
48
4,603
15,784
18,919
0
L
10,940
5,581
0
3,501
14,122
4,804
856
1,993
12,129
0
56,148
L
Tiamat
RedPillz
Tiamat
9,687
1,044
0
3,351
15,104
8,975
0
5,066
9,995
59,873
0
W
Heimdallr
SupportAfrica
Heimdallr
28,640
17,505
0
5,770
16,289
6,658
4,063
3,059
13,085
0
136,801
W
Tsukuyomi
darellsmurfy
Tsukuyomi
6,217
846
0
5,138
17,705
5,976
134
4,070
13,487
0
44,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,531
Gold Earned
52,239
608
Minions Killed
440
0
Camps Cleared
0
1,931,461
Distance Traveled
2,124,462
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,950
543
131
6
0
356,793
0
L
Kali
11,405
518
84
4
0
431,281
5
W
Ymir
11,915
542
152
7
0
409,982
6
W
Hercules
12,165
553
64
3
0
402,070
6
L
King Arthur
11,923
542
140
6
0
439,099
4
L
Yemoja
8,533
388
22
1
0
410,548
0
L
Skadi
9,774
444
89
4
0
413,569
1
L
Tiamat
10,604
482
105
5
0
429,965
0
W
Heimdallr
14,568
662
184
8
0
440,650
9
W
Tsukuyomi
9,933
452
77
4
0
321,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role