Player Matchup

Chaac
Chaac
Clurnts
Chaac
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
FallingFive4
Danzaburou
Level 66
God Stats
5W - 0L
1,663 SR
Queue Stats
18W - 21L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
Itismoist224
Jormungandr
Level 68
God Stats
1W - 0L
1,555 SR
Queue Stats
21W - 21L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
zestyVEVO
Ah Puch
Level 123
God Stats
2W - 2L
1,730 SR
Queue Stats
31W - 35L
1,353 Elo+
Party 1
Team Averages
Level 83
1,612 SR
1,368 Elo+

VS

Team Averages
Level 70
1,574 SR
1,483 Elo+
Tiamat
Tiamat
TheFinalShroom
Tiamat
Level 122
God Stats
17W - 20L
1,550 SR
Queue Stats
829W - 760L
1,562 Elo+
Party 2
Artio
Artio
WINGAMANjr
Artio
Level 87
God Stats
78W - 68L
1,575 SR
Queue Stats
811W - 776L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
Yoshatonix
Gilgamesh
Level 22
God Stats
7W - 10L
1,788 SR
Queue Stats
52W - 44L
1,581 Elo+
Party 2
Xbalanque
Xbalanque
ll3lack22
Xbalanque
Level 49
God Stats
32W - 43L
1,381 SR
Queue Stats
41W - 61L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clurnts
Chaac
15
3 / 2 / 1
9,581
798
7,708
13,063
10,643
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
FallingFive4
Danzaburou
15
5 / 4 / 6
9,973
831
7,842
9,537
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Itismoist224
Jormungandr
15
2 / 2 / 11
10,219
852
7,222
8,568
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
zestyVEVO
Ah Puch
16
6 / 3 / 6
10,505
875
18,348
10,871
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
9,545
795
11,733
8,093
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
14
1 / 2 / 6
8,259
688
5,981
15,825
14,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Yoshatonix
Gilgamesh
14
2 / 3 / 5
8,499
708
7,185
10,901
5,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xbalanque
ll3lack22
Xbalanque
13
2 / 7 / 4
7,956
663
7,448
13,272
4,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
11
11
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clurnts
Chaac
3
2
1
1.75
W
Danzaburou
FallingFive4
Danzaburou
5
4
6
2
W
Jormungandr
Itismoist224
Jormungandr
2
2
11
3.75
L
6
4
4
2
L
Artio
1
2
6
2
L
Gilgamesh
Yoshatonix
Gilgamesh
2
3
5
1.5
L
Xbalanque
ll3lack22
Xbalanque
2
7
4
0.57
W
Ah Puch
zestyVEVO
Ah Puch
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
32,347
42,039
Taken
48,091
26,436
Mitigated
32,218
12,627
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clurnts
Chaac
7,708
1,736
0
3,599
13,063
10,643
672
4,999
8,064
0
29,694
W
Danzaburou
FallingFive4
Danzaburou
7,842
4,609
0
3,153
9,537
3,595
1,684
4,097
5,440
0
30,551
W
Jormungandr
Itismoist224
Jormungandr
7,222
2,209
215
1,288
8,568
8,465
742
3,280
5,288
25,516
0
L
11,733
1,402
0
1,607
8,093
6,664
0
5,213
2,880
32,271
0
L
Artio
5,981
836
666
2,413
15,825
14,953
0
6,255
9,570
16,292
0
L
Gilgamesh
Yoshatonix
Gilgamesh
7,185
2,154
0
230
10,901
5,805
0
6,614
4,287
0
16,017
L
Xbalanque
ll3lack22
Xbalanque
7,448
2,899
494
2,621
13,272
4,796
135
8,068
5,204
0
24,233
W
Ah Puch
zestyVEVO
Ah Puch
18,348
747
0
4,372
10,871
3,733
1,423
5,897
4,974
45,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
34,259
182
Minions Killed
158
12
Camps Cleared
8
883,028
Distance Traveled
830,443
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,581
798
38
3
1
239,920
1
W
Danzaburou
9,973
831
35
3
4
195,381
0
W
Jormungandr
10,219
852
35
3
4
219,961
1
L
Tiamat
9,545
795
66
6
3
205,751
3
L
Artio
8,259
688
21
2
1
224,100
2
L
Gilgamesh
8,499
708
22
2
2
239,794
1
L
Xbalanque
7,956
663
49
4
2
160,798
0
W
Ah Puch
10,505
875
74
6
3
227,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role