Player Matchup

Medusa
Medusa
AdonisSevket
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Bacchus
Bacchus
Goldi_684
Bacchus
Level 158
God Stats
15W - 11L
1,798 SR
Queue Stats
1,022W - 1,081L
1,447 Elo+
Solo
King Arthur
King Arthur
Kesslar89
King Arthur
Level 128
God Stats
0W - 2L
1,227 SR
Queue Stats
594W - 580L
1,477 Elo+
Solo
Pele
Pele
Sevket
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,299 Elo+
Party 1
Ra
Ra
funnehbunneh16
Ra
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
77W - 81L
1,479 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,402 Elo+

VS

Team Averages
Level 103
1,524 SR
1,476 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Imcold
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,451 Elo+
Solo
Khepri
Khepri
LeNombre
Khepri
Level 95
God Stats
3W - 1L
1,608 SR
Queue Stats
99W - 94L
1,502 Elo+
Solo
Hera
Hera
Pietros323
Hera
Level 141
God Stats
6W - 4L
1,512 SR
Queue Stats
344W - 338L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 5 / 4
6,304
700
6,665
8,402
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Goldi_684
Bacchus
9
0 / 2 / 2
5,771
641
4,111
5,403
5,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
Kesslar89
King Arthur
11
0 / 5 / 2
6,336
704
2,141
12,029
11,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Sevket
Pele
10
0 / 6 / 0
5,970
663
4,693
9,490
3,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 0
7,765
863
13,001
6,432
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 0 / 17
8,727
970
6,240
8,418
3,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
 
Baron Samedi
13
2 / 1 / 13
7,570
841
4,287
6,995
4,185
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Imcold
Chaac
15
6 / 1 / 14
8,602
956
11,844
11,898
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
LeNombre
Khepri
15
3 / 0 / 17
8,818
980
4,217
9,733
8,959
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
6 / 2 / 11
8,586
954
10,177
6,399
2,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
4
Kills
20
20
Deaths
4
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
17
11.5
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
L
Medusa
0
5
4
0.4
L
Bacchus
Goldi_684
Bacchus
0
2
2
0.5
W
Chaac
Imcold
Chaac
6
1
14
13
L
King Arthur
Kesslar89
King Arthur
0
5
2
0.2
W
Khepri
LeNombre
Khepri
3
0
17
11.5
W
6
2
11
5.75
L
Pele
Sevket
Pele
0
6
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
36,765
41,756
Taken
43,443
26,499
Mitigated
33,510
13,394
Healing
29,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,240
2,224
6,447
3,862
8,418
3,962
3,058
4,314
4,018
21,848
0
W
Baron Samedi
 
Baron Samedi
4,287
579
3,786
2,054
6,995
4,185
662
3,468
3,377
12,777
0
L
Medusa
6,665
2,353
901
537
8,402
3,378
0
4,923
3,175
0
12,945
L
Bacchus
Goldi_684
Bacchus
4,111
118
516
1,140
5,403
5,632
0
3,581
1,630
4,404
0
W
Chaac
Imcold
Chaac
11,844
1,666
2,062
3,783
11,898
14,086
811
2,466
9,350
0
21,619
L
King Arthur
Kesslar89
King Arthur
2,141
170
664
1,272
12,029
11,128
0
6,459
5,252
0
2,985
W
Khepri
LeNombre
Khepri
4,217
344
766
1,923
9,733
8,959
243
4,147
5,396
8,947
0
W
10,177
1,901
3,138
1,955
6,399
2,318
603
2,021
4,190
21,348
0
L
Pele
Sevket
Pele
4,693
682
641
825
9,490
3,505
0
5,102
4,212
0
14,840
L
13,001
522
4,387
2,511
6,432
2,856
0
4,856
1,484
33,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
42,303
75
Minions Killed
99
0
Camps Cleared
0
736,615
Distance Traveled
868,653
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,727
970
26
3
0
178,121
5
W
Baron Samedi
7,570
841
10
1
0
153,821
0
L
Medusa
6,304
700
19
2
0
156,000
3
L
Bacchus
5,771
641
6
1
0
109,031
1
W
Chaac
8,602
956
32
4
0
198,552
0
L
King Arthur
6,336
704
2
0
0
148,199
0
W
Khepri
8,818
980
13
1
0
182,273
2
W
Hera
8,586
954
18
2
0
155,886
3
L
Pele
5,970
663
18
2
0
154,605
0
L
Ra
7,765
863
30
3
0
168,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role