Player Matchup

Terra
Terra
Platinum II
BMG DaMaGe
Terra
Platinum II
Level 159
God Stats
2W - 1L
1,803 SR
Queue Stats
399W - 334L
1,923 MMR
Party 1
Fenrir
Fenrir
Diamond V
Eat lt Upp
Fenrir
Diamond V
Level 37
God Stats
2W - 1L
1,815 SR
Queue Stats
29W - 5L
2,538 MMR
Party 1
Thoth
Thoth
Diamond V
Lil ChuIo
Thoth
Diamond V
Level 74
God Stats
2W - 1L
1,669 SR
Queue Stats
33W - 12L
2,479 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,762 SR
2,314 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,686 SR
2,333 MMR
Kumbhakarna
Kumbhakarna
Diamond IV
Jay-Bands1
Kumbhakarna
Diamond IV
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 288L
2,210 MMR
Solo
Sol
Sol
Masters
skrilla-_mob
Sol
Masters
Level 149
God Stats
59W - 20L
1,693 SR
Queue Stats
695W - 373L
2,776 MMR
Party 2
Anhur
Anhur
Masters
xEyeless_Angelx
Anhur
Masters
Level 149
God Stats
49W - 26L
1,864 SR
Queue Stats
413W - 250L
2,013 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
3 / 1 / 12
12,676
704
6,260
17,109
24,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Eat lt Upp
Fenrir
15
6 / 2 / 9
12,078
671
12,556
20,174
21,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Lil ChuIo
Thoth
18
9 / 0 / 9
12,880
716
31,092
9,069
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaTiamatMorgan Le FayGilgameshGanesha

VS

Bans
CabrakanGuan YuSobekOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jay-Bands1
Kumbhakarna
14
1 / 3 / 2
10,197
567
7,612
23,931
30,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 2
10,231
568
9,759
16,177
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 1
10,298
572
5,976
17,123
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
3
1
12
9
W
Fenrir
Eat lt Upp
Fenrir
6
2
9
5.25
L
Kumbhakarna
Jay-Bands1
Kumbhakarna
1
3
2
0.67
W
Thoth
Lil ChuIo
Thoth
9
0
9
13.5
L
1
6
2
0.33
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,908
Damage
23,347
46,352
Taken
57,231
49,783
Mitigated
45,070
11,426
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,260
732
2,652
5,187
17,109
24,707
571
4,683
11,897
24,131
0
W
Fenrir
Eat lt Upp
Fenrir
12,556
2,581
0
3,006
20,174
21,349
864
5,994
12,643
0
33,690
L
Kumbhakarna
Jay-Bands1
Kumbhakarna
7,612
351
0
2,292
23,931
30,627
0
17,609
6,031
15,825
0
W
Thoth
Lil ChuIo
Thoth
31,092
1,854
0
581
9,069
3,727
1,072
4,375
4,419
89,285
0
L
9,759
2,196
0
4,412
16,177
7,640
0
9,666
6,074
44,776
3,848
L
5,976
3,230
0
1,004
17,123
6,803
0
10,077
6,591
0
42,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
30,726
196
Minions Killed
156
0
Camps Cleared
0
1,116,251
Distance Traveled
811,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,676
704
24
1
0
353,991
0
W
Fenrir
12,078
671
38
2
0
376,793
2
L
Kumbhakarna
10,197
567
10
1
0
307,130
0
W
Thoth
12,880
716
134
7
0
385,467
2
L
Sol
10,231
568
76
4
0
273,956
3
L
Anhur
10,298
572
70
4
0
230,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role