Player Matchup

Nemesis
Nemesis
Gettin_My_Mom_On
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,890 Elo+
Solo
Nu Wa
Nu Wa
IVariousI
Nu Wa
Level 8
God Stats
9W - 7L
1,569 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Odin
Odin
LauraEatsBrains
Odin
Level 12
God Stats
2W - 0L
1,821 SR
Queue Stats
3W - 0L
1,824 Elo+
Solo
Apollo
Apollo
naoho
Apollo
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 170L
1,620 Elo+
Solo
Scylla
Scylla
xStarDawgg
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,572 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,686 Elo+

VS

Team Averages
Level 12
1,616 SR
1,523 Elo+
Tiamat
Tiamat
BAMfPWN
Tiamat
Level 8
God Stats
1W - 2L
1,693 SR
Queue Stats
54W - 44L
1,505 Elo+
Solo
Neith
Neith
Draco_3300
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,563 Elo+
Solo
Ares
Ares
Fragger69
Ares
Level 18
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 5L
1,252 Elo+
Solo
Nemesis
Nemesis
Hisui_Jade2
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,640 Elo+
Solo
Hercules
Hercules
Sir_Whetzalot
Hercules
Level 27
God Stats
2W - 1L
1,804 SR
Queue Stats
97W - 80L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
12,349
588
9,841
13,586
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
IVariousI
Nu Wa
16
3 / 4 / 16
11,056
526
12,337
8,309
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 1 / 9
14,159
674
22,396
19,126
15,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
naoho
Apollo
19
6 / 5 / 5
12,488
595
6,020
10,410
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xStarDawgg
Scylla
15
2 / 3 / 12
10,428
497
7,095
9,364
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BAMfPWN
Tiamat
12
0 / 11 / 1
8,120
387
3,866
15,629
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
0 / 7 / 2
7,345
350
2,574
10,985
2,718
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
6 / 6 / 1
10,595
505
9,788
25,854
28,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Hisui_Jade2
Nemesis
10
0 / 12 / 2
7,398
352
424
13,395
3,886
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Sir_Whetzalot
Hercules
18
6 / 3 / 1
11,652
555
15,426
19,130
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
38
Kills
12
13
Deaths
39
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BAMfPWN
Tiamat
0
11
1
0.05
L
Neith
0
7
2
0.14
L
Ares
6
6
1
1.08
W
7
0
7
10.5
L
Nemesis
Hisui_Jade2
Nemesis
0
12
2
0.08
W
Nu Wa
IVariousI
Nu Wa
3
4
16
2.75
W
20
1
9
24.5
L
Hercules
Sir_Whetzalot
Hercules
6
3
1
2.17
W
Apollo
naoho
Apollo
6
5
5
1.7
W
Scylla
xStarDawgg
Scylla
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
32,078
60,795
Taken
84,993
31,633
Mitigated
53,477
16,575
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BAMfPWN
Tiamat
3,866
865
0
976
15,629
6,450
159
2,129
13,393
45,784
0
L
Neith
2,574
176
0
634
10,985
2,718
0
2,439
8,404
0
23,427
L
Ares
9,788
454
0
3,559
25,854
28,179
0
8,765
16,582
46,108
0
W
9,841
3,862
0
4,541
13,586
7,074
1,376
1,947
11,342
0
111,155
L
Nemesis
Hisui_Jade2
Nemesis
424
424
0
0
13,395
3,886
203
3,709
9,588
0
6,639
W
Nu Wa
IVariousI
Nu Wa
12,337
4,785
0
1,847
8,309
2,417
1,776
1,216
6,882
63,865
0
W
22,396
4,995
0
5,209
19,126
15,204
2,080
6,034
12,610
9,323
92,752
L
Hercules
Sir_Whetzalot
Hercules
15,426
1,679
0
7,800
19,130
12,244
0
4,001
14,837
0
86,233
W
Apollo
naoho
Apollo
6,020
4,210
0
2,571
10,410
4,077
6,379
1,216
9,089
0
78,809
W
Scylla
xStarDawgg
Scylla
7,095
1,801
0
2,407
9,364
2,861
1,547
2,957
6,355
45,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
45,110
659
Minions Killed
307
0
Camps Cleared
0
2,064,460
Distance Traveled
1,641,458
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,120
387
65
3
0
282,435
1
L
Neith
7,345
350
35
2
0
304,727
0
L
Ares
10,595
505
51
2
0
343,745
1
W
Nemesis
12,349
588
152
7
0
453,514
0
L
Nemesis
7,398
352
14
1
0
315,728
0
W
Nu Wa
11,056
526
79
4
0
379,814
4
W
Odin
14,159
674
190
9
0
442,249
3
L
Hercules
11,652
555
142
7
0
394,823
1
W
Apollo
12,488
595
156
7
0
401,772
1
W
Scylla
10,428
497
82
4
0
387,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role