Player Matchup

Mercury
Mercury
OG Traash Boat
Mercury
Level 27
God Stats
4W - 6L
1,498 SR
Queue Stats
18W - 30L
1,354 Elo+
Solo
Hades
Hades
Shogun9012
Hades
Level 49
God Stats
1W - 3L
1,443 SR
Queue Stats
12W - 20L
1,391 Elo+
Party 1
Medusa
Medusa
basketballgod60
Medusa
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,461 Elo+
Party 1
Fenrir
Fenrir
panama_mef
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 1
Neith
Neith
xTJSavag3x
Neith
Level 29
God Stats
30W - 32L
1,580 SR
Queue Stats
52W - 69L
1,474 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,399 Elo+

VS

Team Averages
Level 26
1,599 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blazexxrage4
Morgan Le Fay
Level 27
God Stats
44W - 38L
1,556 SR
Queue Stats
223W - 229L
1,445 Elo+
Solo
Hercules
Hercules
Chucrats
Hercules
Level 27
God Stats
12W - 11L
1,536 SR
Queue Stats
60W - 66L
1,377 Elo+
Solo
Chernobog
Chernobog
Vermillion1939
Chernobog
Level 19
God Stats
46W - 29L
1,515 SR
Queue Stats
50W - 33L
1,482 Elo+
Solo
Mercury
Mercury
XIIsOurSun
Mercury
Level 25
God Stats
78W - 24L
1,885 SR
Queue Stats
551W - 199L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 5
11,029
1,003
7,150
19,478
7,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
17
3 / 6 / 3
10,850
986
18,112
22,748
11,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 13 / 5
9,898
900
8,192
20,303
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
panama_mef
Fenrir
16
0 / 10 / 3
8,855
805
4,865
17,522
10,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
16
0 / 7 / 4
9,158
833
7,689
15,229
6,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
17 / 0 / 17
13,815
1,256
30,032
5,151
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Blazexxrage4
Morgan Le Fay
18
7 / 1 / 19
11,328
1,030
14,977
9,057
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Chucrats
Hercules
18
1 / 1 / 22
10,506
955
7,280
10,792
11,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Vermillion1939
Chernobog
18
7 / 5 / 18
11,859
1,078
12,135
14,159
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
XIIsOurSun
Mercury
20
14 / 3 / 23
14,110
1,283
23,717
13,221
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
145
9
Kills
46
46
Deaths
10
20
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
17
0
17
25.5
W
Morgan Le Fay
Blazexxrage4
Morgan Le Fay
7
1
19
16.5
W
Hercules
Chucrats
Hercules
1
1
22
12
L
4
10
5
0.65
L
Hades
3
6
3
0.75
W
Chernobog
Vermillion1939
Chernobog
7
5
18
3.2
W
Mercury
XIIsOurSun
Mercury
14
3
23
8.5
L
2
13
5
0.35
L
Fenrir
panama_mef
Fenrir
0
10
3
0.15
L
Neith
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,008
Damage
88,141
95,280
Taken
52,380
42,690
Mitigated
31,929
9,967
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,032
8,178
312
956
5,151
2,358
0
1,284
3,867
61,440
0
W
Morgan Le Fay
Blazexxrage4
Morgan Le Fay
14,977
1,120
171
964
9,057
3,951
0
3,652
5,405
28,185
0
W
Hercules
Chucrats
Hercules
7,280
1,043
0
3,452
10,792
11,820
0
4,412
6,380
0
17,803
L
7,150
2,842
0
0
19,478
7,456
0
9,399
9,807
0
24,308
L
Hades
18,112
2,419
490
7,638
22,748
11,475
0
11,183
11,343
43,920
0
W
Chernobog
Vermillion1939
Chernobog
12,135
9,084
0
3,244
14,159
6,234
0
5,093
9,066
0
33,975
W
Mercury
XIIsOurSun
Mercury
23,717
15,041
0
1,714
13,221
7,566
0
3,671
9,550
0
32,037
L
8,192
3,075
0
499
20,303
7,554
0
10,048
10,149
0
13,443
L
Fenrir
panama_mef
Fenrir
4,865
879
0
139
17,522
10,145
0
6,854
10,536
0
14,843
L
Neith
7,689
4,315
0
1,201
15,229
6,060
0
6,612
8,436
0
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
61,618
163
Minions Killed
203
5
Camps Cleared
9
997,825
Distance Traveled
1,106,703
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,815
1,256
73
7
3
252,362
1
W
Morgan Le Fay
11,328
1,030
30
3
1
216,358
1
W
Hercules
10,506
955
28
3
0
215,203
1
L
Mercury
11,029
1,003
29
3
4
241,321
0
L
Hades
10,850
986
84
8
1
199,612
0
W
Chernobog
11,859
1,078
56
5
1
159,630
0
W
Mercury
14,110
1,283
16
1
4
263,150
0
L
Medusa
9,898
900
8
1
0
181,650
1
L
Fenrir
8,855
805
10
1
0
206,625
1
L
Neith
9,158
833
32
3
0
168,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role