Player Matchup

Tsukuyomi
Tsukuyomi
Ando148
Tsukuyomi
Level 25
God Stats
8W - 12L
1,370 SR
Queue Stats
132W - 133L
1,478 Elo+
Solo
Susano
Susano
Marvinho030
Susano
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 68L
1,214 Elo+
Party 1
Merlin
Merlin
OReiLeao_
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,076 Elo+
Party 1
Ares
Ares
Zynsiyme05
Ares
Level 2
God Stats
26W - 26L
1,500 SR
Queue Stats
255W - 269L
1,500 Elo+
Party 2
Izanami
Izanami
gravytrain1063
Izanami
Level 88
God Stats
4W - 2L
1,519 SR
Queue Stats
257W - 234L
1,442 Elo+
Party 2
Team Averages
Level 25
1,478 SR
1,342 Elo+

VS

Team Averages
Level 17
1,468 SR
1,295 Elo+
Bellona
Bellona
Andi06
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,350 Elo+
Solo
Poseidon
Poseidon
GUSTAVO_CRAZZY67
Poseidon
Level 7
God Stats
2W - 6L
1,087 SR
Queue Stats
13W - 30L
1,147 Elo+
Solo
Hachiman
Hachiman
K-fullyloaded
Hachiman
Level 28
God Stats
0W - 4L
1,535 SR
Queue Stats
57W - 49L
1,371 Elo+
Solo
Hun Batz
Hun Batz
RegiGamer03
Hun Batz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,360 Elo+
Solo
Ymir
Ymir
korinek98
Ymir
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ando148
Tsukuyomi
16
5 / 0 / 2
9,714
571
5,556
9,204
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
11
0 / 4 / 4
6,959
409
3,200
9,717
3,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
OReiLeao_
Merlin
12
4 / 5 / 2
8,075
475
3,632
7,608
2,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 5
7,872
463
5,264
16,447
7,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 2 / 4
11,181
658
17,840
10,594
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andi06
Bellona
14
7 / 3 / 2
8,844
520
11,358
13,153
7,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 7 / 2
6,912
407
1,936
6,663
2,393
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
K-fullyloaded
Hachiman
11
0 / 2 / 3
7,166
422
4,394
7,591
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
RegiGamer03
Hun Batz
11
3 / 9 / 3
7,831
461
7,724
12,238
4,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
12
5 / 3 / 0
7,873
463
3,842
15,342
9,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
23
Kills
15
15
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andi06
Bellona
7
3
2
2.67
W
Tsukuyomi
Ando148
Tsukuyomi
5
0
2
6
L
0
7
2
0.14
L
Hachiman
K-fullyloaded
Hachiman
0
2
3
0.75
W
Susano
0
4
4
0.5
W
Merlin
OReiLeao_
Merlin
4
5
2
1
L
Hun Batz
RegiGamer03
Hun Batz
3
9
3
0.5
W
2
4
5
1.13
W
12
2
4
7
L
Ymir
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
29,254
53,570
Taken
54,987
20,638
Mitigated
26,380
15,526
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andi06
Bellona
11,358
2,697
0
2,400
13,153
7,730
51
3,186
9,967
0
45,809
W
Tsukuyomi
Ando148
Tsukuyomi
5,556
1,198
0
4,963
9,204
3,215
1,258
0
9,204
0
57,479
L
1,936
613
0
648
6,663
2,393
597
1,256
5,407
25,081
0
L
Hachiman
K-fullyloaded
Hachiman
4,394
2,428
0
2,175
7,591
2,265
832
725
6,866
0
28,460
W
Susano
3,200
1,048
0
1,475
9,717
3,527
478
484
9,233
0
20,686
W
Merlin
OReiLeao_
Merlin
3,632
706
0
1,744
7,608
2,522
760
144
7,464
24,774
0
L
Hun Batz
RegiGamer03
Hun Batz
7,724
3,819
0
0
12,238
4,168
166
1,359
10,879
0
41,698
W
5,264
923
0
3,534
16,447
7,234
549
3,985
12,357
23,740
0
W
17,840
12,422
0
3,810
10,594
4,140
4,973
2,016
8,578
0
85,639
L
Ymir
3,842
214
0
3,860
15,342
9,824
278
2,370
12,972
23,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
38,626
398
Minions Killed
282
0
Camps Cleared
0
1,499,200
Distance Traveled
1,330,546
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,844
520
85
5
0
281,319
2
W
Tsukuyomi
9,714
571
110
6
0
364,511
0
L
Poseidon
6,912
407
49
3
0
274,959
1
L
Hachiman
7,166
422
52
3
0
225,369
0
W
Susano
6,959
409
43
3
0
325,894
4
W
Merlin
8,075
475
52
3
0
260,678
0
L
Hun Batz
7,831
461
57
3
0
304,678
1
W
Ares
7,872
463
27
2
0
276,825
1
W
Izanami
11,181
658
166
10
0
271,292
2
L
Ymir
7,873
463
39
2
0
244,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role