Player Matchup

Olorun
Olorun
Ci0ata
Olorun
Level 85
God Stats
6W - 2L
1,514 SR
Queue Stats
127W - 139L
1,397 Elo+
Party 1
Neith
Neith
JuniorMarv
Neith
Level 24
God Stats
2W - 1L
1,754 SR
Queue Stats
10W - 16L
1,243 Elo+
Solo
Terra
Terra
marius9090
Terra
Level 83
God Stats
1W - 3L
1,285 SR
Queue Stats
59W - 66L
1,400 Elo+
Party 1
Team Averages
Level 64
1,518 SR
1,347 Elo+

VS

Team Averages
Level 30
1,434 SR
1,580 Elo+
Tyr
Tyr
Eraze50
Tyr
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
182W - 249L
1,362 Elo+
Solo
Tiamat
Tiamat
aliendinoboi
Tiamat
Level 6
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Fenrir
Fenrir
danieloliv079
Fenrir
Level 17
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ci0ata
Olorun
12
10 / 0 / 10
8,075
1,009
13,956
6,380
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
9
8 / 0 / 4
7,578
947
6,389
3,557
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
10
3 / 1 / 13
7,541
943
4,432
10,063
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
0 / 8 / 0
5,147
643
2,231
13,007
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
7
0 / 8 / 1
5,249
656
4,380
7,772
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
5,568
696
2,532
8,584
2,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
21
Kills
1
1
Deaths
21
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ci0ata
Olorun
10
0
10
15
L
Tyr
0
8
0
0
W
Neith
8
0
4
10
L
Tiamat
0
8
1
0.06
L
1
5
0
0.2
W
Terra
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
9,143
20,000
Taken
29,363
14,857
Mitigated
13,742
8,282
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ci0ata
Olorun
13,956
8,059
908
3,590
6,380
3,090
1,352
1,447
4,933
37,102
4,965
L
Tyr
2,231
313
0
1,696
13,007
7,100
0
6,076
6,931
0
7,753
W
Neith
6,389
3,030
0
704
3,557
1,104
431
1,122
2,435
0
14,299
L
Tiamat
4,380
665
0
908
7,772
3,739
0
4,780
2,992
11,518
0
L
2,532
511
0
900
8,584
2,903
0
5,890
2,694
0
8,115
W
Terra
4,432
812
952
2,128
10,063
10,663
29
1,811
8,252
11,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
15,964
89
Minions Killed
33
0
Camps Cleared
0
410,554
Distance Traveled
420,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,075
1,009
56
7
0
138,585
0
L
Tyr
5,147
643
8
1
0
147,826
1
W
Neith
7,578
947
21
3
0
95,493
0
L
Tiamat
5,249
656
8
1
0
122,918
1
L
Fenrir
5,568
696
17
2
0
149,859
0
W
Terra
7,541
943
12
2
0
176,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role